Player Matchup

The Morrigan
The Morrigan
IxI_VENTRY_IxI
The Morrigan
Level 70
God Stats
0W - 1L
1,300 SR
Queue Stats
15W - 42L
1,211 Elo+
Party 2
Odin
Odin
Xl_F3RCH0_lX
Odin
Level 106
God Stats
0W - 1L
1,443 SR
Queue Stats
33W - 38L
1,402 Elo+
Party 2
Poseidon
Poseidon
jose160111
Poseidon
Level 95
God Stats
0W - 3L
1,394 SR
Queue Stats
24W - 48L
1,319 Elo+
Party 2
Team Averages
Level 90
1,379 SR
1,311 Elo+

VS

Team Averages
Level 71
1,638 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Pabloignaci00
Baron Samedi
Level 138
God Stats
16W - 5L
1,702 SR
Queue Stats
104W - 131L
1,430 Elo+
Party 1
Anubis
Anubis
Sebaisai
Anubis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 128L
1,425 Elo+
Party 1
Rama
Rama
johndragonslayer
Rama
Level 31
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IxI_VENTRY_IxI
The Morrigan
10
0 / 2 / 0
6,204
620
1,601
4,679
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
6,604
660
1,239
8,032
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
jose160111
Poseidon
10
0 / 3 / 0
6,285
629
3,609
6,881
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pabloignaci00
Baron Samedi
11
2 / 0 / 5
8,079
808
6,691
2,922
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Sebaisai
Anubis
11
3 / 0 / 3
7,529
753
5,549
3,629
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 4
7,315
732
3,881
4,398
1,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
IxI_VENTRY_IxI
The Morrigan
0
2
0
0
W
Baron Samedi
Pabloignaci00
Baron Samedi
2
0
5
4.5
W
Anubis
Sebaisai
Anubis
3
0
3
4.5
L
0
3
0
0
W
3
0
4
5
L
Poseidon
jose160111
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,449
Damage
16,121
19,592
Taken
10,949
9,223
Mitigated
5,313
5,108
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
IxI_VENTRY_IxI
The Morrigan
1,601
489
0
1,626
4,679
1,422
50
2,888
1,657
17,222
0
W
Baron Samedi
Pabloignaci00
Baron Samedi
6,691
36
612
1,735
2,922
2,067
504
1,473
1,449
28,152
0
W
Anubis
Sebaisai
Anubis
5,549
51
0
921
3,629
1,695
100
1,484
2,145
23,600
0
L
1,239
292
0
1,971
8,032
5,768
0
3,792
3,822
0
5,945
W
3,881
3,162
0
1,504
4,398
1,551
808
2,253
2,145
0
18,003
L
Poseidon
jose160111
Poseidon
3,609
121
0
1,511
6,881
2,033
0
4,842
1,873
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,093
Gold Earned
22,923
94
Minions Killed
134
0
Camps Cleared
0
538,873
Distance Traveled
544,750
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,204
620
42
4
0
166,290
2
W
Baron Samedi
8,079
808
36
4
0
203,003
4
W
Anubis
7,529
753
52
5
0
160,604
4
L
Odin
6,604
660
7
1
0
181,624
1
W
Rama
7,315
732
46
5
0
181,143
1
L
Poseidon
6,285
629
45
5
0
190,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role