Player Matchup

Jormungandr
Jormungandr
CommanderCapri
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,638 Elo+
Solo
Nike
Nike
Lordwolfguar
Nike
Level 15
God Stats
15W - 8L
1,662 SR
Queue Stats
21W - 14L
1,648 Elo+
Solo
Tiamat
Tiamat
RioluBestBoi
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,813 Elo+
Solo
Arachne
Arachne
jinxs
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,708 Elo+
Solo
Anhur
Anhur
nyates
Anhur
Level 23
God Stats
5W - 6L
1,334 SR
Queue Stats
85W - 106L
1,558 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,673 Elo+

VS

Team Averages
Level 16
1,585 SR
1,656 Elo+
Mercury
Mercury
Joltzzzz
Mercury
Level 26
God Stats
6W - 5L
1,672 SR
Queue Stats
44W - 36L
1,578 Elo+
Solo
Bellona
Bellona
MadButterHead
Bellona
Level 18
God Stats
3W - 1L
1,490 SR
Queue Stats
95W - 75L
1,761 Elo+
Solo
Heimdallr
Heimdallr
Nate13G
Heimdallr
Level 27
God Stats
7W - 8L
1,735 SR
Queue Stats
161W - 148L
1,616 Elo+
Solo
Anubis
Anubis
StraightOuttaDYA
Anubis
Level 6
God Stats
4W - 8L
1,526 SR
Queue Stats
93W - 90L
1,626 Elo+
Party 1
Vulcan
Vulcan
XxDisGust671
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CommanderCapri
Jormungandr
14
6 / 2 / 1
8,225
588
10,089
8,311
3,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 5
6,004
429
4,115
10,222
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
14
2 / 2 / 3
8,222
587
9,477
8,027
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jinxs
Arachne
13
3 / 3 / 3
7,800
557
3,493
8,706
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
nyates
Anhur
14
3 / 1 / 0
7,911
565
3,466
8,407
2,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Joltzzzz
Mercury
10
1 / 4 / 2
6,151
439
1,271
8,558
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
11
2 / 2 / 10
7,967
569
7,091
10,086
5,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Nate13G
Heimdallr
14
4 / 2 / 1
8,266
590
8,940
8,677
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 4
7,989
571
10,236
11,357
6,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
12
1 / 4 / 0
6,959
497
1,817
6,467
2,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
14
Kills
12
12
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CommanderCapri
Jormungandr
6
2
1
3.25
L
Mercury
Joltzzzz
Mercury
1
4
2
0.5
W
0
4
5
0.63
L
Bellona
2
2
10
3.5
L
Heimdallr
Nate13G
Heimdallr
4
2
1
2.25
W
Tiamat
2
2
3
1.75
L
4
2
4
3
L
Vulcan
1
4
0
0.25
W
Arachne
jinxs
Arachne
3
3
3
1.5
W
Anhur
nyates
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
29,355
43,673
Taken
45,145
19,247
Mitigated
19,888
15,180
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CommanderCapri
Jormungandr
10,089
2,461
0
2,628
8,311
3,130
500
4,129
4,182
54,730
0
L
Mercury
Joltzzzz
Mercury
1,271
790
0
3,120
8,558
2,964
0
3,766
4,792
0
26,040
W
4,115
536
0
2,856
10,222
5,710
0
1,153
8,966
1,050
16,029
L
Bellona
7,091
3,465
0
1,774
10,086
5,752
0
4,905
4,835
0
35,304
L
Heimdallr
Nate13G
Heimdallr
8,940
3,714
0
4,429
8,677
2,863
125
1,351
7,113
0
55,341
W
Tiamat
9,477
2,064
0
3,285
8,027
5,035
443
3,598
4,284
64,969
0
L
10,236
174
0
7,132
11,357
6,159
344
7,197
4,116
50,705
0
L
Vulcan
1,817
603
0
1,276
6,467
2,150
0
2,936
3,487
31,308
0
W
Arachne
jinxs
Arachne
3,493
2,291
0
2,721
8,706
2,709
0
3,173
5,463
0
44,451
W
Anhur
nyates
Anhur
3,466
1,012
0
3,690
8,407
2,663
0
0
8,349
0
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
37,332
457
Minions Killed
426
0
Camps Cleared
0
1,300,884
Distance Traveled
1,205,236
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,225
588
107
8
0
237,726
1
L
Mercury
6,151
439
58
4
0
215,343
0
W
Nike
6,004
429
29
2
0
277,139
0
L
Bellona
7,967
569
58
4
0
259,848
4
L
Heimdallr
8,266
590
120
9
0
247,779
6
W
Tiamat
8,222
587
120
9
0
259,636
6
L
Anubis
7,989
571
121
9
0
241,741
3
L
Vulcan
6,959
497
69
5
0
240,525
0
W
Arachne
7,800
557
95
7
0
245,863
1
W
Anhur
7,911
565
106
8
0
280,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role