Player Matchup

Anubis
Anubis
Onderion
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 1
Terra
Terra
Sevinikus
Terra
Level 156
God Stats
14W - 12L
1,592 SR
Queue Stats
68W - 56L
1,626 Elo+
Party 1
Apollo
Apollo
xBIGxRHONDAx
Apollo
Level 149
God Stats
1W - 2L
1,583 SR
Queue Stats
67W - 56L
1,622 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,571 Elo+

VS

Team Averages
Level 135
1,360 SR
1,562 Elo+
Izanami
Izanami
SarcasticShad0w
Izanami
Level 146
God Stats
10W - 12L
1,257 SR
Queue Stats
252W - 292L
1,506 Elo+
Solo
Persephone
Persephone
WaywardArrow
Persephone
Level 150
God Stats
1W - 2L
1,229 SR
Queue Stats
203W - 239L
1,593 Elo+
Party 2
Cerberus
Cerberus
xGarthxMaulx
Cerberus
Level 108
God Stats
83W - 73L
1,595 SR
Queue Stats
182W - 205L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Onderion
Anubis
15
3 / 6 / 4
11,325
629
10,164
14,195
6,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Sevinikus
Terra
16
3 / 1 / 7
11,631
646
11,616
18,768
21,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
16
4 / 4 / 5
11,788
655
22,121
18,701
8,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
12,951
720
19,506
16,434
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
WaywardArrow
Persephone
16
2 / 3 / 5
11,642
647
12,930
12,860
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
xGarthxMaulx
Cerberus
16
2 / 2 / 6
12,747
708
6,616
24,853
27,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
11
11
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Onderion
Anubis
3
6
4
0.83
W
7
5
2
1.6
L
Terra
Sevinikus
Terra
3
1
7
6.5
W
Persephone
WaywardArrow
Persephone
2
3
5
1.5
L
Apollo
4
4
5
1.63
W
Cerberus
xGarthxMaulx
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
39,052
51,664
Taken
54,147
36,524
Mitigated
37,978
9,447
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Onderion
Anubis
10,164
176
363
3,080
14,195
6,854
1,146
4,675
9,520
41,837
0
W
19,506
10,577
0
1,818
16,434
6,113
2,791
8,437
7,997
0
82,351
L
Terra
Sevinikus
Terra
11,616
925
586
2,097
18,768
21,580
248
7,033
11,735
29,774
0
W
Persephone
WaywardArrow
Persephone
12,930
984
1,371
2,844
12,860
4,050
241
5,055
7,802
54,246
0
L
Apollo
22,121
9,763
0
3,321
18,701
8,090
1,031
7,838
10,863
0
71,215
W
Cerberus
xGarthxMaulx
Cerberus
6,616
217
1,245
7,546
24,853
27,815
0
8,286
16,567
17,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
37,340
207
Minions Killed
224
0
Camps Cleared
0
931,277
Distance Traveled
893,242
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,325
629
71
4
0
255,733
2
W
Izanami
12,951
720
136
8
0
279,586
4
L
Terra
11,631
646
35
2
0
372,133
3
W
Persephone
11,642
647
71
4
0
311,212
2
L
Apollo
11,788
655
101
6
0
303,411
0
W
Cerberus
12,747
708
17
1
0
302,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role