Player Matchup

Scylla
Scylla
HauntingTulip2
Scylla
Level 64
God Stats
24W - 25L
1,473 SR
Queue Stats
24W - 27L
1,377 Elo+
Party 2
Fenrir
Fenrir
LightskinHD
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,282 Elo+
Party 2
Bellona
Bellona
Shifty6109
Bellona
Level 8
God Stats
0W - 4L
1,178 SR
Queue Stats
2W - 12L
1,172 Elo+
Party 2
Arachne
Arachne
Sortss
Arachne
Level 64
God Stats
4W - 7L
1,403 SR
Queue Stats
24W - 29L
1,386 Elo+
Party 2
Thanatos
Thanatos
VietAzn4life
Thanatos
Level 57
God Stats
5W - 12L
1,353 SR
Queue Stats
5W - 19L
1,224 Elo+
Party 2
Team Averages
Level 43
1,382 SR
1,288 Elo+

VS

Team Averages
Level 68
1,540 SR
1,441 Elo+
Artemis
Artemis
BruceMaGoose
Artemis
Level 88
God Stats
5W - 3L
1,853 SR
Queue Stats
353W - 315L
1,529 Elo+
Party 1
Bellona
Bellona
GunnrySGT Buck
Bellona
Level 99
God Stats
10W - 9L
1,469 SR
Queue Stats
269W - 237L
1,520 Elo+
Party 1
Sobek
Sobek
Jhonosaurus Rex
Sobek
Level 43
God Stats
10W - 7L
1,460 SR
Queue Stats
70W - 80L
1,346 Elo+
Solo
Tiamat
Tiamat
Rasphados
Tiamat
Level 66
God Stats
10W - 15L
1,415 SR
Queue Stats
256W - 252L
1,442 Elo+
Party 1
Loki
Loki
Syrinx14
Loki
Level 42
God Stats
38W - 35L
1,503 SR
Queue Stats
196W - 212L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,593
505
9,136
10,757
4,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
2 / 3 / 2
6,659
392
2,960
15,639
4,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Shifty6109
Bellona
13
0 / 5 / 2
7,499
441
2,253
11,723
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Sortss
Arachne
15
8 / 8 / 0
9,704
571
13,036
17,187
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
VietAzn4life
Thanatos
12
2 / 3 / 5
7,169
422
6,718
9,687
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BruceMaGoose
Artemis
17
9 / 2 / 1
10,368
610
19,342
9,729
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 2
10,120
595
13,496
14,064
12,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 11
9,216
542
6,159
12,155
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Rasphados
Tiamat
16
5 / 4 / 4
10,181
599
4,727
7,713
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
3 / 3 / 4
8,626
507
4,917
9,436
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
15
Kills
22
22
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
BruceMaGoose
Artemis
9
2
1
4.75
W
5
2
2
3
L
3
3
3
1.5
W
0
4
11
1.38
L
Fenrir
2
3
2
1
W
Tiamat
Rasphados
Tiamat
5
4
4
1.75
L
Bellona
Shifty6109
Bellona
0
5
2
0.2
L
Arachne
Sortss
Arachne
8
8
0
1
W
Loki
3
3
4
1.67
L
Thanatos
VietAzn4life
Thanatos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
48,641
64,993
Taken
53,097
25,620
Mitigated
34,906
20,709
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BruceMaGoose
Artemis
19,342
11,074
0
4,222
9,729
3,990
480
3,589
6,140
0
93,943
W
13,496
4,866
0
5,842
14,064
12,793
688
0
14,064
0
65,632
L
9,136
1,889
114
4,738
10,757
4,121
828
2,502
8,215
52,832
0
W
6,159
621
0
2,542
12,155
10,465
130
4,939
7,216
18,652
0
L
Fenrir
2,960
669
108
3,506
15,639
4,290
184
1,980
13,659
0
10,061
W
Tiamat
Rasphados
Tiamat
4,727
843
0
824
7,713
4,833
1,129
0
7,713
50,314
0
L
Bellona
Shifty6109
Bellona
2,253
955
0
2,029
11,723
7,354
0
14
11,709
0
25,936
L
Arachne
Sortss
Arachne
13,036
8,652
0
4,340
17,187
6,619
0
3,574
13,437
0
55,481
W
Loki
4,917
1,365
0
210
9,436
2,825
0
681
8,755
0
45,072
L
Thanatos
VietAzn4life
Thanatos
6,718
1,665
0
5,874
9,687
3,236
0
2,406
7,087
0
25,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
48,511
318
Minions Killed
490
0
Camps Cleared
0
1,448,362
Distance Traveled
1,595,688
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,368
610
131
8
0
319,987
5
W
Bellona
10,120
595
142
8
0
304,060
4
L
Scylla
8,593
505
99
6
0
275,323
4
W
Sobek
9,216
542
28
2
0
334,850
3
L
Fenrir
6,659
392
22
1
0
265,356
2
W
Tiamat
10,181
599
111
7
0
280,919
2
L
Bellona
7,499
441
65
4
0
323,298
3
L
Arachne
9,704
571
83
5
0
310,935
1
W
Loki
8,626
507
78
5
0
355,872
0
L
Thanatos
7,169
422
49
3
0
273,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role