Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
DemoDarkSyde
Scylla
Silver III
Level 116
God Stats
18W - 19L
1,537 SR
Queue Stats
93W - 114L
993 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Evils xo
Kukulkan
Silver IV
Level 91
God Stats
13W - 14L
1,431 SR
Queue Stats
99W - 153L
768 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,489 SR
1,087 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 50
1,246 SR
606 MMR
Baron Samedi
Baron Samedi
Bronze III
Custom Reloadz
Baron Samedi
Bronze III
Level 66
God Stats
3W - 1L
1,087 SR
Queue Stats
7W - 20L
1,206 MMR
Party 1
Cthulhu
Cthulhu
Bronze V
SweatedEnd0
Cthulhu
Bronze V
Level 45
God Stats
5W - 14L
1,298 SR
Queue Stats
15W - 67L
387 MMR
Party 1
Guan Yu
Guan Yu
Bronze V
WuMs LeGaCy
Guan Yu
Bronze V
Level 39
God Stats
8W - 10L
1,353 SR
Queue Stats
19W - 69L
226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
12 / 6 / 7
14,990
750
18,712
19,558
6,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
2 / 4 / 16
12,562
628
15,180
10,870
3,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Evils xo
Kukulkan
18
8 / 4 / 11
13,541
677
20,108
13,900
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayAthenaGilgameshChaacZeus

VS

Bans
DanzaburouArtemisCerberusNeithKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Custom Reloadz
Baron Samedi
15
3 / 9 / 6
11,983
599
7,238
20,479
6,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SweatedEnd0
Cthulhu
17
4 / 7 / 5
12,300
615
18,539
22,522
20,071
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
WuMs LeGaCy
Guan Yu
17
5 / 7 / 4
13,377
669
8,851
21,803
22,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
12
14
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
6
7
2.58
L
Baron Samedi
Custom Reloadz
Baron Samedi
3
9
6
0.67
W
Scylla
2
4
16
2.5
W
Kukulkan
Evils xo
Kukulkan
8
4
11
3.38
L
Cthulhu
SweatedEnd0
Cthulhu
4
7
5
0.93
L
Guan Yu
WuMs LeGaCy
Guan Yu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,000
Damage
34,628
44,328
Taken
64,804
17,919
Mitigated
49,573
12,880
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,712
9,133
0
5,262
19,558
6,911
1,212
9,762
9,430
0
63,356
L
Baron Samedi
Custom Reloadz
Baron Samedi
7,238
424
624
4,215
20,479
6,742
519
10,421
10,058
29,175
0
W
Scylla
15,180
768
0
2,095
10,870
3,489
907
6,718
3,980
54,773
0
W
Kukulkan
Evils xo
Kukulkan
20,108
2,166
884
4,639
13,900
7,519
901
9,297
4,382
61,252
0
L
Cthulhu
SweatedEnd0
Cthulhu
18,539
207
264
3,057
22,522
20,071
0
15,502
7,020
51,202
0
L
Guan Yu
WuMs LeGaCy
Guan Yu
8,851
751
789
3,086
21,803
22,760
0
9,365
12,438
0
34,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
37,660
220
Minions Killed
154
0
Camps Cleared
0
999,925
Distance Traveled
959,510
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,990
750
60
3
0
328,162
5
L
Baron Samedi
11,983
599
38
2
0
266,195
2
W
Scylla
12,562
628
65
3
0
356,363
3
W
Kukulkan
13,541
677
95
5
0
315,400
0
L
Cthulhu
12,300
615
73
4
0
327,793
3
L
Guan Yu
13,377
669
43
2
0
365,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role