Player Matchup

Tiamat
Tiamat
Carlitoooss
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
Grandma69
Baron Samedi
Level 29
God Stats
7W - 8L
1,629 SR
Queue Stats
39W - 35L
1,518 Elo+
Solo
Ares
Ares
Kammerjürgen
Ares
Level 4
God Stats
2W - 6L
1,317 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 1
Ah Puch
Ah Puch
Luquig
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 1
Da Ji
Da Ji
NeptuniaLP
Da Ji
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 1
Team Averages
Level 15
1,486 SR
1,365 Elo+

VS

Team Averages
Level 39
1,470 SR
1,553 Elo+
Ra
Ra
Maxbloodless
Ra
Level 28
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 1L
1,680 Elo+
Party 2
Set
Set
Mexdragon13
Set
Level 11
God Stats
13W - 16L
1,457 SR
Queue Stats
14W - 19L
1,355 Elo+
Party 2
Hercules
Hercules
SicariusMixer
Hercules
Level 28
God Stats
37W - 39L
1,453 SR
Queue Stats
85W - 106L
1,416 Elo+
Solo
Ares
Ares
ZDAnkney9
Ares
Level 8
God Stats
9W - 4L
1,447 SR
Queue Stats
15W - 9L
1,576 Elo+
Party 2
Rama
Rama
bennysakel
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 7 / 4
10,651
888
12,253
18,935
10,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Grandma69
Baron Samedi
17
2 / 12 / 3
10,805
900
10,778
20,545
10,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 6 / 6
10,782
899
6,643
19,870
22,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Luquig
Ah Puch
18
1 / 6 / 5
11,283
940
11,271
15,544
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
9 / 11 / 3
13,676
1,140
16,224
18,893
7,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 15
11,959
997
11,225
10,233
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 17
12,033
1,003
14,896
12,370
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
SicariusMixer
Hercules
19
3 / 2 / 18
12,131
1,011
11,171
17,384
14,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
20
1 / 1 / 31
12,584
1,049
9,963
10,775
15,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
25 / 3 / 14
16,402
1,367
40,951
13,639
7,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
137
13
Kills
42
42
Deaths
13
21
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
4
0.43
L
Baron Samedi
Grandma69
Baron Samedi
2
12
3
0.29
L
0
6
6
0.5
L
Ah Puch
Luquig
Ah Puch
1
6
5
0.58
W
6
4
15
3.38
W
7
3
17
5.17
L
Da Ji
9
11
3
0.95
W
Hercules
SicariusMixer
Hercules
3
2
18
6
W
Ares
1
1
31
16.5
W
25
3
14
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,169
Damage
88,206
93,787
Taken
64,401
57,781
Mitigated
48,906
5,504
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,253
408
0
1,304
18,935
10,854
0
3,659
15,146
31,371
0
L
Baron Samedi
Grandma69
Baron Samedi
10,778
141
2,311
1,324
20,545
10,190
0
6,229
14,170
26,072
0
L
6,643
425
0
0
19,870
22,980
0
4,740
14,940
14,962
0
L
Ah Puch
Luquig
Ah Puch
11,271
588
0
310
15,544
5,940
0
2,771
12,719
44,240
0
W
11,225
1,236
1,610
1,132
10,233
5,103
0
6,119
4,014
29,001
0
W
14,896
4,161
0
2,130
12,370
6,342
0
4,433
7,845
0
27,784
L
Da Ji
16,224
4,129
0
255
18,893
7,817
0
3,117
15,624
0
26,423
W
Hercules
SicariusMixer
Hercules
11,171
1,713
0
2,342
17,384
14,804
0
13,930
3,031
0
26,348
W
Ares
9,963
209
0
0
10,775
15,407
0
6,908
3,701
20,280
0
W
40,951
27,199
0
714
13,639
7,250
0
8,602
4,865
0
78,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
65,109
170
Minions Killed
267
8
Camps Cleared
7
1,070,617
Distance Traveled
1,103,991
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,651
888
41
3
0
232,301
0
L
Baron Samedi
10,805
900
44
4
0
204,490
0
L
Ares
10,782
899
7
1
0
216,516
2
L
Ah Puch
11,283
940
66
6
0
210,418
1
W
Ra
11,959
997
55
5
2
205,273
0
W
Set
12,033
1,003
40
3
0
217,846
0
L
Da Ji
13,676
1,140
12
1
8
206,892
0
W
Hercules
12,131
1,011
41
3
1
232,246
0
W
Ares
12,584
1,049
22
2
0
237,902
1
W
Rama
16,402
1,367
109
9
4
210,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role