Player Matchup

Horus
Horus
BaseddGodd__
Horus
Level 49
God Stats
0W - 2L
1,331 SR
Queue Stats
32W - 32L
1,663 Elo+
Party 2
Erlang Shen
Erlang Shen
DABABA4KT
Erlang Shen
Level 17
God Stats
9W - 10L
1,645 SR
Queue Stats
127W - 129L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
JunjiItosgothgf
Nu Wa
Level 44
God Stats
0W - 1L
1,571 SR
Queue Stats
12W - 34L
1,196 Elo+
Solo
Ra
Ra
RyyanHimself
Ra
Level 15
God Stats
0W - 1L
1,719 SR
Queue Stats
17W - 9L
1,699 Elo+
Party 1
Set
Set
kRobnom
Set
Level 129
God Stats
13W - 9L
1,693 SR
Queue Stats
210W - 182L
1,570 Elo+
Party 1
Team Averages
Level 51
1,592 SR
1,538 Elo+

VS

Team Averages
Level 117
1,679 SR
1,634 Elo+
Cthulhu
Cthulhu
CaRnAgE7157
Cthulhu
Level 160
God Stats
41W - 17L
1,698 SR
Queue Stats
213W - 142L
1,632 Elo+
Party 3
Hou Yi
Hou Yi
DancyLizard1833
Hou Yi
Level 138
God Stats
5W - 2L
1,500 SR
Queue Stats
1,182W - 1,198L
1,452 Elo+
Solo
Artemis
Artemis
IhateSmite69
Artemis
Level 24
God Stats
3W - 1L
1,719 SR
Queue Stats
57W - 16L
1,781 Elo+
Party 3
Discordia
Discordia
ShireWanderer
Discordia
Level 105
God Stats
4W - 2L
1,637 SR
Queue Stats
129W - 96L
1,630 Elo+
Party 3
Da Ji
Da Ji
Z3r0592
Da Ji
Level 160
God Stats
4W - 0L
1,839 SR
Queue Stats
161W - 109L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,881
452
2,370
8,999
5,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
DABABA4KT
Erlang Shen
10
2 / 4 / 0
6,342
488
3,601
9,456
4,718
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 6 / 0
5,112
393
2,447
5,637
1,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,766
520
6,435
9,719
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Set
13
2 / 2 / 1
7,727
594
3,942
7,761
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaRnAgE7157
Cthulhu
11
2 / 1 / 7
6,351
489
4,717
9,224
6,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 2
6,582
506
2,340
7,015
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
IhateSmite69
Artemis
13
7 / 0 / 8
8,427
648
12,566
5,781
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ShireWanderer
Discordia
11
1 / 3 / 3
6,403
493
4,683
5,183
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Z3r0592
Da Ji
13
9 / 2 / 0
7,787
599
6,988
10,681
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
19
19
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cthulhu
CaRnAgE7157
Cthulhu
2
1
7
5.5
L
Erlang Shen
DABABA4KT
Erlang Shen
2
4
0
0.5
W
0
1
2
1
W
Artemis
IhateSmite69
Artemis
7
0
8
11
L
0
6
0
0
L
2
4
2
0.75
W
Discordia
ShireWanderer
Discordia
1
3
3
0.83
W
Da Ji
Z3r0592
Da Ji
9
2
0
4.5
L
Set
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
31,294
41,572
Taken
37,884
19,023
Mitigated
16,441
10,154
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,370
1,186
356
1,010
8,999
5,261
0
2,275
6,724
0
5,855
W
Cthulhu
CaRnAgE7157
Cthulhu
4,717
146
75
775
9,224
6,363
0
2,448
6,776
17,982
0
L
Erlang Shen
DABABA4KT
Erlang Shen
3,601
1,375
0
3,285
9,456
4,718
0
1,274
8,182
0
38,322
W
2,340
442
0
2,136
7,015
2,087
84
1,063
5,952
0
46,443
W
Artemis
IhateSmite69
Artemis
12,566
7,131
0
4,066
5,781
2,136
718
976
4,805
0
52,269
L
2,447
989
0
0
5,637
1,080
689
591
5,046
16,182
0
L
6,435
993
400
3,441
9,719
4,170
0
4,480
5,239
42,726
0
W
Discordia
ShireWanderer
Discordia
4,683
359
0
1,141
5,183
1,672
0
2,870
2,313
40,361
0
W
Da Ji
Z3r0592
Da Ji
6,988
1,640
0
5,048
10,681
4,183
0
1,742
8,939
0
39,427
L
Set
3,942
1,115
0
1,662
7,761
3,794
0
780
6,981
0
52,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
35,550
310
Minions Killed
345
0
Camps Cleared
0
1,175,216
Distance Traveled
1,209,770
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,881
452
5
0
0
236,920
7
W
Cthulhu
6,351
489
20
2
0
264,841
2
L
Erlang Shen
6,342
488
76
6
0
264,651
6
W
Hou Yi
6,582
506
83
6
0
229,138
4
W
Artemis
8,427
648
92
7
0
224,746
5
L
Nu Wa
5,112
393
22
2
0
208,896
2
L
Ra
6,766
520
85
7
0
221,425
2
W
Discordia
6,403
493
72
6
0
227,145
3
W
Da Ji
7,787
599
78
6
0
263,900
3
L
Set
7,727
594
122
9
0
243,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role