Player Matchup

Merlin
Merlin
DrGlock
Merlin
Level 123
God Stats
0W - 2L
1,542 SR
Queue Stats
7W - 16L
1,383 Elo+
Party 1
Janus
Janus
Logandottecom
Janus
Level 69
God Stats
3W - 5L
1,420 SR
Queue Stats
49W - 40L
1,479 Elo+
Party 2
Hachiman
Hachiman
TorchHead
Hachiman
Level 25
God Stats
1W - 6L
1,304 SR
Queue Stats
6W - 15L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
roxas712
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,254 Elo+
Solo
Cthulhu
Cthulhu
snowmann999
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,324 Elo+
Party 2
Team Averages
Level 57
1,453 SR
1,365 Elo+

VS

Team Averages
Level 99
1,777 SR
1,767 Elo+
Gilgamesh
Gilgamesh
ChinFu
Gilgamesh
Level 160
God Stats
3W - 1L
1,756 SR
Queue Stats
108W - 33L
1,800 Elo+
Party 3
Terra
Terra
DjinnAndTonics
Terra
Level 41
God Stats
66W - 43L
1,620 SR
Queue Stats
230W - 226L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flourishhh
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,750 SR
Queue Stats
114W - 32L
1,735 Elo+
Party 3
Anhur
Anhur
Toobahh
Anhur
Level 27
God Stats
7W - 0L
2,126 SR
Queue Stats
204W - 29L
2,029 Elo+
Party 3
Thoth
Thoth
Çaged
Thoth
Level 160
God Stats
3W - 3L
1,634 SR
Queue Stats
423W - 162L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrGlock
Merlin
16
1 / 7 / 8
9,995
1,000
13,170
15,308
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 12 / 7
10,188
1,019
14,027
19,023
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TorchHead
Hachiman
16
3 / 10 / 9
10,744
1,074
9,625
17,335
4,044
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
roxas712
Gilgamesh
16
0 / 8 / 9
9,442
944
7,246
18,083
10,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
snowmann999
Cthulhu
16
7 / 7 / 6
11,769
1,177
12,339
23,629
24,548
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChinFu
Gilgamesh
18
11 / 5 / 9
11,565
1,157
18,126
12,419
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 2 / 16
10,752
1,075
4,465
11,572
12,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Flourishhh
Morgan Le Fay
18
9 / 4 / 11
11,621
1,162
16,016
13,423
7,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Toobahh
Anhur
20
15 / 1 / 14
14,539
1,454
25,958
13,064
5,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Çaged
Thoth
19
9 / 1 / 20
12,527
1,253
24,179
11,979
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
13
Kills
44
44
Deaths
13
39
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChinFu
Gilgamesh
11
5
9
3.1
W
0
2
16
4
L
Merlin
DrGlock
Merlin
1
7
8
0.71
W
Morgan Le Fay
Flourishhh
Morgan Le Fay
9
4
11
3.63
L
2
12
7
0.46
W
Anhur
Toobahh
Anhur
15
1
14
22
L
Hachiman
TorchHead
Hachiman
3
10
9
0.75
L
Gilgamesh
roxas712
Gilgamesh
0
8
9
0.56
L
Cthulhu
snowmann999
Cthulhu
7
7
6
1.43
W
Thoth
Çaged
Thoth
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
88,744
93,378
Taken
62,457
47,302
Mitigated
36,304
3,593
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChinFu
Gilgamesh
18,126
6,389
0
259
12,419
5,644
0
8,422
3,997
0
35,412
W
4,465
471
1,473
1,630
11,572
12,255
0
6,583
4,989
9,432
0
L
Merlin
DrGlock
Merlin
13,170
391
0
2,038
15,308
3,974
0
9,659
5,576
43,876
0
W
Morgan Le Fay
Flourishhh
Morgan Le Fay
16,016
1,159
0
2,618
13,423
7,573
0
7,780
5,643
32,299
0
L
14,027
647
0
49
19,023
4,551
0
7,968
11,055
36,166
0
W
Anhur
Toobahh
Anhur
25,958
22,033
0
5,417
13,064
5,630
0
8,834
4,230
0
62,188
L
Hachiman
TorchHead
Hachiman
9,625
6,096
0
67
17,335
4,044
0
9,899
7,436
0
18,472
L
Gilgamesh
roxas712
Gilgamesh
7,246
1,593
287
1,002
18,083
10,185
0
11,978
6,105
0
16,985
L
Cthulhu
snowmann999
Cthulhu
12,339
520
63
87
23,629
24,548
0
5,083
18,546
23,028
0
W
Thoth
Çaged
Thoth
24,179
166
0
956
11,979
5,202
0
7,917
4,062
41,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
61,004
167
Minions Killed
217
3
Camps Cleared
11
958,223
Distance Traveled
1,020,916
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,565
1,157
48
5
3
194,600
0
W
Terra
10,752
1,075
11
1
1
219,587
0
L
Merlin
9,995
1,000
59
6
0
190,587
0
W
Morgan Le Fay
11,621
1,162
31
3
1
193,349
0
L
Janus
10,188
1,019
55
6
2
182,169
1
W
Anhur
14,539
1,454
81
8
5
202,443
0
L
Hachiman
10,744
1,074
22
2
0
190,726
0
L
Gilgamesh
9,442
944
20
2
1
189,059
1
L
Cthulhu
11,769
1,177
11
1
0
205,682
0
W
Thoth
12,527
1,253
46
5
1
210,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role