Player Matchup

Sobek
Sobek
Aecelia
Sobek
Level 46
God Stats
3W - 3L
1,694 SR
Queue Stats
66W - 59L
1,579 Elo+
Party 2
Zeus
Zeus
Chewiewan
Zeus
Level 51
God Stats
0W - 2L
1,341 SR
Queue Stats
59W - 49L
1,568 Elo+
Party 2
Scylla
Scylla
Slothypooo
Scylla
Level 48
God Stats
5W - 6L
1,454 SR
Queue Stats
87W - 83L
1,553 Elo+
Party 2
Team Averages
Level 48
1,496 SR
1,566 Elo+

VS

Team Averages
Level 62
1,555 SR
1,475 Elo+
Cabrakan
Cabrakan
ELNIOESCOBAR
Cabrakan
Level 39
God Stats
94W - 59L
1,651 SR
Queue Stats
104W - 73L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
JiGailQc
Ah Puch
Level 101
God Stats
53W - 40L
1,633 SR
Queue Stats
139W - 111L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexbra24
Tsukuyomi
Level 47
God Stats
17W - 34L
1,382 SR
Queue Stats
60W - 81L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aecelia
Sobek
17
3 / 3 / 12
12,554
598
8,397
22,239
34,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
16
5 / 9 / 8
13,081
623
13,294
14,042
5,203
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Slothypooo
Scylla
19
6 / 4 / 7
13,655
650
15,339
15,582
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ELNIOESCOBAR
Cabrakan
17
4 / 5 / 8
13,206
629
9,795
26,116
35,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
JiGailQc
Ah Puch
20
11 / 1 / 3
15,408
734
23,021
13,637
5,891
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
alexbra24
Tsukuyomi
17
1 / 9 / 6
13,020
620
12,369
20,534
7,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
14
Kills
16
16
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aecelia
Sobek
3
3
12
3
L
Zeus
5
9
8
1
W
Cabrakan
ELNIOESCOBAR
Cabrakan
4
5
8
1.6
W
Ah Puch
JiGailQc
Ah Puch
11
1
3
12.5
L
Scylla
Slothypooo
Scylla
6
4
7
2.38
W
Tsukuyomi
alexbra24
Tsukuyomi
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
45,185
51,863
Taken
60,287
45,902
Mitigated
48,763
6,599
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aecelia
Sobek
8,397
586
0
1,838
22,239
34,465
0
12,540
9,699
16,665
0
L
Zeus
13,294
1,606
0
510
14,042
5,203
0
10,892
3,150
50,559
0
W
Cabrakan
ELNIOESCOBAR
Cabrakan
9,795
922
0
2,430
26,116
35,092
238
15,774
9,830
31,121
0
W
Ah Puch
JiGailQc
Ah Puch
23,021
627
13
8,473
13,637
5,891
1,363
8,582
4,931
79,907
0
L
Scylla
Slothypooo
Scylla
15,339
1,037
0
4,251
15,582
6,234
0
9,384
6,198
68,869
0
W
Tsukuyomi
alexbra24
Tsukuyomi
12,369
3,166
639
6,348
20,534
7,780
1,439
11,726
8,496
0
74,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
41,634
200
Minions Killed
226
0
Camps Cleared
0
1,044,918
Distance Traveled
1,036,275
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,554
598
16
1
0
385,774
3
L
Zeus
13,081
623
71
3
0
309,991
5
W
Cabrakan
13,206
629
36
2
0
277,481
0
W
Ah Puch
15,408
734
112
5
0
390,453
0
L
Scylla
13,655
650
113
5
0
349,153
6
W
Tsukuyomi
13,020
620
78
4
0
368,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role