Player Matchup

Scylla
Scylla
AwoogaBoy446
Scylla
Level 11
God Stats
3W - 5L
1,496 SR
Queue Stats
91W - 81L
1,327 Elo+
Party 1
Nike
Nike
QuiippJawnYT
Nike
Level 7
God Stats
3W - 2L
1,361 SR
Queue Stats
25W - 22L
1,327 Elo+
Party 1
Hel
Hel
UltrsNova
Hel
Level 20
God Stats
2W - 1L
1,675 SR
Queue Stats
7W - 2L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Windblume
Morgan Le Fay
Level 28
God Stats
18W - 12L
1,596 SR
Queue Stats
134W - 121L
1,545 Elo+
Party 2
Loki
Loki
joker253
Loki
Level 25
God Stats
3W - 4L
1,417 SR
Queue Stats
30W - 25L
1,564 Elo+
Party 2
Team Averages
Level 18
1,509 SR
1,464 Elo+

VS

Team Averages
Level 19
1,514 SR
1,451 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Astrodudejam
Sylvanus
Level 29
God Stats
10W - 5L
1,781 SR
Queue Stats
222W - 236L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Hvnnii
Danzaburou
Level 13
God Stats
1W - 6L
1,410 SR
Queue Stats
11W - 20L
1,393 Elo+
Party 3
Bellona
Bellona
Scarcty-
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Solo
Hel
Hel
jigajuice45
Hel
Level 21
God Stats
4W - 10L
1,378 SR
Queue Stats
36W - 45L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 2
8,453
604
4,469
4,419
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 2
8,351
597
7,284
10,516
6,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 4
6,921
494
2,702
8,682
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Windblume
Morgan Le Fay
11
2 / 3 / 2
6,585
470
10,443
10,368
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
4 / 2 / 0
7,398
528
4,012
8,725
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 1
6,744
482
3,176
8,052
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Astrodudejam
Sylvanus
11
2 / 0 / 2
7,109
508
5,390
9,102
7,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Hvnnii
Danzaburou
11
1 / 4 / 1
6,448
461
6,405
9,597
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Scarcty-
Bellona
14
6 / 5 / 2
8,223
587
9,456
12,133
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 1 / 0
4,364
312
208
1,049
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
12
Kills
11
11
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
L
Sylvanus
Astrodudejam
Sylvanus
2
0
2
3
W
Scylla
2
1
2
3
L
Danzaburou
Hvnnii
Danzaburou
1
4
1
0.38
W
4
4
2
1.25
L
Bellona
Scarcty-
Bellona
6
5
2
1.4
W
0
1
4
2
W
Morgan Le Fay
Windblume
Morgan Le Fay
2
3
2
1
L
0
1
0
0
W
Loki
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
24,635
42,710
Taken
39,933
17,373
Mitigated
21,361
16,739
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,176
646
0
1,549
8,052
2,373
394
3,125
4,927
0
28,301
L
Sylvanus
Astrodudejam
Sylvanus
5,390
1,357
1,085
1,885
9,102
7,334
319
5,688
3,414
18,408
0
W
Scylla
4,469
596
0
345
4,419
1,260
2,457
174
4,211
56,952
0
L
Danzaburou
Hvnnii
Danzaburou
6,405
1,585
0
2,595
9,597
2,859
636
6,817
2,780
0
34,461
W
7,284
2,324
0
1,275
10,516
6,116
910
0
10,516
3,234
45,027
L
Bellona
Scarcty-
Bellona
9,456
4,491
0
3,823
12,133
8,558
0
2,144
9,989
0
40,825
W
2,702
1,032
4,249
5,731
8,682
4,182
279
2,054
6,628
10,954
0
W
Morgan Le Fay
Windblume
Morgan Le Fay
10,443
900
0
1,242
10,368
3,289
406
2,563
7,805
43,182
0
L
208
86
0
55
1,049
237
0
544
505
2,252
0
W
Loki
4,012
949
0
3,897
8,725
2,526
94
773
7,952
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
32,888
389
Minions Killed
227
0
Camps Cleared
0
1,274,708
Distance Traveled
1,053,224
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,744
482
60
4
0
271,315
5
L
Sylvanus
7,109
508
28
2
0
231,876
4
W
Scylla
8,453
604
113
8
0
263,518
1
L
Danzaburou
6,448
461
62
4
0
247,275
0
W
Nike
8,351
597
96
7
0
243,028
1
L
Bellona
8,223
587
73
5
0
258,383
1
W
Hel
6,921
494
24
2
0
233,052
0
W
Morgan Le Fay
6,585
470
80
6
0
253,330
3
L
Hel
4,364
312
4
0
0
44,375
0
W
Loki
7,398
528
76
5
0
281,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role