Player Matchup

Chang'e
Chang'e
Daneel0
Chang'e
Level 143
God Stats
18W - 18L
1,421 SR
Queue Stats
152W - 145L
1,404 Elo+
Solo
Neith
Neith
Jake_eldemoledor
Neith
Level 76
God Stats
40W - 69L
1,352 SR
Queue Stats
320W - 385L
1,341 Elo+
Party 1
Tyr
Tyr
Noreak250
Tyr
Level 105
God Stats
12W - 13L
1,149 SR
Queue Stats
130W - 128L
1,435 Elo+
Solo
Apollo
Apollo
StaleLoaf2
Apollo
Level 64
God Stats
9W - 6L
1,633 SR
Queue Stats
283W - 303L
1,462 Elo+
Solo
Merlin
Merlin
TotoTacos5
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 131L
1,395 Elo+
Party 1
Team Averages
Level 91
1,411 SR
1,407 Elo+

VS

Team Averages
Level 92
1,603 SR
1,450 Elo+
Set
Set
Chupacabras02
Set
Level 61
God Stats
2W - 0L
1,634 SR
Queue Stats
25W - 30L
1,405 Elo+
Solo
Bacchus
Bacchus
DalexandroSS
Bacchus
Level 147
God Stats
42W - 35L
1,562 SR
Queue Stats
252W - 282L
1,437 Elo+
Solo
Bellona
Bellona
Oh_itz_Cruz
Bellona
Level 85
God Stats
6W - 0L
1,668 SR
Queue Stats
47W - 22L
1,590 Elo+
Solo
Artemis
Artemis
UseYuhHead
Artemis
Level 82
God Stats
8W - 3L
1,727 SR
Queue Stats
146W - 181L
1,429 Elo+
Solo
Discordia
Discordia
lestrange142000
Discordia
Level 87
God Stats
15W - 15L
1,425 SR
Queue Stats
223W - 237L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daneel0
Chang'e
11
0 / 5 / 1
6,618
389
8,904
14,414
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 0
7,733
455
7,070
8,782
2,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 1
8,492
500
4,928
12,723
11,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
StaleLoaf2
Apollo
15
3 / 1 / 1
8,927
525
7,974
10,280
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TotoTacos5
Merlin
13
0 / 2 / 2
7,743
455
3,358
7,941
2,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,759
515
4,701
10,271
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DalexandroSS
Bacchus
15
5 / 1 / 6
9,416
554
7,561
15,784
13,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Oh_itz_Cruz
Bellona
16
3 / 2 / 1
9,643
567
8,888
11,269
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
UseYuhHead
Artemis
14
3 / 2 / 2
8,218
483
7,797
10,100
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
lestrange142000
Discordia
17
1 / 1 / 6
9,910
583
9,346
10,065
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
14
14
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Bacchus
DalexandroSS
Bacchus
5
1
6
8
L
Chang'e
Daneel0
Chang'e
0
5
1
0.1
L
3
4
0
0.75
L
0
2
1
0.25
W
Bellona
Oh_itz_Cruz
Bellona
3
2
1
1.75
L
Apollo
StaleLoaf2
Apollo
3
1
1
3.5
L
Merlin
TotoTacos5
Merlin
0
2
2
0.5
W
Artemis
UseYuhHead
Artemis
3
2
2
2
W
Discordia
lestrange142000
Discordia
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,234
Damage
38,293
54,140
Taken
57,489
24,517
Mitigated
33,901
17,632
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,701
1,025
0
4,115
10,271
4,262
702
813
9,458
0
45,618
W
Bacchus
DalexandroSS
Bacchus
7,561
906
558
7,341
15,784
13,580
0
4,814
10,970
39,467
0
L
Chang'e
Daneel0
Chang'e
8,904
161
1,601
4,310
14,414
4,183
145
4,534
9,754
35,338
0
L
7,070
2,296
0
2,014
8,782
2,626
214
3,324
5,392
0
37,517
L
4,928
386
0
5,686
12,723
11,864
0
1,242
11,461
0
48,435
W
Bellona
Oh_itz_Cruz
Bellona
8,888
5,039
0
3,156
11,269
8,841
456
1,522
9,619
0
71,676
L
Apollo
StaleLoaf2
Apollo
7,974
2,792
0
3,041
10,280
3,373
135
2,790
7,272
0
61,491
L
Merlin
TotoTacos5
Merlin
3,358
156
0
980
7,941
2,471
912
4,160
3,287
45,232
0
W
Artemis
UseYuhHead
Artemis
7,797
3,671
0
3,714
10,100
3,521
0
2,761
7,339
0
43,135
W
Discordia
lestrange142000
Discordia
9,346
319
0
3,763
10,065
3,697
1,859
2,352
7,713
75,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
45,946
457
Minions Killed
493
0
Camps Cleared
0
1,686,856
Distance Traveled
1,613,566
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,759
515
92
5
0
354,678
5
W
Bacchus
9,416
554
54
3
0
299,826
0
L
Chang'e
6,618
389
53
3
0
324,790
0
L
Neith
7,733
455
70
4
0
310,297
4
L
Tyr
8,492
500
129
8
0
381,581
2
W
Bellona
9,643
567
127
7
0
332,539
3
L
Apollo
8,927
525
108
6
0
352,407
0
L
Merlin
7,743
455
97
6
0
317,781
7
W
Artemis
8,218
483
56
3
0
300,552
1
W
Discordia
9,910
583
164
10
0
325,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role