Player Matchup

Tsukuyomi
Tsukuyomi
CPX Arariba
Tsukuyomi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 33L
1,430 Elo+
Party 2
Skadi
Skadi
CPX Cezinha
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 2
Fafnir
Fafnir
CPX Ghostliv
Fafnir
Level 28
God Stats
1W - 8L
1,271 SR
Queue Stats
16W - 33L
1,335 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CPX Jubileu
Cu Chulainn
Level 37
God Stats
3W - 10L
1,259 SR
Queue Stats
9W - 27L
1,294 Elo+
Party 2
Tiamat
Tiamat
CPX Koreia
Tiamat
Level 37
God Stats
3W - 7L
1,370 SR
Queue Stats
25W - 62L
1,331 Elo+
Party 2
Team Averages
Level 31
1,380 SR
1,355 Elo+

VS

Team Averages
Level 15
1,494 SR
1,497 Elo+
Persephone
Persephone
ColetrainOp
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,518 Elo+
Solo
Apollo
Apollo
GustaDRodri
Apollo
Level 25
God Stats
2W - 2L
1,336 SR
Queue Stats
76W - 67L
1,456 Elo+
Solo
Bacchus
Bacchus
HEIN10000
Bacchus
Level 28
God Stats
14W - 13L
1,391 SR
Queue Stats
63W - 77L
1,375 Elo+
Solo
Ares
Ares
Polbored
Ares
Level 5
God Stats
1W - 0L
1,742 SR
Queue Stats
10W - 5L
1,464 Elo+
Party 1
Fenrir
Fenrir
minipow
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CPX Arariba
Tsukuyomi
8
1 / 5 / 3
5,161
516
3,857
7,731
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 4 / 1
4,124
412
3,072
5,194
1,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
7
1 / 3 / 1
5,209
521
1,758
7,514
6,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cu Chulainn
CPX Jubileu
Cu Chulainn
6
0 / 2 / 1
4,088
409
422
2,788
1,014
Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
CPX Koreia
Tiamat
9
2 / 5 / 1
5,317
532
4,014
6,603
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ColetrainOp
Persephone
10
0 / 1 / 4
5,953
595
2,190
3,900
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
11
5 / 1 / 4
6,314
631
7,182
5,443
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HEIN10000
Bacchus
8
2 / 0 / 6
5,696
570
3,549
5,814
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
0 / 1 / 1
4,899
490
1,029
4,808
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
minipow
Fenrir
13
12 / 1 / 1
7,598
760
7,816
7,798
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
19
19
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CPX Arariba
Tsukuyomi
1
5
3
0.5
L
0
4
1
0.13
L
Fafnir
1
3
1
0.5
L
Cu Chulainn
CPX Jubileu
Cu Chulainn
0
2
1
0.25
L
Tiamat
CPX Koreia
Tiamat
2
5
1
0.5
W
Persephone
ColetrainOp
Persephone
0
1
4
2
W
Apollo
5
1
4
7
W
Bacchus
HEIN10000
Bacchus
2
0
6
5
W
Ares
0
1
1
0.5
W
Fenrir
minipow
Fenrir
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
21,766
29,830
Taken
27,763
13,291
Mitigated
12,687
6,101
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CPX Arariba
Tsukuyomi
3,857
1,400
0
1,549
7,731
2,069
0
1,337
6,394
0
19,744
L
3,072
1,785
0
768
5,194
1,413
157
1,015
4,179
0
15,464
L
Fafnir
1,758
393
133
1,108
7,514
6,305
0
1,397
6,117
8,056
0
L
Cu Chulainn
CPX Jubileu
Cu Chulainn
422
100
0
753
2,788
1,014
0
1,556
1,232
0
7,570
L
Tiamat
CPX Koreia
Tiamat
4,014
687
0
1,790
6,603
2,490
0
1,463
5,140
13,136
0
W
Persephone
ColetrainOp
Persephone
2,190
168
0
1,163
3,900
1,082
622
1,520
2,085
25,876
0
W
Apollo
7,182
3,288
0
1,066
5,443
2,083
0
1,455
3,962
0
45,921
W
Bacchus
HEIN10000
Bacchus
3,549
191
0
1,173
5,814
3,685
0
714
5,086
10,128
0
W
Ares
1,029
39
0
1,838
4,808
3,035
174
67
4,711
14,701
0
W
Fenrir
minipow
Fenrir
7,816
2,994
0
1,751
7,798
2,802
0
1,649
6,001
0
45,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
30,460
120
Minions Killed
262
0
Camps Cleared
0
753,731
Distance Traveled
906,548
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,161
516
45
5
0
192,602
0
L
Skadi
4,124
412
26
3
0
150,684
0
L
Fafnir
5,209
521
9
1
0
153,250
0
L
Cu Chulainn
4,088
409
15
2
0
83,637
1
L
Tiamat
5,317
532
25
3
0
173,558
2
W
Persephone
5,953
595
51
5
0
172,024
1
W
Apollo
6,314
631
92
9
0
148,580
3
W
Bacchus
5,696
570
10
1
0
203,902
1
W
Ares
4,899
490
25
3
0
182,631
1
W
Fenrir
7,598
760
84
8
0
199,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role