Player Matchup

Kuzenbo
Kuzenbo
Juanpapi08
Kuzenbo
Level 83
God Stats
5W - 6L
1,606 SR
Queue Stats
68W - 106L
1,441 Elo+
Party 2
Hachiman
Hachiman
PossiblyStooky
Hachiman
Level 43
God Stats
4W - 8L
1,343 SR
Queue Stats
118W - 96L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Ronkiyo
Nu Wa
Level 137
God Stats
3W - 3L
1,528 SR
Queue Stats
189W - 221L
1,481 Elo+
Party 2
Fenrir
Fenrir
SEBROTZ
Fenrir
Level 43
God Stats
8W - 6L
1,728 SR
Queue Stats
32W - 50L
1,413 Elo+
Party 2
Achilles
Achilles
abe_sm98
Achilles
Level 52
God Stats
3W - 3L
1,609 SR
Queue Stats
76W - 123L
1,454 Elo+
Party 2
Team Averages
Level 72
1,563 SR
1,468 Elo+

VS

Team Averages
Level 73
1,524 SR
1,544 Elo+
Osiris
Osiris
CrimsonJet
Osiris
Level 95
God Stats
15W - 4L
1,847 SR
Queue Stats
60W - 36L
1,680 Elo+
Party 1
Cernunnos
Cernunnos
DelliRiouS_92
Cernunnos
Level 140
God Stats
3W - 8L
1,510 SR
Queue Stats
241W - 268L
1,517 Elo+
Party 1
Ra
Ra
Jman5359
Ra
Level 46
God Stats
1W - 1L
1,163 SR
Queue Stats
63W - 75L
1,381 Elo+
Solo
Nemesis
Nemesis
TweezyThaGod
Nemesis
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 102L
1,642 Elo+
Party 1
Xing Tian
Xing Tian
V4LKYR13
Xing Tian
Level 39
God Stats
5W - 4L
1,599 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Juanpapi08
Kuzenbo
9
1 / 1 / 0
5,930
494
3,122
7,326
4,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
13
3 / 1 / 0
6,991
583
7,309
7,303
1,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Ronkiyo
Nu Wa
12
1 / 2 / 5
7,129
594
5,249
5,471
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SEBROTZ
Fenrir
9
1 / 4 / 1
5,942
495
2,350
7,308
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
abe_sm98
Achilles
9
0 / 5 / 0
5,334
445
1,903
8,195
6,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrimsonJet
Osiris
12
7 / 1 / 4
7,888
657
10,498
10,008
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
DelliRiouS_92
Cernunnos
11
0 / 2 / 1
6,151
513
5,005
6,243
1,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 3
7,145
595
2,753
5,063
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
TweezyThaGod
Nemesis
12
5 / 0 / 1
7,436
620
2,875
5,992
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
V4LKYR13
Xing Tian
9
1 / 1 / 3
6,247
521
2,177
8,395
3,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
CrimsonJet
Osiris
7
1
4
9
W
Cernunnos
DelliRiouS_92
Cernunnos
0
2
1
0.25
W
0
2
3
0.75
L
Kuzenbo
Juanpapi08
Kuzenbo
1
1
0
1
L
Hachiman
3
1
0
3
L
Nu Wa
Ronkiyo
Nu Wa
1
2
5
1.75
L
Fenrir
SEBROTZ
Fenrir
1
4
1
0.38
W
Nemesis
TweezyThaGod
Nemesis
5
0
1
5.5
W
Xing Tian
V4LKYR13
Xing Tian
1
1
3
2.5
L
Achilles
abe_sm98
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
23,308
35,603
Taken
35,701
16,382
Mitigated
14,271
10,557
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CrimsonJet
Osiris
10,498
5,290
0
5,528
10,008
5,795
102
1,699
8,309
0
44,315
W
Cernunnos
DelliRiouS_92
Cernunnos
5,005
2,345
0
3,114
6,243
1,481
252
833
5,410
0
45,613
W
2,753
260
301
1,689
5,063
1,671
744
2,450
2,613
47,895
0
L
Kuzenbo
Juanpapi08
Kuzenbo
3,122
1,304
0
1,330
7,326
4,186
360
1,381
5,811
14,453
0
L
Hachiman
7,309
3,435
0
4,907
7,303
1,965
0
998
6,289
0
55,065
L
Nu Wa
Ronkiyo
Nu Wa
5,249
978
0
1,130
5,471
1,493
784
1,218
4,115
43,570
0
L
Fenrir
SEBROTZ
Fenrir
2,350
564
0
2,114
7,308
2,510
0
989
6,263
0
21,250
W
Nemesis
TweezyThaGod
Nemesis
2,875
953
0
2,121
5,992
2,271
0
1,298
4,694
0
36,837
W
Xing Tian
V4LKYR13
Xing Tian
2,177
362
0
2,276
8,395
3,053
0
2,746
5,649
10,471
0
L
Achilles
abe_sm98
Achilles
1,903
676
0
1,076
8,195
6,228
0
0
8,195
405
19,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
34,867
298
Minions Killed
377
0
Camps Cleared
0
1,085,261
Distance Traveled
1,255,838
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,888
657
86
7
0
268,583
0
W
Cernunnos
6,151
513
98
8
0
219,445
1
W
Ra
7,145
595
110
9
0
246,986
4
L
Kuzenbo
5,930
494
13
1
0
242,078
5
L
Hachiman
6,991
583
102
9
0
203,912
3
L
Nu Wa
7,129
594
90
8
0
225,770
3
L
Fenrir
5,942
495
47
4
0
230,429
1
W
Nemesis
7,436
620
71
6
0
279,644
4
W
Xing Tian
6,247
521
12
1
0
241,180
2
L
Achilles
5,334
445
46
4
0
183,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role