Player Matchup

Tyr
Tyr
Diamond III
Binchuka
Tyr
Diamond III
Level 148
God Stats
21W - 19L
1,619 SR
Queue Stats
159W - 170L
2,083 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
DaddyHero
Baron Samedi
Platinum I
Level 147
God Stats
2W - 2L
1,966 SR
Queue Stats
73W - 69L
2,144 MMR
Solo
Thoth
Thoth
Diamond V
DarkLØki
Thoth
Diamond V
Level 149
God Stats
8W - 4L
1,808 SR
Queue Stats
73W - 42L
2,217 MMR
Party 1
Mercury
Mercury
Diamond V
MÂSÊ
Mercury
Diamond V
Level 144
God Stats
2W - 2L
1,475 SR
Queue Stats
153W - 123L
2,080 MMR
Party 1
Anhur
Anhur
Diamond V
scyllasientes
Anhur
Diamond V
Level 62
God Stats
12W - 5L
1,760 SR
Queue Stats
93W - 83L
2,124 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,726 SR
2,130 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,527 SR
2,009 MMR
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
Chiflinnn
Tiamat
Diamond III
Level 156
God Stats
2W - 5L
1,459 SR
Queue Stats
158W - 137L
2,253 MMR
Solo
Odin
Odin
Platinum II
MrBittencourt
Odin
Platinum II
Level 156
God Stats
3W - 1L
1,900 SR
Queue Stats
156W - 161L
2,165 MMR
Solo
Ne Zha
Ne Zha
Platinum II
ZA1RO
Ne Zha
Platinum II
Level 87
God Stats
0W - 4L
1,132 SR
Queue Stats
203W - 188L
1,951 MMR
Solo
The Morrigan
The Morrigan
Diamond III
zTywinLannister
The Morrigan
Diamond III
Level 82
God Stats
4W - 5L
1,642 SR
Queue Stats
144W - 127L
2,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
11,755
619
7,426
18,979
19,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DaddyHero
Baron Samedi
16
2 / 2 / 17
10,470
551
5,764
16,688
19,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
DarkLØki
Thoth
19
9 / 0 / 8
12,743
671
13,514
8,391
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MÂSÊ
Mercury
20
13 / 0 / 9
13,116
690
11,071
9,447
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 5 / 6
12,280
646
10,821
13,181
4,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SetGebTsukuyomiSolAthena

VS

Bans
KaliThanatosFenrirGaneshaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 6 / 0
10,344
544
7,023
14,318
2,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Chiflinnn
Tiamat
17
1 / 3 / 1
10,576
557
5,692
11,116
16,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 5
8,433
444
4,228
13,580
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
ZA1RO
Ne Zha
14
2 / 8 / 1
8,809
464
4,384
16,422
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
zTywinLannister
The Morrigan
15
2 / 7 / 2
9,141
481
7,800
8,962
2,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
30
Kills
9
9
Deaths
30
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
0
0.67
W
2
2
7
2.75
L
Tiamat
Chiflinnn
Tiamat
1
3
1
0.5
W
Baron Samedi
DaddyHero
Baron Samedi
2
2
17
5.25
W
Thoth
DarkLØki
Thoth
9
0
8
13
L
0
6
5
0.42
W
Mercury
MÂSÊ
Mercury
13
0
9
17.5
L
Ne Zha
ZA1RO
Ne Zha
2
8
1
0.31
W
4
5
6
1.4
L
The Morrigan
zTywinLannister
The Morrigan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,596
Damage
29,127
66,686
Taken
64,398
51,576
Mitigated
37,553
25,432
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,023
6,198
0
2,914
14,318
2,765
2,774
4,931
9,344
0
85,393
W
7,426
799
0
9,152
18,979
19,181
557
5,138
13,841
0
66,034
L
Tiamat
Chiflinnn
Tiamat
5,692
1,078
0
4,848
11,116
16,360
192
720
10,361
66,764
0
W
Baron Samedi
DaddyHero
Baron Samedi
5,764
958
1,395
5,088
16,688
19,870
953
1,429
15,007
39,139
0
W
Thoth
DarkLØki
Thoth
13,514
1,435
224
3,309
8,391
3,147
2,071
1,505
6,886
91,229
0
L
4,228
1,109
0
1,371
13,580
9,902
0
5,737
7,626
0
19,626
W
Mercury
MÂSÊ
Mercury
11,071
7,843
0
817
9,447
5,168
1,496
948
8,499
0
99,607
L
Ne Zha
ZA1RO
Ne Zha
4,384
1,356
0
4,583
16,422
6,229
0
3,238
13,053
0
48,322
W
10,821
6,896
0
5,447
13,181
4,210
4,589
2,093
11,088
0
108,394
L
The Morrigan
zTywinLannister
The Morrigan
7,800
990
0
1,125
8,962
2,297
0
4,202
4,633
53,741
5,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
47,303
681
Minions Killed
569
0
Camps Cleared
0
1,963,689
Distance Traveled
1,686,426
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,344
544
152
8
0
317,803
3
W
Tyr
11,755
619
170
9
0
395,844
4
L
Tiamat
10,576
557
169
9
0
314,401
3
W
Baron Samedi
10,470
551
39
2
0
366,834
8
W
Thoth
12,743
671
156
8
0
402,979
7
L
Odin
8,433
444
35
2
0
354,857
4
W
Mercury
13,116
690
155
8
0
463,107
2
L
Ne Zha
8,809
464
87
5
0
360,208
2
W
Anhur
12,280
646
161
8
0
334,925
4
L
The Morrigan
9,141
481
126
7
0
339,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role