Player Matchup

Tsukuyomi
Tsukuyomi
DeathLeopard80
Tsukuyomi
Level 66
God Stats
9W - 11L
1,508 SR
Queue Stats
244W - 265L
1,410 Elo+
Party 1
Tiamat
Tiamat
NMWildAles
Tiamat
Level 30
God Stats
13W - 24L
1,472 SR
Queue Stats
134W - 145L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SleepyCabin
Cu Chulainn
Level 64
God Stats
5W - 3L
1,726 SR
Queue Stats
120W - 144L
1,342 Elo+
Party 1
Khepri
Khepri
ThatboyyRome
Khepri
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
406W - 432L
1,438 Elo+
Party 3
Artemis
Artemis
YWG-_-Jmoney
Artemis
Level 101
God Stats
20W - 19L
1,542 SR
Queue Stats
351W - 354L
1,419 Elo+
Party 3
Team Averages
Level 69
1,550 SR
1,399 Elo+

VS

Team Averages
Level 41
1,499 SR
1,474 Elo+
Susano
Susano
PitufinaMaligna
Susano
Level 23
God Stats
2W - 1L
1,592 SR
Queue Stats
45W - 35L
1,532 Elo+
Party 4
Sun Wukong
Sun Wukong
camilomuchoflow
Sun Wukong
Level 28
God Stats
14W - 13L
1,497 SR
Queue Stats
42W - 46L
1,454 Elo+
Party 2
Hades
Hades
eduardox12003
Hades
Level 64
God Stats
13W - 7L
1,500 SR
Queue Stats
519W - 502L
1,408 Elo+
Party 2
Ne Zha
Ne Zha
emerrepuntoego
Ne Zha
Level 66
God Stats
7W - 3L
1,580 SR
Queue Stats
41W - 39L
1,485 Elo+
Party 4
Izanami
Izanami
ÑalgorLaLoca
Izanami
Level 26
God Stats
29W - 29L
1,325 SR
Queue Stats
105W - 89L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathLeopard80
Tsukuyomi
15
1 / 12 / 2
9,235
440
12,411
20,673
6,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
NMWildAles
Tiamat
14
0 / 11 / 0
9,124
434
14,672
17,747
11,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SleepyCabin
Cu Chulainn
15
0 / 7 / 0
9,611
458
8,199
18,068
14,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
15
2 / 5 / 7
10,087
480
5,828
19,879
21,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
YWG-_-Jmoney
Artemis
15
7 / 4 / 2
10,242
488
14,484
14,068
5,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 6
14,058
669
21,589
17,496
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
camilomuchoflow
Sun Wukong
18
5 / 0 / 4
10,836
516
8,769
12,844
13,598
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 2 / 7
12,191
581
22,457
26,645
13,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 3 / 8
9,587
457
9,122
19,549
10,698
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
16
3 / 4 / 3
10,026
477
10,077
11,735
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
38
39
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeathLeopard80
Tsukuyomi
1
12
2
0.17
L
Tiamat
NMWildAles
Tiamat
0
11
0
0
W
19
1
6
22
L
Cu Chulainn
SleepyCabin
Cu Chulainn
0
7
0
0
L
Khepri
2
5
7
1.1
L
Artemis
YWG-_-Jmoney
Artemis
7
4
2
2
W
Sun Wukong
camilomuchoflow
Sun Wukong
5
0
4
7
W
10
2
7
6.75
W
1
3
8
1.67
W
Izanami
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,594
Damage
72,014
90,435
Taken
88,269
60,268
Mitigated
49,689
20,148
Healing
31,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeathLeopard80
Tsukuyomi
12,411
3,086
0
4,201
20,673
6,971
0
7,418
13,255
0
71,570
L
Tiamat
NMWildAles
Tiamat
14,672
2,237
33
2,147
17,747
11,588
1,176
9,803
7,944
58,748
0
W
21,589
8,926
0
8,762
17,496
7,566
301
1,912
15,353
0
116,270
L
Cu Chulainn
SleepyCabin
Cu Chulainn
8,199
1,639
0
4,125
18,068
14,874
83
1,498
16,570
10,853
46,857
L
Khepri
5,828
148
476
5,639
19,879
21,273
0
1,699
18,180
30,477
0
L
Artemis
YWG-_-Jmoney
Artemis
14,484
5,512
0
3,527
14,068
5,562
0
2,067
12,001
0
59,700
W
Sun Wukong
camilomuchoflow
Sun Wukong
8,769
2,960
0
1,515
12,844
13,598
1,649
1,522
10,298
0
53,457
W
22,457
3,293
603
14,067
26,645
13,931
2,444
12,869
13,011
76,830
0
W
9,122
1,937
0
3,014
19,549
10,698
0
3,578
15,895
158
58,481
W
Izanami
10,077
6,674
0
3,608
11,735
3,896
49
1,874
9,861
0
72,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
56,698
477
Minions Killed
594
0
Camps Cleared
0
1,743,493
Distance Traveled
1,966,169
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,235
440
99
5
0
341,045
1
L
Tiamat
9,124
434
115
5
0
318,323
0
W
Susano
14,058
669
163
8
0
471,151
4
L
Cu Chulainn
9,611
458
109
5
0
363,883
3
L
Khepri
10,087
480
45
2
0
379,746
3
L
Artemis
10,242
488
109
5
0
340,496
3
W
Sun Wukong
10,836
516
101
5
0
385,309
1
W
Hades
12,191
581
130
6
0
348,802
1
W
Ne Zha
9,587
457
81
4
0
396,351
4
W
Izanami
10,026
477
119
6
0
364,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role