Player Matchup

Loki
Loki
GRANDEPOGS
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,634 Elo+
Solo
Ymir
Ymir
IcyPinkClam
Ymir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 141L
1,518 Elo+
Solo
Bellona
Bellona
Pac0sTac0s_INC
Bellona
Level 7
God Stats
3W - 0L
1,742 SR
Queue Stats
85W - 84L
1,523 Elo+
Solo
Freya
Freya
henny_tears_
Freya
Level 26
God Stats
2W - 1L
1,494 SR
Queue Stats
41W - 31L
1,544 Elo+
Solo
Danzaburou
Danzaburou
wstirl24
Danzaburou
Level 18
God Stats
2W - 4L
1,280 SR
Queue Stats
16W - 12L
1,507 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,545 Elo+

VS

Team Averages
Level 12
1,487 SR
1,529 Elo+
Loki
Loki
DaXhomieX
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,560 Elo+
Solo
Hades
Hades
KobeBryantDied
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,605 Elo+
Solo
Izanami
Izanami
Marianauwu6316
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,423 Elo+
Solo
Apollo
Apollo
Niubi3
Apollo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 80L
1,523 Elo+
Solo
Ymir
Ymir
ThatBoyFaded
Ymir
Level 25
God Stats
1W - 4L
1,434 SR
Queue Stats
105W - 106L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 2 / 2
6,969
634
5,627
5,307
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 3
6,256
569
2,173
4,778
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 2 / 3
7,044
640
7,464
6,812
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
8 / 2 / 4
7,004
637
6,895
7,743
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
wstirl24
Danzaburou
8
1 / 1 / 2
5,168
470
4,402
5,243
1,358
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 11 / 1
4,525
411
1,258
9,673
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 5 / 0
5,420
493
3,318
6,329
2,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 9 / 2
4,343
395
620
7,484
1,921
Apollo
Niubi3
Apollo
9
2 / 3 / 1
6,227
566
3,766
6,080
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,978
543
1,412
7,032
2,296
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
30
Kills
6
7
Deaths
30
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
0
11
1
0.05
W
10
2
2
5.5
W
4
0
3
5.5
L
2
5
0
0.4
L
0
9
2
0.11
L
Apollo
Niubi3
Apollo
2
3
1
0.83
W
7
2
3
4.25
L
2
2
1
1.25
W
8
2
4
5
W
Danzaburou
wstirl24
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,561
Damage
10,374
29,883
Taken
36,598
13,687
Mitigated
12,876
8,617
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,258
554
0
572
9,673
4,074
0
3,542
6,131
84
11,464
W
5,627
1,962
0
1,450
5,307
1,606
0
549
4,758
0
31,227
W
2,173
602
0
1,338
4,778
2,959
216
756
4,022
20,774
0
L
3,318
309
72
631
6,329
2,428
0
0
6,329
13,043
0
L
620
527
0
0
7,484
1,921
279
3,108
4,376
0
5,933
L
Apollo
Niubi3
Apollo
3,766
1,884
0
1,580
6,080
2,157
0
362
5,718
0
23,759
W
7,464
2,894
0
1,739
6,812
5,177
125
2,769
4,043
0
35,009
L
1,412
225
0
1,406
7,032
2,296
0
2,056
4,976
13,765
0
W
6,895
3,319
0
3,343
7,743
2,587
1,038
290
7,453
28,113
0
W
Danzaburou
wstirl24
Danzaburou
4,402
2,152
231
516
5,243
1,358
0
366
4,877
0
24,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
26,493
243
Minions Killed
146
0
Camps Cleared
0
994,974
Distance Traveled
890,957
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,525
411
25
2
0
183,080
1
W
Loki
6,969
634
62
6
0
219,938
3
W
Ymir
6,256
569
36
3
0
195,331
5
L
Hades
5,420
493
32
3
0
148,927
0
L
Izanami
4,343
395
12
1
0
164,548
1
L
Apollo
6,227
566
48
4
0
202,887
0
W
Bellona
7,044
640
60
5
0
211,193
0
L
Ymir
5,978
543
29
3
0
191,515
0
W
Freya
7,004
637
51
5
0
180,705
0
W
Danzaburou
5,168
470
34
3
0
187,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role