Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Ruper1871
Odin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 169L
1,729 Elo+
Solo
Heimdallr
Heimdallr
SalaciousSquid
Heimdallr
Level 67
God Stats
6W - 6L
1,889 SR
Queue Stats
18W - 16L
1,806 Elo+
Party 1
He Bo
He Bo
silentecho521
He Bo
Level 101
God Stats
0W - 2L
1,513 SR
Queue Stats
19W - 19L
1,776 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,703 Elo+

VS

Team Averages
Level 141
1,633 SR
1,629 Elo+
Pele
Pele
CharlieSensei
Pele
Level 149
God Stats
1W - 0L
1,793 SR
Queue Stats
26W - 28L
1,534 Elo+
Solo
Terra
Terra
casadetrejo
Terra
Level 156
God Stats
1W - 3L
1,613 SR
Queue Stats
27W - 23L
1,646 Elo+
Solo
Tiamat
Tiamat
joepescigaming
Tiamat
Level 128
God Stats
2W - 1L
1,649 SR
Queue Stats
39W - 44L
1,622 Elo+
Solo
Cu Chulainn
Cu Chulainn
zlfocito25
Cu Chulainn
Level 130
God Stats
5W - 4L
1,478 SR
Queue Stats
59W - 51L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 4 / 1
8,670
723
9,327
15,038
16,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
0 / 6 / 2
8,155
680
4,892
13,248
7,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
SalaciousSquid
Heimdallr
14
2 / 5 / 1
9,075
756
9,780
10,704
4,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 6 / 0
8,654
721
8,842
8,506
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,012
918
10,891
14,391
6,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
5 / 1 / 8
11,369
947
7,151
8,322
12,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 11
9,782
815
11,449
10,920
9,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
zlfocito25
Cu Chulainn
17
8 / 1 / 7
10,896
908
12,412
17,096
11,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
21
21
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
4
1
0.63
W
6
3
6
3
L
Odin
0
6
2
0.17
L
Heimdallr
SalaciousSquid
Heimdallr
2
5
1
0.5
W
5
1
8
9
W
2
1
11
7.5
L
2
6
0
0.33
W
Cu Chulainn
zlfocito25
Cu Chulainn
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
41,903
47,496
Taken
50,729
31,439
Mitigated
40,508
5,282
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,327
1,871
0
1,030
15,038
16,918
248
6,723
8,272
27,113
0
W
10,891
2,809
0
2,987
14,391
6,771
1,158
4,378
9,967
0
48,816
L
Odin
4,892
1,979
0
2,286
13,248
7,679
196
7,984
5,232
0
18,838
L
Heimdallr
SalaciousSquid
Heimdallr
9,780
4,135
0
1,466
10,704
4,168
488
2,942
7,762
0
30,308
W
7,151
251
2,338
2,185
8,322
12,323
333
2,538
5,732
26,871
0
W
11,449
1,581
462
3,085
10,920
9,540
1,695
3,612
7,168
37,301
0
L
8,842
369
0
500
8,506
2,674
0
2,814
5,668
35,619
0
W
Cu Chulainn
zlfocito25
Cu Chulainn
12,412
2,313
0
5,309
17,096
11,874
640
7,699
9,012
5,071
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
43,059
203
Minions Killed
237
10
Camps Cleared
14
816,352
Distance Traveled
1,108,082
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,670
723
37
3
0
218,506
1
W
Pele
11,012
918
62
5
9
283,221
1
L
Odin
8,155
680
50
4
2
219,345
0
L
Heimdallr
9,075
756
59
5
6
202,372
3
W
Terra
11,369
947
53
4
3
305,672
4
W
Tiamat
9,782
815
52
4
2
244,382
0
L
He Bo
8,654
721
57
5
2
176,129
4
W
Cu Chulainn
10,896
908
70
6
0
274,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role