Player Matchup

Heimdallr
Heimdallr
AlexanderRoyal
Heimdallr
Level 69
God Stats
5W - 2L
1,471 SR
Queue Stats
138W - 112L
1,419 Elo+
Party 1
Pele
Pele
El Duderino1540
Pele
Level 142
God Stats
1W - 3L
1,486 SR
Queue Stats
153W - 173L
1,395 Elo+
Party 2
Nike
Nike
THENIGHTWOLF10
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,403 Elo+
Party 2
Nox
Nox
TimeyWimeyFox
Nox
Level 26
God Stats
1W - 5L
1,511 SR
Queue Stats
37W - 55L
1,374 Elo+
Party 1
Osiris
Osiris
alexanderroyal
Osiris
Level 56
God Stats
1W - 2L
1,383 SR
Queue Stats
61W - 76L
1,401 Elo+
Party 1
Team Averages
Level 79
1,470 SR
1,398 Elo+

VS

Team Averages
Level 100
1,620 SR
1,400 Elo+
Cabrakan
Cabrakan
DRCHACAL
Cabrakan
Level 109
God Stats
4W - 3L
1,412 SR
Queue Stats
507W - 563L
1,335 Elo+
Solo
Raijin
Raijin
DTR9300
Raijin
Level 109
God Stats
4W - 1L
1,772 SR
Queue Stats
60W - 59L
1,428 Elo+
Solo
Kukulkan
Kukulkan
RQ XxAbAdD0NxX
Kukulkan
Level 141
God Stats
4W - 3L
1,814 SR
Queue Stats
190W - 199L
1,436 Elo+
Solo
Cernunnos
Cernunnos
olJA5ONlo
Cernunnos
Level 97
God Stats
16W - 9L
1,560 SR
Queue Stats
625W - 647L
1,419 Elo+
Solo
Merlin
Merlin
thtjusthapened
Merlin
Level 43
God Stats
4W - 5L
1,543 SR
Queue Stats
162W - 203L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexanderRoyal
Heimdallr
19
5 / 7 / 7
11,273
805
14,497
16,095
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 10
9,871
705
8,606
11,685
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 7 / 10
11,027
788
13,601
24,629
14,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 8
10,239
731
13,881
12,160
4,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 10 / 5
9,330
666
3,343
15,742
8,857
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DRCHACAL
Cabrakan
18
3 / 5 / 24
11,593
828
10,706
21,067
30,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
DTR9300
Raijin
18
8 / 4 / 14
11,483
820
12,317
10,690
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
18
7 / 4 / 11
11,156
797
15,665
10,887
6,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
olJA5ONlo
Cernunnos
19
14 / 5 / 8
12,588
899
22,642
17,165
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
2 / 5 / 13
10,655
761
9,945
10,465
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
22
Kills
34
34
Deaths
23
40
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexanderRoyal
Heimdallr
5
7
7
1.21
W
Cabrakan
DRCHACAL
Cabrakan
3
5
24
3
W
Raijin
DTR9300
Raijin
8
4
14
3.75
L
4
5
10
1.8
W
Kukulkan
7
4
11
3.13
L
6
7
10
1.57
L
5
5
8
1.8
L
2
10
5
0.45
W
Cernunnos
olJA5ONlo
Cernunnos
14
5
8
3.6
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,928
Damage
71,275
80,311
Taken
70,274
39,342
Mitigated
53,307
19,649
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexanderRoyal
Heimdallr
14,497
6,471
731
2,743
16,095
6,899
1,382
9,412
6,683
0
39,482
W
Cabrakan
DRCHACAL
Cabrakan
10,706
1,400
206
5,554
21,067
30,590
238
2,971
17,889
15,909
0
W
Raijin
DTR9300
Raijin
12,317
979
931
2,643
10,690
4,745
204
2,282
8,408
23,520
0
L
8,606
1,379
2,328
2,731
11,685
4,144
0
8,092
3,593
0
24,174
W
Kukulkan
15,665
2,490
963
2,697
10,887
6,514
1,248
2,721
8,166
37,645
0
L
13,601
1,913
1,064
4,560
24,629
14,532
0
14,064
10,565
3,216
16,029
L
13,881
797
2,259
2,196
12,160
4,910
52
6,126
6,034
25,193
0
L
3,343
758
384
653
15,742
8,857
413
10,939
4,803
0
6,674
W
Cernunnos
olJA5ONlo
Cernunnos
22,642
8,638
795
6,448
17,165
7,537
3,657
4,298
12,867
0
44,623
W
9,945
287
797
1,999
10,465
3,921
769
3,984
6,434
30,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,740
Gold Earned
57,475
126
Minions Killed
154
0
Camps Cleared
0
1,120,318
Distance Traveled
1,265,901
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,273
805
58
4
0
213,636
0
W
Cabrakan
11,593
828
11
1
0
314,072
1
W
Raijin
11,483
820
18
1
0
237,036
0
L
Pele
9,871
705
29
2
0
257,127
0
W
Kukulkan
11,156
797
44
3
0
244,682
0
L
Nike
11,027
788
13
1
0
200,378
0
L
Nox
10,239
731
21
2
0
242,819
0
L
Osiris
9,330
666
5
0
0
206,358
0
W
Cernunnos
12,588
899
43
3
0
224,806
0
W
Merlin
10,655
761
38
3
0
245,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role