Player Matchup

Ah Puch
Ah Puch
AndroidGirl
Ah Puch
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 215L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Angel23152914
Sun Wukong
Level 29
God Stats
2W - 2L
1,685 SR
Queue Stats
57W - 89L
1,351 Elo+
Solo
Medusa
Medusa
ArabianSIinger
Medusa
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 181L
1,352 Elo+
Party 1
Ra
Ra
BadSharkyz
Ra
Level 134
God Stats
1W - 3L
1,483 SR
Queue Stats
233W - 243L
1,495 Elo+
Solo
Tiamat
Tiamat
OshinoShinobu2
Tiamat
Level 84
God Stats
6W - 4L
1,565 SR
Queue Stats
317W - 345L
1,423 Elo+
Party 1
Team Averages
Level 69
1,546 SR
1,436 Elo+

VS

Team Averages
Level 101
1,545 SR
1,414 Elo+
Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Born26
Nemesis
Level 64
God Stats
3W - 4L
1,394 SR
Queue Stats
875W - 954L
1,363 Elo+
Solo
Fenrir
Fenrir
Daksinamurti
Fenrir
Level 144
God Stats
4W - 3L
1,665 SR
Queue Stats
366W - 381L
1,435 Elo+
Solo
Hou Yi
Hou Yi
ImpalaSenpai
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,212 Elo+
Solo
Nu Wa
Nu Wa
OhMyQueen
Nu Wa
Level 127
God Stats
4W - 3L
1,666 SR
Queue Stats
174W - 166L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AndroidGirl
Ah Puch
20
9 / 4 / 14
13,135
821
22,166
11,367
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Angel23152914
Sun Wukong
18
7 / 7 / 16
11,499
719
12,799
16,953
13,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 9 / 12
12,431
777
7,930
14,125
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 4 / 13
12,231
764
16,737
13,174
10,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 6 / 11
10,245
640
10,689
14,925
8,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 9 / 10
10,250
641
10,819
17,400
11,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Born26
Nemesis
17
2 / 7 / 12
10,317
645
3,777
14,007
11,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
20
11 / 5 / 17
13,171
823
16,210
28,071
28,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
19
1 / 7 / 15
11,329
708
7,716
13,548
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
OhMyQueen
Nu Wa
20
13 / 5 / 12
14,306
894
23,505
10,382
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
96
33
Kills
30
30
Deaths
33
66
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
9
10
0.89
L
Ah Puch
AndroidGirl
Ah Puch
9
4
14
4
L
Sun Wukong
Angel23152914
Sun Wukong
7
7
16
2.14
L
6
9
12
1.33
L
7
4
13
3.38
W
Nemesis
Born26
Nemesis
2
7
12
1.14
W
Fenrir
11
5
17
3.9
W
Hou Yi
1
7
15
1.21
W
Nu Wa
OhMyQueen
Nu Wa
13
5
12
3.8
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,321
Damage
62,027
70,544
Taken
83,408
41,747
Mitigated
60,943
23,431
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,819
3,043
1,263
3,170
17,400
11,446
44
10,119
7,281
0
23,230
L
Ah Puch
AndroidGirl
Ah Puch
22,166
870
197
2,031
11,367
4,387
498
2,871
8,171
46,295
0
L
Sun Wukong
Angel23152914
Sun Wukong
12,799
1,927
1,502
2,724
16,953
13,403
206
6,786
9,933
0
20,523
L
7,930
3,082
815
1,143
14,125
4,847
1,145
4,421
9,470
0
18,061
L
16,737
1,023
4,287
4,574
13,174
10,804
276
4,865
7,814
40,682
0
W
Nemesis
Born26
Nemesis
3,777
1,131
708
1,624
14,007
11,856
0
8,843
5,164
0
15,517
W
Fenrir
16,210
2,314
1,384
11,348
28,071
28,055
200
16,416
11,655
1,046
22,435
W
Hou Yi
7,716
4,075
147
1,754
13,548
5,129
2,449
8,572
4,976
0
25,058
W
Nu Wa
OhMyQueen
Nu Wa
23,505
4,923
116
1,920
10,382
4,457
2,235
5,642
4,740
53,595
0
L
10,689
393
2,544
3,614
14,925
8,306
536
5,295
9,405
20,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,541
Gold Earned
59,373
163
Minions Killed
165
0
Camps Cleared
0
1,359,688
Distance Traveled
1,287,846
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,250
641
29
2
0
253,778
0
L
Ah Puch
13,135
821
50
3
0
200,051
0
L
Sun Wukong
11,499
719
19
1
0
288,572
4
L
Medusa
12,431
777
18
1
0
287,827
0
L
Ra
12,231
764
52
3
0
306,088
0
W
Nemesis
10,317
645
23
1
0
257,720
0
W
Fenrir
13,171
823
19
1
0
304,028
0
W
Hou Yi
11,329
708
41
3
0
212,236
0
W
Nu Wa
14,306
894
53
3
0
260,084
0
L
Tiamat
10,245
640
24
2
0
277,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role