Player Matchup

Serqet
Serqet
A-K_Austin
Serqet
Level 4
God Stats
1W - 2L
1,701 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Ares
Ares
AKAustin1738
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 1
Osiris
Osiris
Dilddor
Osiris
Level 18
God Stats
16W - 20L
1,679 SR
Queue Stats
151W - 140L
1,579 Elo+
Party 3
Loki
Loki
Gangrel43
Loki
Level 23
God Stats
6W - 4L
1,564 SR
Queue Stats
28W - 19L
1,621 Elo+
Solo
Ra
Ra
RespectTheName
Ra
Level 19
God Stats
7W - 6L
1,713 SR
Queue Stats
131W - 127L
1,599 Elo+
Party 3
Team Averages
Level 14
1,631 SR
1,644 Elo+

VS

Team Averages
Level 21
1,594 SR
1,660 Elo+
Heimdallr
Heimdallr
MarathonSurge
Heimdallr
Level 16
God Stats
3W - 3L
1,520 SR
Queue Stats
26W - 13L
1,621 Elo+
Solo
Ares
Ares
TTVstar
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
VIDAAA
Tsukuyomi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,893 Elo+
Party 2
Hades
Hades
VesTaGG
Hades
Level 49
God Stats
20W - 15L
1,669 SR
Queue Stats
249W - 227L
1,595 Elo+
Party 2
Merlin
Merlin
WhyEvenGetMad
Merlin
Level 26
God Stats
2W - 0L
1,780 SR
Queue Stats
94W - 80L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
A-K_Austin
Serqet
5
0 / 11 / 0
3,965
360
511
7,570
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 8 / 2
4,737
431
1,636
10,027
4,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Dilddor
Osiris
7
0 / 3 / 1
4,610
419
493
4,988
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
9
4 / 2 / 0
5,778
525
3,798
5,667
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 2
6,146
559
2,368
4,296
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MarathonSurge
Heimdallr
11
6 / 1 / 2
7,008
637
5,798
4,939
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
TTVstar
Ares
9
3 / 0 / 3
5,917
538
1,512
6,417
5,733
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
VIDAAA
Tsukuyomi
12
9 / 0 / 3
7,404
673
4,240
4,656
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
VesTaGG
Hades
10
5 / 1 / 4
6,410
583
5,700
5,183
3,964
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 3 / 4
6,031
548
3,831
3,326
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
25
26
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
A-K_Austin
Serqet
0
11
0
0
L
0
8
2
0.13
L
Osiris
Dilddor
Osiris
0
3
1
0.17
L
Loki
4
2
0
2
W
Heimdallr
MarathonSurge
Heimdallr
6
1
2
7
L
1
2
2
1
W
Ares
TTVstar
Ares
3
0
3
4.5
W
Tsukuyomi
VIDAAA
Tsukuyomi
9
0
3
10.5
W
Hades
VesTaGG
Hades
5
1
4
7
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,806
Damage
21,081
32,548
Taken
24,521
10,812
Mitigated
13,700
3,643
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
A-K_Austin
Serqet
511
176
0
0
7,570
1,823
0
2,679
4,888
0
5,870
L
1,636
429
0
0
10,027
4,058
0
2,071
7,956
5,095
0
L
Osiris
Dilddor
Osiris
493
172
0
1,353
4,988
1,900
0
2,681
2,307
0
13,039
L
Loki
3,798
1,185
0
697
5,667
1,690
0
1,431
4,236
0
27,384
W
Heimdallr
MarathonSurge
Heimdallr
5,798
3,487
0
1,150
4,939
1,761
2,486
1,279
3,660
0
32,856
L
2,368
384
133
1,460
4,296
1,341
0
2,181
2,115
33,232
0
W
Ares
TTVstar
Ares
1,512
225
0
1,449
6,417
5,733
278
600
5,817
19,201
0
W
Tsukuyomi
VIDAAA
Tsukuyomi
4,240
1,150
0
1,192
4,656
1,445
0
774
3,882
0
41,486
W
Hades
VesTaGG
Hades
5,700
1,258
41
2,310
5,183
3,964
834
869
4,314
24,410
0
W
3,831
36
0
125
3,326
797
132
482
2,844
27,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
32,770
167
Minions Killed
294
0
Camps Cleared
0
1,005,253
Distance Traveled
948,964
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,965
360
5
0
0
215,829
2
L
Ares
4,737
431
4
0
0
189,747
1
L
Osiris
4,610
419
27
2
0
182,807
0
L
Loki
5,778
525
52
5
0
213,213
5
W
Heimdallr
7,008
637
70
6
0
169,876
2
L
Ra
6,146
559
79
7
0
203,657
4
W
Ares
5,917
538
39
4
0
171,407
1
W
Tsukuyomi
7,404
673
88
8
0
233,768
4
W
Hades
6,410
583
47
4
0
172,089
1
W
Merlin
6,031
548
50
5
0
201,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role