Player Matchup

Fenrir
Fenrir
JokingCactus691
Fenrir
Level 102
God Stats
2W - 0L
1,831 SR
Queue Stats
7W - 8L
1,313 Elo+
Solo
Ymir
Ymir
Legit 973
Ymir
Level 22
God Stats
2W - 0L
1,796 SR
Queue Stats
10W - 16L
1,412 Elo+
Party 1
Vulcan
Vulcan
Rlief
Vulcan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,344 Elo+
Party 1
Medusa
Medusa
Yg4722
Medusa
Level 22
God Stats
3W - 2L
1,477 SR
Queue Stats
8W - 15L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
aCubb
Cthulhu
Level 26
God Stats
3W - 6L
1,270 SR
Queue Stats
10W - 14L
1,280 Elo+
Party 1
Team Averages
Level 58
1,575 SR
1,326 Elo+

VS

Team Averages
Level 32
1,452 SR
1,283 Elo+
Ymir
Ymir
By_ruboWarrior
Ymir
Level 40
God Stats
0W - 1L
1,221 SR
Queue Stats
13W - 26L
1,199 Elo+
Party 2
Izanami
Izanami
CronozSabrosoTtv
Izanami
Level 39
God Stats
0W - 2L
1,508 SR
Queue Stats
13W - 24L
1,290 Elo+
Party 2
He Bo
He Bo
KukulkAM
He Bo
Level 43
God Stats
1W - 5L
1,616 SR
Queue Stats
13W - 23L
1,238 Elo+
Party 2
Bakasura
Bakasura
MRSTRKE
Bakasura
Level 15
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
TxC lAGEl
Cerberus
Level 21
God Stats
3W - 4L
1,517 SR
Queue Stats
11W - 22L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
9,864
897
8,095
6,205
3,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
4 / 2 / 18
9,157
832
5,398
8,200
8,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Rlief
Vulcan
16
9 / 2 / 13
9,943
904
14,690
6,642
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Yg4722
Medusa
14
5 / 3 / 11
8,931
812
11,459
8,869
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
aCubb
Cthulhu
13
4 / 3 / 9
8,498
773
8,128
12,455
11,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,264
569
4,233
10,938
8,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 1
9,130
830
10,217
7,941
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
KukulkAM
He Bo
14
2 / 7 / 7
8,430
766
8,945
10,506
3,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
MRSTRKE
Bakasura
10
0 / 10 / 1
6,015
547
1,284
12,803
4,064
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
TxC lAGEl
Cerberus
14
2 / 4 / 5
8,340
758
5,216
14,731
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
28
Kills
10
10
Deaths
28
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
6
3
1
2.17
W
6
0
6
9
L
He Bo
KukulkAM
He Bo
2
7
7
0.79
W
Ymir
4
2
18
6.5
L
Bakasura
MRSTRKE
Bakasura
0
10
1
0.05
W
Vulcan
Rlief
Vulcan
9
2
13
7.75
L
Cerberus
TxC lAGEl
Cerberus
2
4
5
1.13
W
Medusa
Yg4722
Medusa
5
3
11
3.5
W
Cthulhu
aCubb
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,770
Damage
29,895
42,371
Taken
56,919
28,578
Mitigated
32,900
3,742
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,233
380
0
0
10,938
8,092
0
6,226
4,712
8,989
0
L
10,217
5,453
0
264
7,941
3,184
0
3,849
4,092
0
31,683
W
8,095
2,352
0
2,244
6,205
3,005
564
1,479
4,726
0
35,761
L
He Bo
KukulkAM
He Bo
8,945
238
0
2,345
10,506
3,630
0
4,930
5,576
19,006
0
W
Ymir
5,398
213
0
0
8,200
8,247
274
4,364
3,760
19,509
0
L
Bakasura
MRSTRKE
Bakasura
1,284
1,055
0
266
12,803
4,064
0
7,014
5,789
0
6,788
W
Vulcan
Rlief
Vulcan
14,690
8,261
0
48
6,642
2,686
555
4,300
2,287
30,893
0
L
Cerberus
TxC lAGEl
Cerberus
5,216
143
0
1,187
14,731
13,930
0
6,197
8,534
18,278
0
W
Medusa
Yg4722
Medusa
11,459
5,749
0
667
8,869
2,970
1,092
5,822
3,047
0
25,925
W
Cthulhu
aCubb
Cthulhu
8,128
505
0
783
12,455
11,670
295
3,166
9,219
19,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
38,179
211
Minions Killed
145
12
Camps Cleared
4
993,637
Distance Traveled
873,556
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,264
569
5
0
0
157,440
0
L
Izanami
9,130
830
62
6
2
188,255
1
W
Fenrir
9,864
897
70
6
7
220,983
3
L
He Bo
8,430
766
19
2
0
181,911
2
W
Ymir
9,157
832
41
4
1
188,087
0
L
Bakasura
6,015
547
16
1
1
160,118
2
W
Vulcan
9,943
904
43
4
3
199,553
2
L
Cerberus
8,340
758
43
4
1
185,832
1
W
Medusa
8,931
812
39
4
1
196,564
0
W
Cthulhu
8,498
773
18
2
0
188,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role