Player Matchup

Morgan Le Fay
Morgan Le Fay
CrazyCam13
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,829 SR
Queue Stats
6W - 11L
1,437 Elo+
Solo
Cernunnos
Cernunnos
HitEmRayRice
Cernunnos
Level 14
God Stats
16W - 26L
1,384 SR
Queue Stats
21W - 34L
1,349 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaximumBinkie64
Kumbhakarna
Level 108
God Stats
0W - 1L
1,615 SR
Queue Stats
15W - 5L
1,794 Elo+
Party 1
Gilgamesh
Gilgamesh
VampireZebra
Gilgamesh
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 8L
1,195 Elo+
Party 1
Bakasura
Bakasura
thepanmann24
Bakasura
Level 109
God Stats
2W - 3L
1,531 SR
Queue Stats
19W - 19L
1,527 Elo+
Party 1
Team Averages
Level 89
1,617 SR
1,460 Elo+

VS

Team Averages
Level 130
1,547 SR
1,544 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DragonTamer1209
Hel
Level 133
God Stats
12W - 6L
1,747 SR
Queue Stats
129W - 89L
1,654 Elo+
Solo
Olorun
Olorun
Garbearr
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,584 Elo+
Solo
Artio
Artio
Lypro
Artio
Level 120
God Stats
8W - 1L
1,500 SR
Queue Stats
158W - 133L
1,486 Elo+
Solo
Medusa
Medusa
brandlayer
Medusa
Level 118
God Stats
13W - 8L
1,491 SR
Queue Stats
187W - 196L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrazyCam13
Morgan Le Fay
18
3 / 10 / 5
11,650
1,059
17,106
21,821
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
HitEmRayRice
Cernunnos
17
1 / 9 / 9
10,905
991
12,533
19,654
6,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
MaximumBinkie64
Kumbhakarna
17
0 / 5 / 8
10,496
954
11,892
24,875
23,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
VampireZebra
Gilgamesh
17
6 / 6 / 5
12,094
1,099
21,580
30,358
19,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
thepanmann24
Bakasura
15
1 / 4 / 4
9,869
897
4,679
10,900
4,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

63

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 4 / 19
12,264
1,115
19,934
15,839
15,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 2 / 18
13,033
1,185
24,224
15,230
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Garbearr
Olorun
18
8 / 1 / 14
13,050
1,186
18,019
14,059
6,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Lypro
Artio
19
3 / 1 / 22
12,698
1,154
10,797
14,644
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
brandlayer
Medusa
18
8 / 3 / 13
12,104
1,100
28,349
17,045
8,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
11
Kills
34
34
Deaths
11
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
19
3.88
L
Morgan Le Fay
CrazyCam13
Morgan Le Fay
3
10
5
0.55
W
9
2
18
9
W
Olorun
Garbearr
Olorun
8
1
14
15
L
Cernunnos
HitEmRayRice
Cernunnos
1
9
9
0.61
W
Artio
Lypro
Artio
3
1
22
14
L
Kumbhakarna
MaximumBinkie64
Kumbhakarna
0
5
8
0.8
L
Gilgamesh
VampireZebra
Gilgamesh
6
6
5
1.42
W
Medusa
brandlayer
Medusa
8
3
13
4.83
L
Bakasura
thepanmann24
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,790
Damage
101,323
107,608
Taken
76,817
61,867
Mitigated
60,859
7,542
Healing
32,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,934
5,869
0
1,946
15,839
15,951
0
6,886
8,573
860
29,874
L
Morgan Le Fay
CrazyCam13
Morgan Le Fay
17,106
1,624
305
2,459
21,821
7,671
0
10,228
11,525
55,057
0
W
24,224
697
10,438
6,544
15,230
9,279
0
4,728
9,957
38,484
0
W
Olorun
Garbearr
Olorun
18,019
13,629
314
3,764
14,059
6,776
0
5,907
7,677
48,202
0
L
Cernunnos
HitEmRayRice
Cernunnos
12,533
5,710
0
727
19,654
6,730
0
7,168
12,486
0
24,050
W
Artio
Lypro
Artio
10,797
1,507
3,892
3,780
14,644
20,471
0
4,254
9,734
20,330
0
L
Kumbhakarna
MaximumBinkie64
Kumbhakarna
11,892
943
0
1,335
24,875
23,529
0
14,043
10,832
28,697
0
L
Gilgamesh
VampireZebra
Gilgamesh
21,580
8,421
657
1,054
30,358
19,787
0
19,256
11,025
0
33,649
W
Medusa
brandlayer
Medusa
28,349
17,019
426
1,493
17,045
8,382
0
7,223
9,470
0
50,517
L
Bakasura
thepanmann24
Bakasura
4,679
2,696
0
1,005
10,900
4,150
0
3,082
7,818
0
7,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,014
Gold Earned
63,149
177
Minions Killed
219
5
Camps Cleared
10
1,000,887
Distance Traveled
1,084,046
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,264
1,115
24
2
0
188,821
0
L
Morgan Le Fay
11,650
1,059
87
8
2
200,667
0
W
Hel
13,033
1,185
51
5
2
243,765
0
W
Olorun
13,050
1,186
65
6
1
203,804
0
L
Cernunnos
10,905
991
21
2
0
175,562
0
W
Artio
12,698
1,154
15
1
0
237,710
0
L
Kumbhakarna
10,496
954
36
3
0
230,538
4
L
Gilgamesh
12,094
1,099
19
2
1
248,284
0
W
Medusa
12,104
1,100
64
6
7
209,946
0
L
Bakasura
9,869
897
14
1
2
145,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role