Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Churroman97
Thor
Level 117
God Stats
13W - 8L
1,658 SR
Queue Stats
167W - 149L
1,696 Elo+
Party 1
Ra
Ra
JkAiser
Ra
Level 157
God Stats
2W - 0L
1,252 SR
Queue Stats
71W - 55L
1,638 Elo+
Party 1
Tiamat
Tiamat
Pirer
Tiamat
Level 160
God Stats
10W - 5L
1,677 SR
Queue Stats
197W - 155L
1,707 Elo+
Party 1
Bellona
Bellona
ThePincheDiego
Bellona
Level 127
God Stats
7W - 5L
1,846 SR
Queue Stats
223W - 184L
1,702 Elo+
Party 1
Team Averages
Level 144
1,587 SR
1,649 Elo+

VS

Team Averages
Level 134
1,563 SR
1,625 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alvalery
Morgan Le Fay
Level 86
God Stats
6W - 2L
1,741 SR
Queue Stats
55W - 44L
1,670 Elo+
Solo
Neith
Neith
Tamisha Iman
Neith
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 117L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
dawchai
Cthulhu
Level 143
God Stats
3W - 5L
1,607 SR
Queue Stats
253W - 223L
1,671 Elo+
Solo
Mercury
Mercury
xZireaelx
Mercury
Level 153
God Stats
4W - 8L
1,466 SR
Queue Stats
284W - 263L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 0 / 2
4,638
663
2,540
3,107
649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 1
4,020
574
1,365
4,538
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 0
4,454
636
1,196
3,235
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Pirer
Tiamat
7
2 / 0 / 2
4,196
599
2,189
1,853
859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 2 / 0
5,366
767
5,254
5,952
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 4 / 3
4,655
665
2,014
5,436
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Alvalery
Morgan Le Fay
8
1 / 1 / 1
4,604
658
2,735
4,186
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 2 / 0
3,168
453
961
1,837
319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dawchai
Cthulhu
7
0 / 1 / 0
4,245
606
1,067
4,191
1,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
xZireaelx
Mercury
8
4 / 0 / 1
5,013
716
2,648
3,418
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
2
2
L
Ra
 
Ra
0
4
3
0.38
L
Morgan Le Fay
Alvalery
Morgan Le Fay
1
1
1
1.5
W
0
2
1
0.25
W
1
1
0
1
W
Tiamat
Pirer
Tiamat
2
0
2
3
L
0
2
0
0
W
4
2
0
2
L
Cthulhu
dawchai
Cthulhu
0
1
0
0
L
Mercury
xZireaelx
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,544
Damage
9,425
18,685
Taken
19,068
8,161
Mitigated
5,220
7,829
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,540
1,627
0
1,785
3,107
649
142
548
2,559
0
24,022
L
Ra
 
Ra
2,014
451
74
1,245
5,436
1,473
405
0
5,436
22,193
0
L
Morgan Le Fay
Alvalery
Morgan Le Fay
2,735
476
0
1,346
4,186
1,246
0
1,931
2,182
24,419
0
W
1,365
270
0
1,691
4,538
1,258
0
1,088
3,450
0
15,935
W
1,196
177
114
1,109
3,235
977
0
1,864
1,371
26,183
0
W
Tiamat
Pirer
Tiamat
2,189
367
0
1,081
1,853
859
0
519
1,334
11,607
0
L
961
486
0
171
1,837
319
0
425
1,394
0
7,341
W
5,254
1,386
0
2,049
5,952
4,418
0
1,797
4,155
0
27,237
L
Cthulhu
dawchai
Cthulhu
1,067
285
0
875
4,191
1,188
0
589
3,552
14,208
0
L
Mercury
xZireaelx
Mercury
2,648
1,763
0
490
3,418
994
0
226
3,119
0
21,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
21,685
224
Minions Killed
206
0
Camps Cleared
0
754,722
Distance Traveled
627,621
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,638
663
58
8
0
134,712
3
L
Ra
4,655
665
51
7
0
122,773
1
L
Morgan Le Fay
4,604
658
63
9
0
150,792
2
W
Thor
4,020
574
42
6
0
155,530
2
W
Ra
4,454
636
48
7
0
158,137
3
W
Tiamat
4,196
599
19
3
0
155,030
1
L
Neith
3,168
453
14
2
0
59,303
1
W
Bellona
5,366
767
57
8
0
151,313
3
L
Cthulhu
4,245
606
26
4
0
125,095
2
L
Mercury
5,013
716
52
7
0
169,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role