Player Matchup

Baron Samedi
Baron Samedi
FB-Jagernauts
Baron Samedi
Level 76
God Stats
71W - 38L
1,493 SR
Queue Stats
391W - 374L
1,570 Elo+
Party 3
Kuzenbo
Kuzenbo
FROSTYCHURRO1
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,497 Elo+
Party 1
Nike
Nike
Logo_816
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 319L
1,409 Elo+
Party 1
Chaac
Chaac
Matr1X Dark
Chaac
Level 122
God Stats
8W - 4L
1,691 SR
Queue Stats
168W - 153L
1,494 Elo+
Party 3
Hachiman
Hachiman
XxNEMATOADxX
Hachiman
Level 104
God Stats
7W - 3L
1,694 SR
Queue Stats
312W - 277L
1,419 Elo+
Party 1
Team Averages
Level 92
1,576 SR
1,478 Elo+

VS

Team Averages
Level 98
1,485 SR
1,450 Elo+
Scylla
Scylla
El phin9
Scylla
Level 101
God Stats
14W - 14L
1,541 SR
Queue Stats
763W - 774L
1,460 Elo+
Solo
Yemoja
Yemoja
Slimedog
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
ThatOneSlaking
Apollo
Level 147
God Stats
3W - 4L
1,496 SR
Queue Stats
415W - 422L
1,437 Elo+
Party 2
Susano
Susano
TheMoDE-11
Susano
Level 57
God Stats
2W - 2L
1,716 SR
Queue Stats
184W - 223L
1,425 Elo+
Party 2
Horus
Horus
tobilee9
Horus
Level 124
God Stats
8W - 11L
1,172 SR
Queue Stats
552W - 539L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FB-Jagernauts
Baron Samedi
16
3 / 4 / 6
10,454
523
14,031
13,935
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
15
2 / 2 / 7
10,462
523
8,554
16,212
16,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
16
4 / 2 / 3
10,329
516
9,395
13,883
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 2
11,089
554
16,978
20,595
17,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
XxNEMATOADxX
Hachiman
18
8 / 1 / 1
11,633
582
11,374
8,993
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El phin9
Scylla
18
9 / 2 / 0
11,293
565
17,976
15,441
7,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Slimedog
Yemoja
13
0 / 4 / 2
7,706
385
5,870
13,889
13,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 0
8,869
443
5,459
13,967
5,694
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
TheMoDE-11
Susano
13
0 / 5 / 3
8,337
417
2,413
14,754
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
tobilee9
Horus
14
0 / 3 / 3
8,216
411
10,176
25,747
23,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
11
11
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
El phin9
Scylla
9
2
0
4.5
W
Baron Samedi
FB-Jagernauts
Baron Samedi
3
4
6
1.5
W
Kuzenbo
2
2
7
2.75
W
Nike
4
2
3
2.75
W
2
2
2
1.5
L
Yemoja
Slimedog
Yemoja
0
4
2
0.25
L
2
5
0
0.4
L
Susano
TheMoDE-11
Susano
0
5
3
0.3
W
Hachiman
XxNEMATOADxX
Hachiman
8
1
1
8.5
L
Horus
tobilee9
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,332
Damage
41,894
73,618
Taken
83,798
50,374
Mitigated
54,080
27,910
Healing
29,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
El phin9
Scylla
17,976
2,214
0
6,418
15,441
7,245
360
7,697
7,744
75,225
0
W
Baron Samedi
FB-Jagernauts
Baron Samedi
14,031
990
1,488
5,535
13,935
6,581
958
7,264
6,671
64,864
0
W
Kuzenbo
8,554
3,517
674
4,475
16,212
16,364
52
5,165
11,047
43,889
0
W
Nike
9,395
2,407
0
1,600
13,883
5,598
60
4,105
9,778
0
77,575
W
16,978
6,494
0
10,447
20,595
17,943
316
5,320
15,275
0
88,667
L
Yemoja
Slimedog
Yemoja
5,870
1,142
117
771
13,889
13,097
276
5,117
8,772
35,720
0
L
5,459
2,903
0
4,066
13,967
5,694
732
3,273
10,694
0
64,942
L
Susano
TheMoDE-11
Susano
2,413
181
0
5,030
14,754
4,778
0
2,739
12,015
0
47,740
W
Hachiman
XxNEMATOADxX
Hachiman
11,374
6,848
0
3,691
8,993
3,888
634
1,992
7,001
0
89,172
L
Horus
tobilee9
Horus
10,176
5,931
1,276
12,159
25,747
23,266
0
4,257
21,490
0
42,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
44,421
579
Minions Killed
457
0
Camps Cleared
0
1,919,978
Distance Traveled
1,800,301
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,293
565
143
7
0
357,813
7
W
Baron Samedi
10,454
523
112
6
0
332,109
0
W
Kuzenbo
10,462
523
49
2
0
417,849
6
W
Nike
10,329
516
121
6
0
438,194
0
W
Chaac
11,089
554
170
9
0
352,807
1
L
Yemoja
7,706
385
50
3
0
344,711
8
L
Apollo
8,869
443
105
5
0
341,131
1
L
Susano
8,337
417
86
4
0
389,934
4
W
Hachiman
11,633
582
127
6
0
379,019
1
L
Horus
8,216
411
73
4
0
366,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role