Player Matchup

Ne Zha
Ne Zha
BlackCross25
Ne Zha
Level 86
God Stats
3W - 5L
1,416 SR
Queue Stats
421W - 371L
1,496 Elo+
Party 2
Sol
Sol
BoodaMan0414
Sol
Level 157
God Stats
4W - 1L
1,504 SR
Queue Stats
152W - 159L
1,476 Elo+
Solo
Sylvanus
Sylvanus
JLU GREENLANTRN
Sylvanus
Level 126
God Stats
26W - 25L
1,492 SR
Queue Stats
327W - 265L
1,511 Elo+
Party 1
Persephone
Persephone
NaupaSONIC
Persephone
Level 118
God Stats
22W - 20L
1,439 SR
Queue Stats
722W - 702L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
War Behemoth
Sun Wukong
Level 116
God Stats
25W - 35L
1,509 SR
Queue Stats
409W - 345L
1,534 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,502 Elo+

VS

Team Averages
Level 108
1,549 SR
1,501 Elo+
Rama
Rama
DZ REAPPER
Rama
Level 146
God Stats
0W - 2L
1,752 SR
Queue Stats
278W - 252L
1,517 Elo+
Party 3
Thanatos
Thanatos
OhNo Sealed
Thanatos
Level 122
God Stats
1W - 3L
1,322 SR
Queue Stats
41W - 52L
1,419 Elo+
Party 3
Bacchus
Bacchus
REEEEEEEEE77
Bacchus
Level 65
God Stats
21W - 14L
1,632 SR
Queue Stats
237W - 194L
1,495 Elo+
Solo
Hercules
Hercules
SaltyFoal966996
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,533 Elo+
Party 3
Hera
Hera
ThoughoutAllTime
Hera
Level 80
God Stats
36W - 27L
1,539 SR
Queue Stats
622W - 592L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
3 / 0 / 2
6,440
644
2,512
5,598
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
2 / 0 / 0
5,352
535
6,133
5,012
1,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
9
0 / 2 / 2
5,157
516
4,218
6,698
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
NaupaSONIC
Persephone
11
3 / 2 / 2
6,838
684
4,027
4,374
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
War Behemoth
Sun Wukong
12
1 / 0 / 1
6,702
670
3,637
6,052
2,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,310
531
4,935
6,771
1,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
OhNo Sealed
Thanatos
6
1 / 3 / 0
4,593
459
1,288
5,823
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
REEEEEEEEE77
Bacchus
9
1 / 0 / 1
5,469
547
2,759
7,387
3,781
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
10
0 / 1 / 0
5,534
553
2,092
6,931
5,932
10
1 / 3 / 0
5,464
546
3,610
6,618
2,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
0
2
4
W
2
0
0
2
L
1
2
1
0.75
W
Sylvanus
0
2
2
0.5
W
Persephone
NaupaSONIC
Persephone
3
2
2
2
L
Thanatos
OhNo Sealed
Thanatos
1
3
0
0.33
L
Bacchus
REEEEEEEEE77
Bacchus
1
0
1
1.5
L
Hercules
0
1
0
0
L
1
3
0
0.33
W
Sun Wukong
War Behemoth
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,527
Damage
14,684
27,734
Taken
33,530
10,488
Mitigated
15,580
9,440
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,512
345
0
828
5,598
1,794
0
417
5,181
0
35,228
W
6,133
2,389
0
2,707
5,012
1,819
0
2,660
2,352
27,474
0
L
4,935
3,362
0
2,328
6,771
1,782
0
4,467
2,304
0
34,051
W
Sylvanus
4,218
1,715
274
2,177
6,698
2,790
0
1,220
5,478
19,994
7,319
W
Persephone
NaupaSONIC
Persephone
4,027
164
0
1,274
4,374
1,325
0
2,071
2,301
36,336
0
L
Thanatos
OhNo Sealed
Thanatos
1,288
474
0
3,442
5,823
1,348
0
1,660
4,163
0
13,160
L
Bacchus
REEEEEEEEE77
Bacchus
2,759
664
0
2,166
7,387
3,781
0
5,259
2,128
15,487
0
L
Hercules
2,092
562
0
2,328
6,931
5,932
0
123
6,808
0
34,469
L
3,610
871
0
3,064
6,618
2,737
0
2,244
4,374
33,041
0
W
Sun Wukong
War Behemoth
Sun Wukong
3,637
1,256
0
2,180
6,052
2,760
78
0
6,052
0
40,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
26,370
347
Minions Killed
280
0
Camps Cleared
0
1,005,801
Distance Traveled
910,891
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,440
644
76
8
0
236,353
1
W
Sol
5,352
535
43
4
0
189,648
1
L
Rama
5,310
531
78
8
0
176,288
2
W
Sylvanus
5,157
516
64
6
0
174,221
2
W
Persephone
6,838
684
70
7
0
207,284
3
L
Thanatos
4,593
459
30
3
0
156,072
0
L
Bacchus
5,469
547
23
2
0
208,712
1
L
Hercules
5,534
553
82
8
0
195,296
1
L
Hera
5,464
546
67
7
0
174,523
2
W
Sun Wukong
6,702
670
94
9
0
198,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role