Player Matchup

Merlin
Merlin
Co1ew0rld
Merlin
Level 28
God Stats
26W - 28L
1,496 SR
Queue Stats
46W - 54L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Hellbent404
Cthulhu
Level 6
God Stats
3W - 4L
1,191 SR
Queue Stats
8W - 12L
1,285 Elo+
Party 2
Artemis
Artemis
KratosARIESDEATH
Artemis
Level 28
God Stats
24W - 17L
1,521 SR
Queue Stats
27W - 25L
1,413 Elo+
Party 3
Chernobog
Chernobog
LordEquino
Chernobog
Level 28
God Stats
1W - 3L
1,340 SR
Queue Stats
111W - 143L
1,365 Elo+
Party 3
Artio
Artio
PaulPaul1242
Artio
Level 24
God Stats
18W - 12L
1,534 SR
Queue Stats
216W - 197L
1,434 Elo+
Party 2
Team Averages
Level 23
1,417 SR
1,377 Elo+

VS

Team Averages
Level 23
1,550 SR
1,324 Elo+
Pele
Pele
BIGGREDD2030
Pele
Level 16
God Stats
39W - 38L
1,427 SR
Queue Stats
87W - 91L
1,352 Elo+
Solo
Bakasura
Bakasura
Daedelus014
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Solo
Loki
Loki
Mr-Vencetti
Loki
Level 18
God Stats
69W - 62L
1,578 SR
Queue Stats
269W - 270L
1,420 Elo+
Solo
Neith
Neith
UnbackedMoon
Neith
Level 7
God Stats
13W - 15L
1,771 SR
Queue Stats
27W - 31L
1,352 Elo+
Party 1
Cerberus
Cerberus
danthecarman178
Cerberus
Level 67
God Stats
19W - 16L
1,473 SR
Queue Stats
60W - 66L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Co1ew0rld
Merlin
18
5 / 3 / 11
11,512
1,047
15,167
9,146
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hellbent404
Cthulhu
17
1 / 4 / 11
9,770
888
6,289
13,200
13,316
Talisman

Talisman

+75
Health
+15
Magical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
7 / 4 / 13
11,638
1,058
21,106
10,816
4,907
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
LordEquino
Chernobog
18
7 / 7 / 11
12,056
1,096
12,825
13,456
5,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

18
5 / 1 / 17
11,890
1,081
13,716
16,405
23,772
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

196

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
10,889
990
10,179
14,973
10,304
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Daedelus014
Bakasura
16
0 / 7 / 3
9,337
849
2,053
11,037
4,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
12 / 7 / 4
13,652
1,241
16,124
16,831
6,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
3 / 1 / 10
10,696
972
15,937
12,886
4,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cerberus
18
1 / 5 / 15
10,882
989
11,327
20,461
23,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
25
Kills
19
19
Deaths
25
63
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
Merlin
Co1ew0rld
Merlin
5
3
11
3.5
L
Bakasura
Daedelus014
Bakasura
0
7
3
0.21
W
Cthulhu
Hellbent404
Cthulhu
1
4
11
1.63
W
7
4
13
3.38
W
Chernobog
LordEquino
Chernobog
7
7
11
1.79
L
12
7
4
2
W
5
1
17
13.5
L
3
1
10
8
L
Cerberus
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,103
Damage
55,620
63,023
Taken
76,188
50,718
Mitigated
49,275
11,005
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,179
1,333
0
401
14,973
10,304
0
6,645
8,328
0
29,621
W
Merlin
Co1ew0rld
Merlin
15,167
1,367
315
1,519
9,146
3,349
0
1,602
7,544
44,083
0
L
Bakasura
Daedelus014
Bakasura
2,053
1,653
0
1,161
11,037
4,665
0
5,096
5,941
0
12,741
W
Cthulhu
Hellbent404
Cthulhu
6,289
2,312
0
0
13,200
13,316
0
3,323
9,877
12,087
0
W
21,106
11,884
0
0
10,816
4,907
0
788
10,028
0
36,968
W
Chernobog
LordEquino
Chernobog
12,825
8,718
0
1,865
13,456
5,374
0
1,854
11,602
0
31,706
L
16,124
7,995
320
1,030
16,831
6,446
0
6,945
9,886
0
42,890
W
13,716
468
2,867
4,439
16,405
23,772
0
3,760
12,645
22,214
0
L
15,937
10,486
0
2,269
12,886
4,787
0
7,042
5,844
0
34,927
L
Cerberus
11,327
737
0
3,360
20,461
23,073
0
9,444
11,017
18,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
55,456
174
Minions Killed
199
6
Camps Cleared
8
888,933
Distance Traveled
965,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,889
990
44
4
0
208,164
0
W
Merlin
11,512
1,047
67
6
1
178,927
0
L
Bakasura
9,337
849
33
3
2
157,441
0
W
Cthulhu
9,770
888
25
2
0
152,417
0
W
Artemis
11,638
1,058
31
3
3
150,682
0
W
Chernobog
12,056
1,096
37
3
0
168,207
0
L
Loki
13,652
1,241
56
5
5
207,483
0
W
Artio
11,890
1,081
14
1
2
238,700
3
L
Neith
10,696
972
49
4
1
189,883
0
L
Cerberus
10,882
989
17
2
0
202,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role