Player Matchup

Tyr
Tyr
Ang3lZ3r0
Tyr
Level 65
God Stats
1W - 5L
1,302 SR
Queue Stats
80W - 107L
1,353 Elo+
Party 1
Pele
Pele
Gozzie820
Pele
Level 109
God Stats
8W - 9L
1,551 SR
Queue Stats
322W - 371L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MenacingKG
Morgan Le Fay
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 170L
1,394 Elo+
Solo
Team Averages
Level 93
1,451 SR
1,378 Elo+

VS

Team Averages
Level 78
1,373 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
Alejandro_527
Morgan Le Fay
Level 92
God Stats
2W - 4L
1,202 SR
Queue Stats
6W - 11L
1,396 Elo+
Solo
Cernunnos
Cernunnos
SwankyWanker573
Cernunnos
Level 88
God Stats
4W - 3L
1,427 SR
Queue Stats
131W - 158L
1,353 Elo+
Solo
Bacchus
Bacchus
kahleesicrystal
Bacchus
Level 54
God Stats
20W - 23L
1,489 SR
Queue Stats
81W - 86L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,226
602
3,262
13,546
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
11
4 / 4 / 2
8,022
669
8,341
12,219
4,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
MenacingKG
Morgan Le Fay
10
1 / 4 / 2
7,558
630
8,074
10,203
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alejandro_527
Morgan Le Fay
12
1 / 2 / 8
7,878
657
6,016
8,273
3,224
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SwankyWanker573
Cernunnos
14
8 / 2 / 2
9,409
784
14,562
9,522
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 7
8,285
690
5,330
7,390
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
10
10
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alejandro_527
Morgan Le Fay
1
2
8
2.5
L
1
2
3
1.25
L
Pele
4
4
2
1.25
L
Morgan Le Fay
MenacingKG
Morgan Le Fay
1
4
2
0.5
W
Cernunnos
SwankyWanker573
Cernunnos
8
2
2
4.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
25,908
35,968
Taken
25,185
20,499
Mitigated
13,508
13,908
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alejandro_527
Morgan Le Fay
6,016
785
0
887
8,273
3,224
228
1,536
6,329
24,771
0
L
3,262
361
538
7,242
13,546
12,742
0
4,785
8,761
0
13,423
L
Pele
8,341
1,539
0
3,900
12,219
4,550
0
3,235
8,984
0
25,383
L
Morgan Le Fay
MenacingKG
Morgan Le Fay
8,074
466
72
2,156
10,203
3,207
0
3,326
6,877
25,554
0
W
Cernunnos
SwankyWanker573
Cernunnos
14,562
8,629
0
2,746
9,522
3,642
0
4,037
4,919
0
50,070
W
5,330
371
471
1,984
7,390
6,642
0
1,591
5,212
9,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,806
Gold Earned
25,572
104
Minions Killed
118
0
Camps Cleared
0
636,527
Distance Traveled
656,927
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,878
657
32
3
0
231,824
0
L
Tyr
7,226
602
28
2
0
220,936
0
L
Pele
8,022
669
37
3
0
224,757
1
L
Morgan Le Fay
7,558
630
39
3
0
190,834
0
W
Cernunnos
9,409
784
75
6
0
196,058
0
W
Bacchus
8,285
690
11
1
0
229,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role