Player Matchup

Raijin
Raijin
AWSDG
Raijin
Level 29
God Stats
7W - 12L
1,451 SR
Queue Stats
148W - 171L
1,308 Elo+
Party 1
Apollo
Apollo
DiarrheaAim1
Apollo
Level 27
God Stats
5W - 7L
1,525 SR
Queue Stats
168W - 166L
1,428 Elo+
Party 1
Yemoja
Yemoja
Fenix1691
Yemoja
Level 29
God Stats
47W - 86L
1,382 SR
Queue Stats
60W - 112L
1,308 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeGLoKoO
Morgan Le Fay
Level 23
God Stats
2W - 3L
1,527 SR
Queue Stats
79W - 66L
1,330 Elo+
Solo
Achilles
Achilles
cow12
Achilles
Level 17
God Stats
4W - 4L
1,455 SR
Queue Stats
90W - 97L
1,391 Elo+
Solo
Team Averages
Level 25
1,468 SR
1,353 Elo+

VS

Team Averages
Level 11
1,530 SR
1,405 Elo+
Ymir
Ymir
CraigThaCreator
Ymir
Level 2
God Stats
23W - 25L
1,653 SR
Queue Stats
25W - 26L
1,628 Elo+
Party 2
Tiamat
Tiamat
Denevae
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 89L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
Kawree
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
xXTigerHectorXx
Kukulkan
Level 12
God Stats
23W - 15L
1,499 SR
Queue Stats
53W - 46L
1,311 Elo+
Party 2
Thor
Thor
ňîğěľ
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AWSDG
Raijin
12
6 / 0 / 3
7,179
598
6,389
7,422
2,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
5 / 1 / 2
6,693
558
6,513
7,816
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Fenix1691
Yemoja
10
1 / 1 / 3
6,175
515
1,611
3,680
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
NeGLoKoO
Morgan Le Fay
9
0 / 0 / 0
5,627
469
955
2,825
660
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
cow12
Achilles
12
10 / 0 / 2
7,697
641
5,515
6,705
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
5,189
432
2,024
8,942
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Denevae
Tiamat
7
2 / 8 / 0
5,097
425
3,530
7,638
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
Kawree
Jing Wei
10
0 / 2 / 2
5,681
473
4,517
5,339
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
7
0 / 7 / 0
4,781
398
950
6,458
1,902
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
4,137
345
358
2,210
847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
22
Kills
2
2
Deaths
23
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
AWSDG
Raijin
6
0
3
7.5
L
0
6
0
0
L
Tiamat
Denevae
Tiamat
2
8
0
0.25
W
Apollo
5
1
2
6
W
Yemoja
Fenix1691
Yemoja
1
1
3
2.5
L
Jing Wei
Kawree
Jing Wei
0
2
2
0.5
W
Morgan Le Fay
NeGLoKoO
Morgan Le Fay
0
0
0
0
W
Achilles
cow12
Achilles
10
0
2
11
L
Kukulkan
0
7
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
11,379
28,448
Taken
30,587
9,567
Mitigated
11,996
6,683
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AWSDG
Raijin
6,389
663
0
0
7,422
2,313
505
2,377
5,045
36,460
0
L
2,024
552
0
720
8,942
4,982
180
2,057
6,885
12,698
0
L
Tiamat
Denevae
Tiamat
3,530
666
0
470
7,638
2,831
40
2,518
5,120
17,351
0
W
Apollo
6,513
3,182
0
647
7,816
2,281
791
1,693
6,123
0
39,217
W
Yemoja
Fenix1691
Yemoja
1,611
354
676
436
3,680
2,074
131
922
2,758
18,328
0
L
Jing Wei
Kawree
Jing Wei
4,517
3,564
0
495
5,339
1,434
250
1,390
3,949
0
25,583
W
Morgan Le Fay
NeGLoKoO
Morgan Le Fay
955
223
0
767
2,825
660
1,809
144
2,681
22,283
0
W
Achilles
cow12
Achilles
5,515
3,357
0
4,157
6,705
2,239
0
1,533
5,098
0
39,500
L
Kukulkan
950
280
0
0
6,458
1,902
0
2,553
3,905
17,573
0
L
358
56
0
324
2,210
847
90
437
1,773
0
7,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
24,885
295
Minions Killed
151
0
Camps Cleared
0
1,035,922
Distance Traveled
870,789
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,179
598
77
6
0
217,044
0
L
Ymir
5,189
432
34
3
0
195,312
0
L
Tiamat
5,097
425
15
1
0
204,782
0
W
Apollo
6,693
558
73
6
0
224,233
0
W
Yemoja
6,175
515
23
2
0
213,728
1
L
Jing Wei
5,681
473
56
5
0
191,179
2
W
Morgan Le Fay
5,627
469
43
4
0
189,197
0
W
Achilles
7,697
641
79
7
0
191,720
0
L
Kukulkan
4,781
398
36
3
0
186,133
0
L
Thor
4,137
345
10
1
0
93,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role