Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Ghost_ofalegend
Chiron
Level 47
God Stats
3W - 4L
1,529 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
Jon_The_BOMB_
Baron Samedi
Level 85
God Stats
3W - 1L
1,621 SR
Queue Stats
23W - 19L
1,620 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mannceee
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Redbull9912
Anubis
Level 61
God Stats
90W - 58L
1,640 SR
Queue Stats
206W - 197L
1,503 Elo+
Party 2
Team Averages
Level 49
1,558 SR
1,525 Elo+

VS

Team Averages
Level 75
1,528 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ChinoChocks
Apollo
Level 46
God Stats
22W - 13L
1,590 SR
Queue Stats
273W - 283L
1,460 Elo+
Solo
Jormungandr
Jormungandr
IRONMAN6VI
Jormungandr
Level 88
God Stats
5W - 9L
1,429 SR
Queue Stats
226W - 237L
1,460 Elo+
Party 1
Fenrir
Fenrir
Kredova
Fenrir
Level 43
God Stats
12W - 5L
1,532 SR
Queue Stats
162W - 145L
1,432 Elo+
Party 1
Chaac
Chaac
Punchinbears
Chaac
Level 38
God Stats
8W - 5L
1,587 SR
Queue Stats
43W - 55L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
3 / 0 / 3
5,434
543
3,767
3,739
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 2
5,734
573
4,618
3,358
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Jon_The_BOMB_
Baron Samedi
8
1 / 1 / 2
5,050
505
2,818
6,758
2,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Mannceee
Cu Chulainn
7
0 / 3 / 0
4,275
428
812
4,485
2,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 0 / 3
6,847
685
4,395
5,125
2,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
4,999
500
3,150
5,051
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
1 / 2 / 0
5,138
514
1,887
4,745
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
IRONMAN6VI
Jormungandr
11
3 / 0 / 0
6,207
621
3,139
5,319
4,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Kredova
Fenrir
7
0 / 4 / 0
4,704
470
1,321
8,173
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,816
482
1,822
5,581
3,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
4
4
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
3
4.5
L
Merlin
 
Merlin
0
2
0
0
L
Apollo
1
2
0
0.5
W
3
0
2
4
L
Jormungandr
IRONMAN6VI
Jormungandr
3
0
0
3
W
Baron Samedi
Jon_The_BOMB_
Baron Samedi
1
1
2
2
L
Fenrir
Kredova
Fenrir
0
4
0
0
W
Cu Chulainn
Mannceee
Cu Chulainn
0
3
0
0
L
0
2
0
0
W
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
11,319
23,465
Taken
28,869
9,804
Mitigated
11,699
10,194
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,767
570
0
1,673
3,739
989
0
1,146
2,593
0
17,566
L
Merlin
 
Merlin
3,150
191
0
1,727
5,051
958
0
2,169
2,882
28,170
0
L
Apollo
1,887
1,158
0
1,188
4,745
1,273
448
1,302
3,443
0
26,780
W
4,618
1,971
692
1,846
3,358
1,022
653
0
3,358
0
33,454
L
Jormungandr
IRONMAN6VI
Jormungandr
3,139
932
0
2,944
5,319
4,327
0
0
5,046
35,742
0
W
Baron Samedi
Jon_The_BOMB_
Baron Samedi
2,818
215
264
2,120
6,758
2,524
0
547
6,211
23,371
0
L
Fenrir
Kredova
Fenrir
1,321
349
0
3,098
8,173
2,122
0
1,729
6,444
0
22,127
W
Cu Chulainn
Mannceee
Cu Chulainn
812
267
0
140
4,485
2,706
23
2,215
2,270
0
9,675
L
1,822
164
0
737
5,581
3,019
46
2,250
3,331
0
12,823
W
Anubis
4,395
931
0
3,459
5,125
2,563
783
2,381
2,744
44,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
25,864
267
Minions Killed
262
0
Camps Cleared
0
963,649
Distance Traveled
946,900
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,434
543
31
3
0
227,499
0
L
Merlin
4,999
500
58
6
0
191,868
2
L
Apollo
5,138
514
61
6
0
171,678
2
W
Chiron
5,734
573
68
7
0
198,109
0
L
Jormungandr
6,207
621
77
8
0
191,259
3
W
Baron Samedi
5,050
505
42
4
0
190,843
3
L
Fenrir
4,704
470
47
5
0
206,961
2
W
Cu Chulainn
4,275
428
20
2
0
171,822
0
L
Chaac
4,816
482
19
2
0
185,134
1
W
Anubis
6,847
685
106
11
0
175,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role