Player Matchup

Hachiman
Hachiman
ChefBonardy
Hachiman
Level 117
God Stats
2W - 4L
1,315 SR
Queue Stats
123W - 91L
1,572 Elo+
Party 1
Bacchus
Bacchus
DUK3NUK3EM02
Bacchus
Level 25
God Stats
3W - 3L
1,527 SR
Queue Stats
213W - 165L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
SheMoanzRamon
Baron Samedi
Level 137
God Stats
4W - 4L
1,783 SR
Queue Stats
123W - 101L
1,547 Elo+
Party 1
Team Averages
Level 93
1,541 SR
1,544 Elo+

VS

Team Averages
Level 63
1,558 SR
1,474 Elo+
Ymir
Ymir
BigSpleen
Ymir
Level 13
God Stats
7W - 6L
1,597 SR
Queue Stats
10W - 12L
1,451 Elo+
Party 2
Nox
Nox
LiLyung1317
Nox
Level 84
God Stats
1W - 3L
1,519 SR
Queue Stats
353W - 422L
1,409 Elo+
Solo
Bellona
Bellona
sludgequeen666
Bellona
Level 91
God Stats
107W - 120L
1,558 SR
Queue Stats
616W - 567L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChefBonardy
Hachiman
16
6 / 2 / 12
11,868
742
19,634
11,299
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DUK3NUK3EM02
Bacchus
15
7 / 1 / 9
11,457
716
6,835
12,569
13,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
SheMoanzRamon
Baron Samedi
13
4 / 8 / 10
10,726
670
10,868
14,625
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 8
10,464
654
1,393
16,104
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 8 / 3
9,588
599
8,941
13,006
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 6 / 0
10,525
658
15,023
19,810
19,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
9
11
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
8
1
W
Hachiman
ChefBonardy
Hachiman
6
2
12
6
W
Bacchus
DUK3NUK3EM02
Bacchus
7
1
9
11.5
L
2
8
3
0.44
W
Baron Samedi
SheMoanzRamon
Baron Samedi
4
8
10
1.13
L
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
25,357
38,493
Taken
48,920
23,076
Mitigated
42,665
9,211
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,393
176
0
1,803
16,104
17,797
69
5,553
10,551
12,811
0
W
Hachiman
ChefBonardy
Hachiman
19,634
9,271
0
1,620
11,299
4,107
1,701
3,330
7,771
0
63,808
W
Bacchus
DUK3NUK3EM02
Bacchus
6,835
387
755
924
12,569
13,209
231
3,621
8,948
11,589
0
L
8,941
660
0
397
13,006
5,229
337
4,379
8,627
45,065
0
W
Baron Samedi
SheMoanzRamon
Baron Samedi
10,868
1,340
2,936
2,976
14,625
5,760
1,150
3,383
9,512
36,636
0
L
15,023
4,088
0
638
19,810
19,639
0
7,771
12,039
0
34,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
30,577
160
Minions Killed
128
0
Camps Cleared
0
799,537
Distance Traveled
773,598
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,464
654
24
2
0
240,801
4
W
Hachiman
11,868
742
107
7
0
268,204
0
W
Bacchus
11,457
716
10
1
0
297,151
0
L
Nox
9,588
599
58
4
0
234,074
0
W
Baron Samedi
10,726
670
43
3
0
234,182
0
L
Bellona
10,525
658
46
3
0
298,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role