Player Matchup

Skadi
Skadi
BenJaSLybreak
Skadi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 218L
1,550 Elo+
Solo
Ares
Ares
Centsational
Ares
Level 21
God Stats
2W - 2L
1,701 SR
Queue Stats
5W - 3L
1,511 Elo+
Solo
Chiron
Chiron
Hanzo23
Chiron
Level 8
God Stats
5W - 11L
1,595 SR
Queue Stats
54W - 56L
1,553 Elo+
Solo
Hercules
Hercules
TrippinHeavy
Hercules
Level 25
God Stats
0W - 3L
1,324 SR
Queue Stats
158W - 195L
1,528 Elo+
Solo
Sol
Sol
Twlvgage
Sol
Level 29
God Stats
80W - 58L
1,500 SR
Queue Stats
291W - 285L
1,529 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,534 Elo+

VS

Team Averages
Level 19
1,569 SR
1,610 Elo+
Ao Kuang
Ao Kuang
GuinnessRat
Ao Kuang
Level 22
God Stats
18W - 15L
1,356 SR
Queue Stats
114W - 116L
1,486 Elo+
Solo
Medusa
Medusa
IlSebaslI
Medusa
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 35L
1,676 Elo+
Party 1
Bellona
Bellona
Jokingbro23
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Merlin
Merlin
PinguFX
Merlin
Level 37
God Stats
19W - 6L
1,724 SR
Queue Stats
63W - 49L
1,645 Elo+
Party 1
Ymir
Ymir
godmeji
Ymir
Level 3
God Stats
3W - 2L
1,763 SR
Queue Stats
4W - 2L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,450
545
5,702
6,307
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 1
5,366
537
2,528
5,824
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Hanzo23
Chiron
11
5 / 1 / 0
6,753
675
7,048
5,732
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TrippinHeavy
Hercules
4
0 / 6 / 0
3,866
387
1,121
7,859
2,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,048
505
1,058
4,408
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GuinnessRat
Ao Kuang
9
5 / 1 / 0
5,814
581
5,447
5,615
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
IlSebaslI
Medusa
10
9 / 1 / 2
6,544
654
7,840
5,141
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Jokingbro23
Bellona
7
0 / 4 / 1
4,416
442
1,853
6,742
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
PinguFX
Merlin
10
0 / 0 / 3
5,688
569
3,178
3,074
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
godmeji
Ymir
7
0 / 2 / 7
5,424
542
2,900
6,152
3,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
14
14
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
1
1
2.5
W
Ao Kuang
GuinnessRat
Ao Kuang
5
1
0
5
L
Chiron
Hanzo23
Chiron
5
1
0
5
W
Medusa
IlSebaslI
Medusa
9
1
2
10
W
Bellona
Jokingbro23
Bellona
0
4
1
0.13
W
Merlin
PinguFX
Merlin
0
0
3
1.5
L
Hercules
TrippinHeavy
Hercules
0
6
0
0
L
0
2
0
0
W
Ymir
godmeji
Ymir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
21,218
30,130
Taken
26,724
9,233
Mitigated
10,980
8,494
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
2,491
0
870
6,307
1,701
0
1,951
4,356
0
24,579
L
2,528
298
0
1,841
5,824
2,085
0
2,501
3,323
14,468
0
W
Ao Kuang
GuinnessRat
Ao Kuang
5,447
2,123
0
1,343
5,615
1,706
0
704
4,911
29,213
0
L
Chiron
Hanzo23
Chiron
7,048
3,849
0
3,373
5,732
1,958
18
1,928
3,804
0
37,449
W
Medusa
IlSebaslI
Medusa
7,840
4,615
0
1,559
5,141
1,590
1,787
949
4,192
0
30,064
W
Bellona
Jokingbro23
Bellona
1,853
612
0
1,310
6,742
3,461
0
0
6,742
0
11,532
W
Merlin
PinguFX
Merlin
3,178
223
0
687
3,074
1,003
201
1,155
1,919
32,518
0
L
Hercules
TrippinHeavy
Hercules
1,121
355
15
1,329
7,859
2,261
0
2,883
4,976
0
5,072
L
1,058
141
0
1,066
4,408
1,228
0
2,262
2,146
25,194
0
W
Ymir
godmeji
Ymir
2,900
996
0
140
6,152
3,220
240
778
5,374
10,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
27,886
199
Minions Killed
209
0
Camps Cleared
0
803,986
Distance Traveled
901,356
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,450
545
42
4
0
164,129
2
L
Ares
5,366
537
24
2
0
184,257
2
W
Ao Kuang
5,814
581
51
5
0
189,629
1
L
Chiron
6,753
675
82
8
0
165,351
2
W
Medusa
6,544
654
53
5
0
176,141
3
W
Bellona
4,416
442
17
2
0
185,984
4
W
Merlin
5,688
569
70
7
0
186,267
0
L
Hercules
3,866
387
9
1
0
134,537
0
L
Sol
5,048
505
42
4
0
155,712
0
W
Ymir
5,424
542
18
2
0
163,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role