Player Matchup

Khepri
Khepri
DoomVoidStar
Khepri
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Artemis
Artemis
Dopeman4013
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 111L
1,444 Elo+
Party 2
Raijin
Raijin
RadioactiveRiot
Raijin
Level 27
God Stats
4W - 4L
1,205 SR
Queue Stats
135W - 116L
1,454 Elo+
Party 2
Loki
Loki
TQuist2015
Loki
Level 15
God Stats
15W - 22L
1,805 SR
Queue Stats
65W - 90L
1,470 Elo+
Solo
Bellona
Bellona
dedshot84
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,435 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,499 Elo+

VS

Team Averages
Level 15
1,531 SR
1,666 Elo+
Ares
Ares
Camidoo9463x2
Ares
Level 15
God Stats
3W - 2L
1,258 SR
Queue Stats
60W - 34L
1,515 Elo+
Solo
Mercury
Mercury
Freya6462
Mercury
Level 6
God Stats
5W - 3L
1,856 SR
Queue Stats
127W - 79L
1,846 Elo+
Party 1
He Bo
He Bo
WABClutch
He Bo
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
Wet naRWale
Guan Yu
Level 17
God Stats
19W - 14L
1,724 SR
Queue Stats
44W - 31L
1,569 Elo+
Party 1
Skadi
Skadi
Zeusdogwater
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 4 / 3
5,353
412
2,724
11,138
6,620
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dopeman4013
Artemis
10
1 / 4 / 2
6,325
487
6,320
6,138
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 3 / 0
7,819
601
6,618
7,982
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
6,076
467
2,974
7,728
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
dedshot84
Bellona
10
4 / 5 / 2
6,606
508
3,245
9,130
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
8,297
638
5,279
10,117
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Freya6462
Mercury
14
6 / 4 / 3
8,192
630
8,648
13,559
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
WABClutch
He Bo
13
4 / 4 / 2
7,424
571
6,201
7,446
2,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Wet naRWale
Guan Yu
12
2 / 1 / 3
7,497
577
2,386
5,269
3,863
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 3
7,201
554
5,959
6,227
1,965
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
20
20
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Khepri
0
4
3
0.38
L
Artemis
Dopeman4013
Artemis
1
4
2
0.5
W
Mercury
Freya6462
Mercury
6
4
3
1.88
L
6
3
0
2
L
0
4
2
0.25
W
He Bo
WABClutch
He Bo
4
4
2
1.25
W
Guan Yu
Wet naRWale
Guan Yu
2
1
3
3.5
W
3
1
3
4.5
L
Bellona
dedshot84
Bellona
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
28,473
42,116
Taken
42,618
19,864
Mitigated
19,971
8,148
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,279
102
0
1,455
10,117
7,429
0
1,488
8,629
16,265
0
L
Khepri
2,724
250
0
3,060
11,138
6,620
0
2,850
8,288
14,904
0
L
Artemis
Dopeman4013
Artemis
6,320
3,134
0
320
6,138
1,972
0
2,204
3,934
0
32,062
W
Mercury
Freya6462
Mercury
8,648
5,564
0
3,652
13,559
4,299
0
3,555
10,004
0
53,028
L
6,618
1,126
53
1,199
7,982
3,151
652
2,468
5,514
39,994
0
L
2,974
1,113
0
1,859
7,728
2,344
299
1,451
6,277
0
27,039
W
He Bo
WABClutch
He Bo
6,201
0
0
1,815
7,446
2,415
525
2,759
4,687
32,509
0
W
Guan Yu
Wet naRWale
Guan Yu
2,386
647
135
1,859
5,269
3,863
334
656
4,613
0
35,963
W
5,959
3,541
0
1,509
6,227
1,965
135
884
5,343
0
42,912
L
Bellona
dedshot84
Bellona
3,245
1,263
0
1,657
9,130
5,777
586
2,507
6,623
0
23,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
38,611
262
Minions Killed
346
0
Camps Cleared
0
1,139,451
Distance Traveled
1,216,044
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,297
638
11
1
0
242,733
0
L
Khepri
5,353
412
20
2
0
249,664
3
L
Artemis
6,325
487
59
5
0
203,204
2
W
Mercury
8,192
630
111
9
0
259,597
1
L
Raijin
7,819
601
86
7
0
231,795
3
L
Loki
6,076
467
59
5
0
248,431
0
W
He Bo
7,424
571
56
4
0
227,410
1
W
Guan Yu
7,497
577
85
7
0
255,884
2
W
Skadi
7,201
554
83
6
0
230,420
1
L
Bellona
6,606
508
38
3
0
206,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role