Player Matchup

Ah Puch
Ah Puch
Lolito de Assis
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Chaac
Chaac
dantheman12490
Chaac
Level 113
God Stats
10W - 10L
1,513 SR
Queue Stats
125W - 134L
1,439 Elo+
Party 2
Zeus
Zeus
smokingamer420
Zeus
Level 157
God Stats
22W - 16L
1,557 SR
Queue Stats
218W - 213L
1,541 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,402 Elo+

VS

Team Averages
Level 52
1,524 SR
1,478 Elo+
Bellona
Bellona
Blowaverage
Bellona
Level 28
God Stats
1W - 0L
1,342 SR
Queue Stats
12W - 6L
1,478 Elo+
Solo
Artemis
Artemis
CWSTerminator3
Artemis
Level 60
God Stats
49W - 23L
1,683 SR
Queue Stats
377W - 333L
1,471 Elo+
Party 1
Sol
Sol
idyllistics
Sol
Level 67
God Stats
47W - 42L
1,546 SR
Queue Stats
434W - 395L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
6,207
517
566
2,926
677
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 6 / 2
7,787
649
8,318
14,662
10,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
8,567
714
10,423
6,917
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blowaverage
Bellona
14
9 / 1 / 3
9,853
821
10,527
12,754
13,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 7
8,854
738
6,493
9,618
3,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 5
9,250
771
5,013
9,705
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blowaverage
Bellona
9
1
3
10.5
W
3
1
7
6.5
L
0
4
0
0
L
1
6
2
0.33
W
3
1
5
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
22,033
24,505
Taken
32,077
13,394
Mitigated
21,212
6,022
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blowaverage
Bellona
10,527
4,414
0
2,514
12,754
13,536
0
4,335
8,419
0
30,333
W
6,493
2,018
0
5,080
9,618
3,605
1,039
3,975
5,643
0
29,618
L
566
80
0
0
2,926
677
0
590
2,336
835
0
L
8,318
919
0
4,860
14,662
10,868
0
3,065
11,597
0
26,739
W
5,013
1,058
0
4,641
9,705
4,071
1,532
2,679
7,026
48,255
3,383
L
10,423
643
0
1,162
6,917
1,849
0
1,151
5,766
38,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
27,957
109
Minions Killed
169
0
Camps Cleared
0
412,783
Distance Traveled
687,152
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,853
821
45
4
0
244,968
3
W
Artemis
8,854
738
43
4
0
226,064
2
L
Ah Puch
6,207
517
5
0
0
45,040
0
L
Chaac
7,787
649
37
3
0
208,187
2
W
Sol
9,250
771
81
7
0
216,120
2
L
Zeus
8,567
714
67
6
0
159,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role