Player Matchup

Fenrir
Fenrir
CtownSlatt
Fenrir
Level 10
God Stats
6W - 6L
1,541 SR
Queue Stats
20W - 26L
1,380 Elo+
Party 2
Hercules
Hercules
RustyLadle
Hercules
Level 123
God Stats
1W - 1L
1,347 SR
Queue Stats
18W - 19L
1,442 Elo+
Party 2
Discordia
Discordia
SaucyStueboy
Discordia
Level 14
God Stats
2W - 13L
1,272 SR
Queue Stats
21W - 32L
1,360 Elo+
Party 2
Team Averages
Level 49
1,387 SR
1,394 Elo+

VS

Team Averages
Level 89
1,662 SR
1,441 Elo+
Scylla
Scylla
Darkdragon396
Scylla
Level 19
God Stats
3W - 3L
1,788 SR
Queue Stats
38W - 31L
1,552 Elo+
Party 1
Tiamat
Tiamat
LeGGan105
Tiamat
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 24L
1,246 Elo+
Solo
Odin
Odin
SilverxPyrox98
Odin
Level 142
God Stats
2W - 3L
1,698 SR
Queue Stats
93W - 84L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CtownSlatt
Fenrir
11
2 / 1 / 6
7,430
675
8,285
9,727
4,506
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
RustyLadle
Hercules
11
5 / 1 / 1
7,737
703
7,647
11,381
6,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
SaucyStueboy
Discordia
11
2 / 3 / 5
7,391
672
5,531
5,166
1,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,542
595
2,846
7,436
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
LeGGan105
Tiamat
10
1 / 2 / 3
6,996
636
5,855
8,542
4,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 3
7,199
654
6,852
9,830
7,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CtownSlatt
Fenrir
2
1
6
5
L
1
6
1
0.25
L
Tiamat
LeGGan105
Tiamat
1
2
3
1.25
W
Hercules
RustyLadle
Hercules
5
1
1
5.5
W
Discordia
SaucyStueboy
Discordia
2
3
5
1.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
15,553
26,274
Taken
25,808
12,127
Mitigated
14,434
4,693
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CtownSlatt
Fenrir
8,285
1,503
0
361
9,727
4,506
66
2,273
7,394
0
20,462
L
2,846
291
0
0
7,436
2,382
0
1,630
5,806
14,765
0
L
Tiamat
LeGGan105
Tiamat
5,855
1,155
86
1,294
8,542
4,581
0
2,238
6,304
17,461
0
W
Hercules
RustyLadle
Hercules
7,647
2,810
0
3,868
11,381
6,192
223
4,119
7,186
0
21,109
W
Discordia
SaucyStueboy
Discordia
5,531
500
0
464
5,166
1,429
360
2,007
2,993
19,549
0
L
6,852
1,989
90
1,923
9,830
7,471
0
1,663
8,167
0
15,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
20,737
93
Minions Killed
70
0
Camps Cleared
0
602,069
Distance Traveled
528,961
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,430
675
28
3
0
223,558
2
L
Scylla
6,542
595
25
2
0
162,774
0
L
Tiamat
6,996
636
32
3
0
192,905
0
W
Hercules
7,737
703
39
4
0
209,532
0
W
Discordia
7,391
672
26
2
0
168,979
1
L
Odin
7,199
654
13
1
0
173,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role