Player Matchup

Zhong Kui
Zhong Kui
Silver I
Lobo__OG
Zhong Kui
Silver I
Level 49
God Stats
10W - 5L
1,582 SR
Queue Stats
12W - 18L
1,354 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Scooby_746
Ah Muzen Cab
Bronze IV
Level 36
God Stats
1W - 0L
1,417 SR
Queue Stats
62W - 96L
1,201 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
limit88
Kuzenbo
Silver II
Level 35
God Stats
10W - 2L
1,583 SR
Queue Stats
64W - 68L
1,280 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 40
1,528 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,420 SR
1,188 MMR
Hades
Hades
Gold V
Eggmmuffin
Hades
Gold V
Level 149
God Stats
168W - 174L
1,455 SR
Queue Stats
1,106W - 1,320L
1,156 MMR
Solo
Neith
Neith
Silver III
STEPALO7u7
Neith
Silver III
Level 41
God Stats
0W - 1L
1,506 SR
Queue Stats
5W - 15L
1,256 MMR
Solo
Sylvanus
Sylvanus
Silver I
Vast 1er
Sylvanus
Silver I
Level 160
God Stats
14W - 12L
1,299 SR
Queue Stats
1,270W - 1,335L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lobo__OG
Zhong Kui
16
5 / 1 / 3
11,560
642
12,183
14,471
10,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Scooby_746
Ah Muzen Cab
16
2 / 3 / 5
11,120
618
9,691
9,652
3,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
limit88
Kuzenbo
15
2 / 0 / 7
11,758
653
9,540
17,529
29,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ChaacAthenaCthulhuGilgameshMorgan Le Fay

VS

Bans
AresCabrakanSkadiSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 4 / 1
10,839
602
17,078
14,980
10,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
0 / 2 / 4
9,734
541
8,340
8,209
3,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Vast 1er
Sylvanus
13
1 / 3 / 3
9,954
553
7,633
19,045
20,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
3
4
1
0.88
W
Zhong Kui
Lobo__OG
Zhong Kui
5
1
3
6.5
L
Neith
0
2
4
1
W
Ah Muzen Cab
Scooby_746
Ah Muzen Cab
2
3
5
1.5
L
Sylvanus
Vast 1er
Sylvanus
1
3
3
0.83
W
Kuzenbo
limit88
Kuzenbo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
33,051
41,652
Taken
42,234
42,399
Mitigated
33,978
10,545
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
17,078
457
512
5,672
14,980
10,438
162
7,520
7,460
53,438
0
W
Zhong Kui
Lobo__OG
Zhong Kui
12,183
1,357
495
6,892
14,471
10,172
182
9,785
4,686
43,650
0
L
Neith
8,340
2,969
0
1,669
8,209
3,243
982
6,854
1,355
0
43,141
W
Ah Muzen Cab
Scooby_746
Ah Muzen Cab
9,691
2,587
0
1,143
9,652
3,178
2,264
7,061
2,591
0
55,077
L
Sylvanus
Vast 1er
Sylvanus
7,633
965
998
3,466
19,045
20,297
477
7,349
11,696
22,617
0
W
Kuzenbo
limit88
Kuzenbo
9,540
3,706
103
1,912
17,529
29,049
198
7,865
9,664
31,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
30,527
210
Minions Killed
210
0
Camps Cleared
0
985,472
Distance Traveled
797,135
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,839
602
82
5
0
293,255
2
W
Zhong Kui
11,560
642
80
4
0
322,213
4
L
Neith
9,734
541
81
5
0
244,753
4
W
Ah Muzen Cab
11,120
618
109
6
0
323,819
2
L
Sylvanus
9,954
553
47
3
0
259,127
1
W
Kuzenbo
11,758
653
21
1
0
339,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role