Player Matchup

Fenrir
Fenrir
Chimpdancing
Fenrir
Level 17
God Stats
8W - 0L
2,109 SR
Queue Stats
78W - 14L
1,969 Elo+
Party 1
Cerberus
Cerberus
Gubbins4276
Cerberus
Level 14
God Stats
1W - 0L
1,779 SR
Queue Stats
80W - 17L
1,895 Elo+
Party 1
Chiron
Chiron
Raw dog4986
Chiron
Level 16
God Stats
16W - 0L
2,103 SR
Queue Stats
79W - 11L
1,995 Elo+
Party 1
Hercules
Hercules
SquidSlurper690
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
2,062 Elo+
Party 1
Sol
Sol
TuftySloth87523
Sol
Level 22
God Stats
6W - 2L
1,525 SR
Queue Stats
27W - 7L
1,878 Elo+
Party 1
Team Averages
Level 15
1,803 SR
1,960 Elo+

VS

Team Averages
Level 11
1,645 SR
1,725 Elo+
Morgan Le Fay
Morgan Le Fay
Lemongrav47
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,384 SR
Queue Stats
8W - 10L
1,603 Elo+
Party 2
Medusa
Medusa
SlayerHAJ
Medusa
Level 3
God Stats
3W - 1L
1,793 SR
Queue Stats
8W - 3L
1,811 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yamaagucci
Cu Chulainn
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 23L
1,894 Elo+
Solo
Anubis
Anubis
camkid92
Anubis
Level 15
God Stats
1W - 3L
1,642 SR
Queue Stats
17W - 19L
1,573 Elo+
Solo
Nemesis
Nemesis
chelsthepup
Nemesis
Level 5
God Stats
5W - 2L
1,907 SR
Queue Stats
10W - 5L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 1 / 6
10,727
565
8,392
15,310
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Gubbins4276
Cerberus
16
3 / 2 / 6
10,570
556
8,372
16,653
13,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
10 / 0 / 8
11,951
629
18,563
12,959
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
16
4 / 1 / 12
10,038
528
8,812
12,613
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 1
9,839
518
3,395
7,685
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lemongrav47
Morgan Le Fay
12
1 / 4 / 0
7,659
403
2,889
8,999
2,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
SlayerHAJ
Medusa
9
1 / 5 / 0
6,747
355
3,219
7,714
1,890
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Yamaagucci
Cu Chulainn
16
1 / 5 / 2
9,691
510
14,352
18,544
12,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
camkid92
Anubis
14
1 / 7 / 1
8,753
461
7,974
17,217
7,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
chelsthepup
Nemesis
13
2 / 5 / 2
8,663
456
7,196
15,940
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
26
Kills
6
6
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
6
9
W
Cerberus
Gubbins4276
Cerberus
3
2
6
3
L
Morgan Le Fay
Lemongrav47
Morgan Le Fay
1
4
0
0.25
W
Chiron
10
0
8
14
L
Medusa
SlayerHAJ
Medusa
1
5
0
0.2
W
Hercules
4
1
12
10
W
3
2
1
1.75
L
Cu Chulainn
Yamaagucci
Cu Chulainn
1
5
2
0.4
L
Anubis
camkid92
Anubis
1
7
1
0.21
L
Nemesis
chelsthepup
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,534
Damage
35,630
65,220
Taken
68,414
39,947
Mitigated
30,974
31,022
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,392
1,254
0
6,358
15,310
6,232
1,137
2,981
12,329
0
70,745
W
Cerberus
Gubbins4276
Cerberus
8,372
1,221
0
10,017
16,653
13,829
53
1,704
14,949
68,750
0
L
Morgan Le Fay
Lemongrav47
Morgan Le Fay
2,889
447
51
1,161
8,999
2,656
52
1,695
7,185
32,621
0
W
Chiron
18,563
9,096
1,266
7,499
12,959
4,815
3,112
5,110
7,849
0
84,868
L
Medusa
SlayerHAJ
Medusa
3,219
1,203
0
0
7,714
1,890
0
1,917
5,547
0
28,401
W
Hercules
8,812
1,626
0
2,749
12,613
12,486
106
2,747
9,866
0
44,778
W
3,395
1,389
0
3,133
7,685
2,585
2,068
1,191
6,494
50,204
8,488
L
Cu Chulainn
Yamaagucci
Cu Chulainn
14,352
3,111
0
4,380
18,544
12,374
0
6,881
11,569
8,369
63,148
L
Anubis
camkid92
Anubis
7,974
169
361
5,548
17,217
7,960
0
0
16,965
55,888
0
L
Nemesis
chelsthepup
Nemesis
7,196
2,906
0
4,645
15,940
6,094
433
947
14,664
0
55,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
41,513
587
Minions Killed
426
0
Camps Cleared
0
1,865,229
Distance Traveled
1,586,515
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,727
565
106
6
0
394,313
3
W
Cerberus
10,570
556
168
9
0
362,998
5
L
Morgan Le Fay
7,659
403
56
3
0
326,280
5
W
Chiron
11,951
629
133
7
0
395,946
5
L
Medusa
6,747
355
38
2
0
260,785
3
W
Hercules
10,038
528
75
4
0
374,139
4
W
Sol
9,839
518
105
6
0
337,833
0
L
Cu Chulainn
9,691
510
135
7
0
341,142
1
L
Anubis
8,753
461
100
5
0
296,822
2
L
Nemesis
8,663
456
97
5
0
361,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role