Player Matchup

Sobek
Sobek
MeatyOkra
Sobek
Level 29
God Stats
2W - 3L
1,681 SR
Queue Stats
141W - 61L
1,796 Elo+
Party 2
Nox
Nox
Papi_Queso_
Nox
Level 89
God Stats
2W - 1L
1,825 SR
Queue Stats
137W - 53L
1,793 Elo+
Party 2
Artemis
Artemis
ProjectBeatdown
Artemis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 59L
1,797 Elo+
Party 2
Team Averages
Level 87
1,669 SR
1,795 Elo+

VS

Team Averages
Level 87
1,594 SR
1,536 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JazzFirre
Medusa
Level 65
God Stats
1W - 1L
1,637 SR
Queue Stats
26W - 39L
1,620 Elo+
Solo
Ymir
Ymir
the_shadow_97crf
Ymir
Level 108
God Stats
109W - 70L
1,644 SR
Queue Stats
436W - 495L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MeatyOkra
Sobek
9
1 / 8 / 3
7,084
708
5,654
17,000
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 7 / 2
6,928
693
2,960
8,346
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 5 / 1
6,472
647
7,707
8,987
3,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
16 / 0 / 4
9,863
986
16,419
5,524
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JazzFirre
Medusa
10
3 / 2 / 14
7,854
785
8,422
7,679
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 16
7,650
765
5,095
9,946
7,126
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
20
20
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
0
4
18
W
Medusa
JazzFirre
Medusa
3
2
14
5
L
Sobek
MeatyOkra
Sobek
1
8
3
0.31
L
2
7
2
0.43
L
1
5
1
0.3
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
29,936
34,333
Taken
23,149
23,181
Mitigated
11,607
7,397
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,419
1,751
597
2,524
5,524
2,083
1,065
2,418
3,106
38,422
0
W
Medusa
JazzFirre
Medusa
8,422
4,278
0
0
7,679
2,398
1,140
3,561
4,118
0
19,922
L
Sobek
MeatyOkra
Sobek
5,654
623
574
4,972
17,000
15,199
0
9,456
7,544
12,235
0
L
2,960
158
0
322
8,346
4,650
0
5,915
2,431
19,495
0
L
7,707
2,102
0
1,529
8,987
3,332
0
6,143
2,844
0
24,988
W
5,095
771
0
1,520
9,946
7,126
27
2,635
7,311
9,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,484
Gold Earned
25,367
87
Minions Killed
90
0
Camps Cleared
0
504,248
Distance Traveled
544,541
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,863
986
60
6
0
188,736
0
W
Medusa
7,854
785
23
2
0
178,880
2
L
Sobek
7,084
708
10
1
0
174,589
2
L
Nox
6,928
693
41
4
0
156,626
0
L
Artemis
6,472
647
36
4
0
173,033
3
W
Ymir
7,650
765
7
1
0
176,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role