Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AsapReowned
He Bo
Level 122
God Stats
3W - 1L
1,893 SR
Queue Stats
129W - 103L
1,533 Elo+
Party 1
Neith
Neith
iCH33Ks
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
iTS BATMAN 3
Jormungandr
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
127W - 81L
1,591 Elo+
Party 1
Nemesis
Nemesis
kingofdepie
Nemesis
Level 107
God Stats
5W - 2L
1,669 SR
Queue Stats
160W - 115L
1,518 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,515 Elo+

VS

Team Averages
Level 47
1,514 SR
1,495 Elo+
Cerberus
Cerberus
ForzenFlame
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,296 Elo+
Party 3
Achilles
Achilles
MoonlightPower
Achilles
Level 91
God Stats
17W - 20L
1,575 SR
Queue Stats
852W - 895L
1,540 Elo+
Party 2
Nox
Nox
NavigatorSynth
Nox
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,591 Elo+
Party 3
Thor
Thor
TaperVivineitor
Thor
Level 41
God Stats
10W - 17L
1,483 SR
Queue Stats
397W - 434L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
Tepito09
Kukulkan
Level 25
God Stats
11W - 12L
1,514 SR
Queue Stats
27W - 32L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 0 / 13
9,893
989
11,755
3,079
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 8
10,860
1,086
17,563
7,368
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
iCH33Ks
Neith
16
1 / 1 / 8
9,069
907
9,185
4,799
1,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
iTS BATMAN 3
Jormungandr
17
2 / 0 / 19
10,003
1,000
10,049
6,347
6,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
kingofdepie
Nemesis
18
10 / 0 / 13
11,484
1,148
21,815
9,725
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForzenFlame
Cerberus
15
0 / 5 / 0
8,400
840
2,568
15,957
18,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
14
1 / 3 / 0
9,370
937
8,078
24,244
22,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 5 / 0
8,558
856
5,947
10,483
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 0
8,211
821
4,819
11,823
4,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Tepito09
Kukulkan
15
0 / 7 / 0
8,424
842
6,290
13,285
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
1
25
Kills
1
1
Deaths
25
61
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
13
8.5
W
10
0
8
14
L
Cerberus
ForzenFlame
Cerberus
0
5
0
0
L
Achilles
1
3
0
0.33
L
0
5
0
0
L
0
5
0
0
L
Kukulkan
Tepito09
Kukulkan
0
7
0
0
W
Neith
iCH33Ks
Neith
1
1
8
5
W
Jormungandr
iTS BATMAN 3
Jormungandr
2
0
19
11.5
W
Nemesis
kingofdepie
Nemesis
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,367
Damage
27,702
31,318
Taken
75,792
16,408
Mitigated
55,110
4,756
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,755
440
40
793
3,079
1,053
0
1,345
1,734
33,857
0
W
17,563
684
50
1,821
7,368
3,161
0
3,132
4,236
31,343
0
L
Cerberus
ForzenFlame
Cerberus
2,568
186
0
1,361
15,957
18,673
0
9,073
6,884
14,081
0
L
Achilles
8,078
942
0
5,606
24,244
22,083
0
11,296
12,948
3,197
17,422
L
5,947
523
0
198
10,483
4,710
0
5,461
5,022
26,837
0
L
4,819
415
0
0
11,823
4,359
0
7,638
4,185
0
10,827
L
Kukulkan
Tepito09
Kukulkan
6,290
561
0
139
13,285
5,285
0
5,899
7,386
37,460
0
W
Neith
iCH33Ks
Neith
9,185
2,961
0
304
4,799
1,870
0
1,760
3,039
0
23,949
W
Jormungandr
iTS BATMAN 3
Jormungandr
10,049
1,396
0
0
6,347
6,167
0
4,075
2,272
27,235
0
W
Nemesis
kingofdepie
Nemesis
21,815
12,057
0
1,748
9,725
4,157
0
6,129
3,596
0
33,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
42,963
184
Minions Killed
188
8
Camps Cleared
6
999,655
Distance Traveled
892,825
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,893
989
48
5
0
193,252
0
W
He Bo
10,860
1,086
30
3
2
209,909
0
L
Cerberus
8,400
840
26
3
0
168,677
0
L
Achilles
9,370
937
17
2
0
201,834
2
L
Nox
8,558
856
70
7
2
188,235
0
L
Thor
8,211
821
11
1
2
175,149
0
L
Kukulkan
8,424
842
64
6
2
158,930
0
W
Neith
9,069
907
46
5
0
161,678
3
W
Jormungandr
10,003
1,000
33
3
1
191,866
0
W
Nemesis
11,484
1,148
27
3
5
242,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role