Player Matchup

Skadi
Skadi
ARA Fragment
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 2
Fafnir
Fafnir
Bitsexyjester
Fafnir
Level 65
God Stats
2W - 1L
1,475 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 2
Agni
Agni
pandakiller lll
Agni
Level 87
God Stats
1W - 1L
1,327 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 2
Team Averages
Level 84
1,434 SR
1,453 Elo+

VS

Team Averages
Level 91
1,345 SR
1,339 Elo+
Hera
Hera
Jogador30ao
Hera
Level 140
God Stats
5W - 11L
1,294 SR
Queue Stats
133W - 184L
1,353 Elo+
Party 1
Mercury
Mercury
StepBrother5617
Mercury
Level 69
God Stats
19W - 19L
1,524 SR
Queue Stats
178W - 201L
1,333 Elo+
Solo
Mulan
Mulan
walmirkikosv
Mulan
Level 64
God Stats
5W - 15L
1,218 SR
Queue Stats
172W - 246L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 8
9,319
932
11,489
6,178
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 18
9,007
901
3,535
8,969
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
8 / 0 / 13
9,135
914
11,668
3,543
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,638
664
5,091
8,228
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 10 / 0
7,411
741
2,695
9,951
2,932
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 6 / 3
6,975
698
3,404
13,739
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
4
4
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
W
3
2
18
6
L
1
7
1
0.21
L
2
10
0
0.2
W
8
0
13
14.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
11,190
18,690
Taken
31,918
13,440
Mitigated
12,551
6,266
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,489
6,051
46
787
6,178
2,382
509
2,213
3,841
0
26,544
W
3,535
510
0
3,823
8,969
9,859
206
2,146
6,369
12,161
0
L
5,091
844
200
497
8,228
2,704
150
4,255
3,727
29,760
0
L
2,695
1,185
0
0
9,951
2,932
0
3,595
6,110
0
10,130
W
11,668
784
0
1,610
3,543
1,199
452
732
2,771
39,372
0
L
3,404
127
361
2,300
13,739
6,915
24
6,459
6,878
0
10,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
21,024
102
Minions Killed
94
0
Camps Cleared
0
550,712
Distance Traveled
475,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,319
932
25
3
0
164,478
0
W
Fafnir
9,007
901
12
1
0
192,659
0
L
Hera
6,638
664
56
6
0
143,423
0
L
Mercury
7,411
741
23
2
0
168,557
3
W
Agni
9,135
914
65
7
0
193,575
0
L
Mulan
6,975
698
15
2
0
163,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role