Player Matchup

Odin
Odin
Dreetovenn
Odin
Level 125
God Stats
6W - 1L
1,873 SR
Queue Stats
653W - 617L
1,538 Elo+
Party 2
Rama
Rama
Eva Elfie1534
Rama
Level 69
God Stats
4W - 2L
1,579 SR
Queue Stats
96W - 82L
1,491 Elo+
Solo
Ganesha
Ganesha
Iam_DripZ
Ganesha
Level 68
God Stats
3W - 6L
1,521 SR
Queue Stats
187W - 209L
1,438 Elo+
Party 2
Hera
Hera
Stormsae
Hera
Level 65
God Stats
21W - 15L
1,727 SR
Queue Stats
199W - 168L
1,498 Elo+
Solo
He Bo
He Bo
iArrowDoe
He Bo
Level 87
God Stats
15W - 7L
1,648 SR
Queue Stats
386W - 391L
1,551 Elo+
Party 2
Team Averages
Level 83
1,670 SR
1,503 Elo+

VS

Team Averages
Level 109
1,583 SR
1,508 Elo+
Kukulkan
Kukulkan
Agent Gavoon
Kukulkan
Level 85
God Stats
4W - 7L
1,330 SR
Queue Stats
156W - 150L
1,430 Elo+
Solo
Cerberus
Cerberus
DarkRaptor53
Cerberus
Level 94
God Stats
3W - 6L
1,546 SR
Queue Stats
13W - 18L
1,482 Elo+
Party 1
Kali
Kali
chillmutria8002
Kali
Level 119
God Stats
2W - 5L
1,511 SR
Queue Stats
65W - 53L
1,521 Elo+
Party 1
Pele
Pele
getgotdotcom
Pele
Level 93
God Stats
9W - 2L
2,029 SR
Queue Stats
249W - 231L
1,586 Elo+
Solo
Skadi
Skadi
kingoverkill970
Skadi
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 152L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,401
553
9,166
12,997
9,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 3 / 2
9,889
582
8,443
11,514
3,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Iam_DripZ
Ganesha
12
0 / 1 / 6
8,201
482
1,591
10,077
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
15
5 / 0 / 2
9,492
558
9,598
4,585
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
iArrowDoe
He Bo
15
3 / 1 / 3
9,309
548
6,565
8,101
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agent Gavoon
Kukulkan
15
1 / 5 / 0
8,735
514
5,487
10,323
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DarkRaptor53
Cerberus
12
0 / 0 / 3
7,359
433
3,227
7,470
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 0
7,256
427
1,625
11,275
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
7,424
437
2,449
11,460
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 2 / 0
9,051
532
7,892
11,066
3,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Agent Gavoon
Kukulkan
1
5
0
0.2
L
Cerberus
DarkRaptor53
Cerberus
0
0
3
1.5
W
6
1
2
7
W
3
3
2
1.33
W
Ganesha
Iam_DripZ
Ganesha
0
1
6
3
W
Hera
5
0
2
6
L
0
6
0
0
L
0
4
2
0.25
W
He Bo
iArrowDoe
He Bo
3
1
3
4.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
20,680
47,274
Taken
51,594
25,320
Mitigated
23,035
14,971
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Agent Gavoon
Kukulkan
5,487
659
0
500
10,323
3,872
0
7,501
2,822
59,490
0
L
Cerberus
DarkRaptor53
Cerberus
3,227
172
0
1,606
7,470
7,070
0
2,884
4,586
15,968
0
W
9,166
1,439
0
4,134
12,997
9,166
0
933
12,020
9,297
41,755
W
8,443
7,260
0
3,270
11,514
3,668
1,120
2,075
9,411
0
85,446
W
Ganesha
Iam_DripZ
Ganesha
1,591
39
0
2,202
10,077
8,565
304
2,881
7,120
23,521
0
W
Hera
9,598
2,629
92
2,017
4,585
1,229
84
1,410
3,121
79,435
0
L
1,625
764
0
1,850
11,275
5,128
908
3,353
7,922
0
38,352
L
2,449
319
0
3,614
11,460
3,671
0
3,030
8,430
0
45,111
W
He Bo
iArrowDoe
He Bo
6,565
196
41
3,215
8,101
2,692
342
2,007
6,066
53,107
0
L
7,892
4,185
0
5,040
11,066
3,294
830
3,101
7,965
0
72,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
39,825
517
Minions Killed
468
0
Camps Cleared
0
1,648,802
Distance Traveled
1,602,184
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,735
514
143
8
0
316,590
5
L
Cerberus
7,359
433
33
2
0
340,982
3
W
Odin
9,401
553
95
6
0
344,547
4
W
Rama
9,889
582
164
10
0
292,073
4
W
Ganesha
8,201
482
15
1
0
343,553
8
W
Hera
9,492
558
134
8
0
326,595
2
L
Kali
7,256
427
81
5
0
302,378
2
L
Pele
7,424
437
81
5
0
358,977
6
W
He Bo
9,309
548
109
6
0
342,034
1
L
Skadi
9,051
532
130
8
0
283,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role