Player Matchup

Danzaburou
Danzaburou
AnAngryArmadillo
Danzaburou
Level 23
God Stats
11W - 9L
1,637 SR
Queue Stats
24W - 26L
1,600 Elo+
Party 1
Bacchus
Bacchus
BabySnake212
Bacchus
Level 22
God Stats
23W - 10L
1,568 SR
Queue Stats
31W - 21L
1,632 Elo+
Party 1
Thor
Thor
DMGriever
Thor
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 15L
1,151 Elo+
Party 2
Merlin
Merlin
LoominOfTheStars
Merlin
Level 26
God Stats
10W - 6L
1,500 SR
Queue Stats
43W - 34L
1,611 Elo+
Party 1
Neith
Neith
bargster
Neith
Level 6
God Stats
4W - 11L
1,243 SR
Queue Stats
5W - 14L
1,163 Elo+
Party 2
Team Averages
Level 33
1,490 SR
1,431 Elo+

VS

Team Averages
Level 20
1,453 SR
1,390 Elo+
Scylla
Scylla
AzulCorax24
Scylla
Level 6
God Stats
13W - 16L
1,114 SR
Queue Stats
138W - 194L
1,027 Elo+
Solo
King Arthur
King Arthur
Dacklinght
King Arthur
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 38L
1,542 Elo+
Solo
Ullr
Ullr
MrDrProTibbles
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,496 Elo+
Solo
Achilles
Achilles
SMAMBLE
Achilles
Level 29
God Stats
12W - 15L
1,524 SR
Queue Stats
204W - 212L
1,465 Elo+
Solo
Hades
Hades
lslm
Hades
Level 27
God Stats
3W - 1L
1,629 SR
Queue Stats
18W - 17L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnAngryArmadillo
Danzaburou
17
13 / 1 / 18
11,785
1,309
26,613
10,236
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
BabySnake212
Bacchus
18
10 / 2 / 29
12,117
1,346
19,664
10,940
16,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
17
4 / 3 / 24
10,425
1,158
12,245
8,783
4,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 0 / 22
11,202
1,245
13,722
4,504
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
bargster
Neith
17
5 / 2 / 19
9,676
1,075
12,806
5,743
2,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 15 / 3
7,909
879
722
16,130
5,048
King Arthur
Dacklinght
King Arthur
14
4 / 8 / 2
9,226
1,025
7,994
20,368
20,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 5
8,115
902
7,478
17,889
6,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SMAMBLE
Achilles
14
1 / 7 / 5
8,395
933
6,072
22,897
25,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
lslm
Hades
15
3 / 7 / 5
9,851
1,095
11,803
18,676
8,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
28
43
Kills
8
8
Deaths
43
112
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnAngryArmadillo
Danzaburou
13
1
18
22
L
Scylla
0
15
3
0.1
W
Bacchus
BabySnake212
Bacchus
10
2
29
12.25
W
Thor
4
3
24
5.33
L
King Arthur
Dacklinght
King Arthur
4
8
2
0.63
W
11
0
22
22
L
0
6
5
0.42
L
Achilles
SMAMBLE
Achilles
1
7
5
0.5
W
Neith
bargster
Neith
5
2
19
7.25
L
Hades
lslm
Hades
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,050
Damage
34,069
40,206
Taken
95,960
29,291
Mitigated
65,199
7,254
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnAngryArmadillo
Danzaburou
26,613
16,584
0
4,545
10,236
4,581
0
3,957
5,961
0
43,070
L
Scylla
722
722
0
0
16,130
5,048
0
7,375
8,755
4,615
0
W
Bacchus
BabySnake212
Bacchus
19,664
3,062
0
0
10,940
16,431
0
2,786
7,807
36,311
0
W
Thor
12,245
4,849
0
0
8,783
4,267
0
1,270
7,330
0
25,250
L
King Arthur
Dacklinght
King Arthur
7,994
1,584
0
0
20,368
20,316
0
7,936
12,432
195
19,494
W
13,722
2,263
415
1,283
4,504
1,985
0
1,358
3,101
25,208
0
L
7,478
3,636
91
545
17,889
6,550
0
6,034
11,855
0
17,309
L
Achilles
SMAMBLE
Achilles
6,072
1,338
296
1,841
22,897
25,020
0
7,300
15,597
0
17,706
W
Neith
bargster
Neith
12,806
6,398
0
1,011
5,743
2,027
0
3,322
2,332
0
30,479
L
Hades
lslm
Hades
11,803
1,549
545
3,429
18,676
8,265
0
4,741
13,935
34,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
43,496
178
Minions Killed
124
11
Camps Cleared
3
845,569
Distance Traveled
764,513
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,785
1,309
36
4
1
180,212
0
L
Scylla
7,909
879
10
1
0
79,698
1
W
Bacchus
12,117
1,346
30
3
0
177,258
0
W
Thor
10,425
1,158
26
3
8
150,653
0
L
King Arthur
9,226
1,025
12
1
0
169,706
0
W
Merlin
11,202
1,245
41
5
1
180,626
0
L
Ullr
8,115
902
17
2
1
178,923
0
L
Achilles
8,395
933
19
2
1
179,152
2
W
Neith
9,676
1,075
45
5
1
156,820
1
L
Hades
9,851
1,095
66
7
1
157,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role