Player Matchup

Zeus
Zeus
ChuckNorris03
Zeus
Level 24
God Stats
126W - 54L
1,801 SR
Queue Stats
192W - 137L
1,576 Elo+
Party 2
Da Ji
Da Ji
Devillord6
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,525 Elo+
Party 2
Chaac
Chaac
Zanek128
Chaac
Level 7
God Stats
9W - 5L
1,795 SR
Queue Stats
12W - 10L
1,754 Elo+
Party 3
Cthulhu
Cthulhu
iLINK20
Cthulhu
Level 158
God Stats
1W - 3L
1,584 SR
Queue Stats
53W - 59L
1,599 Elo+
Party 3
Freya
Freya
thesniper9800
Freya
Level 20
God Stats
27W - 14L
1,621 SR
Queue Stats
48W - 43L
1,526 Elo+
Party 2
Team Averages
Level 45
1,660 SR
1,596 Elo+

VS

Team Averages
Level 9
1,523 SR
1,724 Elo+
Ah Puch
Ah Puch
Garboose
Ah Puch
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,725 Elo+
Party 1
Thor
Thor
Pax24
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RTZEIRA
Tsukuyomi
Level 6
God Stats
0W - 2L
1,376 SR
Queue Stats
10W - 13L
1,627 Elo+
Solo
Hachiman
Hachiman
Shaffron
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,795 Elo+
Party 1
Skadi
Skadi
Visakris
Skadi
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
32W - 25L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 12
14,255
1,426
34,930
8,396
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
17
5 / 4 / 10
10,333
1,033
9,858
9,067
4,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Zanek128
Chaac
17
2 / 3 / 14
10,020
1,002
5,243
12,231
15,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
iLINK20
Cthulhu
19
7 / 0 / 24
12,322
1,232
18,853
16,781
13,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 2 / 19
11,292
1,129
10,395
9,615
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

320

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Garboose
Ah Puch
15
0 / 8 / 5
9,212
921
12,498
14,668
4,122
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Pax24
Thor
15
0 / 8 / 7
9,007
901
2,448
16,927
5,698
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Tsukuyomi
RTZEIRA
Tsukuyomi
15
5 / 9 / 2
10,173
1,017
11,884
16,294
5,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Shaffron
Hachiman
15
4 / 6 / 3
9,855
986
8,497
17,711
5,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
Visakris
Skadi
15
2 / 9 / 6
9,787
979
9,937
16,747
4,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
40
Kills
11
11
Deaths
40
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
22
2
12
14
W
Da Ji
5
4
10
2.5
L
Ah Puch
Garboose
Ah Puch
0
8
5
0.31
L
Thor
Pax24
Thor
0
8
7
0.44
L
Tsukuyomi
RTZEIRA
Tsukuyomi
5
9
2
0.67
L
Hachiman
Shaffron
Hachiman
4
6
3
0.92
L
Skadi
Visakris
Skadi
2
9
6
0.56
W
Chaac
Zanek128
Chaac
2
3
14
3
W
Cthulhu
iLINK20
Cthulhu
7
0
24
19
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,279
Damage
45,264
56,090
Taken
82,347
40,647
Mitigated
25,669
11,491
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,930
917
97
2,601
8,396
2,896
0
1,161
7,235
41,393
0
W
Da Ji
9,858
1,681
0
56
9,067
4,127
0
3,663
5,404
0
25,499
L
Ah Puch
Garboose
Ah Puch
12,498
1,286
0
482
14,668
4,122
0
9,905
4,424
35,095
0
L
Thor
Pax24
Thor
2,448
328
0
0
16,927
5,698
0
13,350
3,170
0
4,763
L
Tsukuyomi
RTZEIRA
Tsukuyomi
11,884
2,290
0
889
16,294
5,524
0
11,481
4,461
0
19,514
L
Hachiman
Shaffron
Hachiman
8,497
5,894
0
787
17,711
5,454
0
13,475
3,748
0
17,003
L
Skadi
Visakris
Skadi
9,937
5,019
0
1,223
16,747
4,871
0
13,905
2,366
0
14,788
W
Chaac
Zanek128
Chaac
5,243
753
0
1,065
12,231
15,754
0
2,009
10,222
0
15,138
W
Cthulhu
iLINK20
Cthulhu
18,853
622
539
4,656
16,781
13,897
0
3,555
13,226
35,694
0
W
10,395
3,290
0
2,477
9,615
3,973
0
2,110
7,505
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,222
Gold Earned
48,034
168
Minions Killed
98
8
Camps Cleared
2
968,331
Distance Traveled
844,250
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,255
1,426
19
2
1
226,260
0
W
Da Ji
10,333
1,033
42
4
3
149,489
0
L
Ah Puch
9,212
921
51
5
0
164,925
0
L
Thor
9,007
901
2
0
0
163,367
0
L
Tsukuyomi
10,173
1,017
22
2
1
176,840
2
L
Hachiman
9,855
986
13
1
1
171,102
0
L
Skadi
9,787
979
10
1
0
168,016
1
W
Chaac
10,020
1,002
12
1
0
168,399
2
W
Cthulhu
12,322
1,232
41
4
1
222,382
1
W
Freya
11,292
1,129
54
5
3
201,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role