Player Matchup

Geb
Geb
GeeGarcia
Geb
Level 105
God Stats
21W - 17L
1,800 SR
Queue Stats
113W - 117L
1,560 Elo+
Party 1
Mercury
Mercury
Moesakra
Mercury
Level 29
God Stats
2W - 2L
1,430 SR
Queue Stats
69W - 60L
1,557 Elo+
Solo
Medusa
Medusa
STORMMEN
Medusa
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,260 Elo+
Party 1
Erlang Shen
Erlang Shen
Vrega
Erlang Shen
Level 26
God Stats
1W - 3L
1,473 SR
Queue Stats
87W - 90L
1,580 Elo+
Solo
Poseidon
Poseidon
jdba17gamer
Poseidon
Level 4
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 3L
1,631 Elo+
Solo
Team Averages
Level 33
1,590 SR
1,518 Elo+

VS

Team Averages
Level 13
1,564 SR
1,622 Elo+
Skadi
Skadi
GuinnessRat
Skadi
Level 21
God Stats
6W - 8L
1,500 SR
Queue Stats
114W - 116L
1,455 Elo+
Solo
Danzaburou
Danzaburou
KFCwifiwarrior
Danzaburou
Level 5
God Stats
3W - 1L
1,717 SR
Queue Stats
13W - 3L
1,903 Elo+
Solo
Cthulhu
Cthulhu
MarathonSurge
Cthulhu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 13L
1,606 Elo+
Solo
Ra
Ra
PsychoGerbil
Ra
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 37L
1,564 Elo+
Solo
Fenrir
Fenrir
stxmpxde
Fenrir
Level 17
God Stats
8W - 4L
1,605 SR
Queue Stats
163W - 122L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,761
388
6,679
12,683
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Moesakra
Mercury
16
6 / 10 / 5
10,435
522
15,554
18,789
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
STORMMEN
Medusa
13
2 / 8 / 1
8,113
406
7,023
13,484
4,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Vrega
Erlang Shen
15
3 / 5 / 1
9,759
488
8,543
16,005
11,847
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
jdba17gamer
Poseidon
13
2 / 9 / 2
8,425
421
3,447
10,741
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,569
528
11,883
10,783
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
KFCwifiwarrior
Danzaburou
18
8 / 3 / 5
11,347
567
17,627
13,393
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
17
4 / 1 / 12
11,461
573
6,418
10,657
9,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 4 / 10
11,908
595
8,742
9,758
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
stxmpxde
Fenrir
19
11 / 2 / 6
12,115
606
10,835
15,002
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
13
Kills
33
33
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
4
3
4
2
W
Danzaburou
KFCwifiwarrior
Danzaburou
8
3
5
3.5
W
Cthulhu
4
1
12
10
L
Mercury
Moesakra
Mercury
6
10
5
0.85
W
6
4
10
2.75
L
Medusa
STORMMEN
Medusa
2
8
1
0.31
L
Erlang Shen
Vrega
Erlang Shen
3
5
1
0.7
L
Poseidon
jdba17gamer
Poseidon
2
9
2
0.33
W
Fenrir
stxmpxde
Fenrir
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
55,505
71,702
Taken
59,593
39,383
Mitigated
31,028
11,506
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
173
0
2,786
12,683
12,090
0
2,328
10,307
27,848
0
W
11,883
5,319
0
3,795
10,783
3,595
864
557
10,190
0
60,457
W
Danzaburou
KFCwifiwarrior
Danzaburou
17,627
7,820
0
6,068
13,393
5,780
754
2,559
10,710
0
86,708
W
Cthulhu
6,418
266
0
750
10,657
9,715
906
2,068
8,515
36,260
0
L
Mercury
Moesakra
Mercury
15,554
9,596
228
1,250
18,789
7,857
0
4,483
14,006
0
68,899
W
8,742
766
593
2,530
9,758
4,426
3,573
1,624
8,004
64,677
0
L
Medusa
STORMMEN
Medusa
7,023
3,925
0
1,845
13,484
4,581
0
3,020
10,428
0
41,814
L
Erlang Shen
Vrega
Erlang Shen
8,543
3,889
0
5,137
16,005
11,847
0
2,181
13,715
0
51,924
L
Poseidon
jdba17gamer
Poseidon
3,447
328
0
260
10,741
3,008
88
2,443
8,086
38,031
0
W
Fenrir
stxmpxde
Fenrir
10,835
2,253
0
6,234
15,002
7,512
0
2,874
11,982
0
80,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
57,400
415
Minions Killed
573
0
Camps Cleared
0
1,726,405
Distance Traveled
1,870,840
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,761
388
39
2
0
384,055
4
W
Skadi
10,569
528
106
5
0
335,799
0
W
Danzaburou
11,347
567
138
7
0
366,091
0
W
Cthulhu
11,461
573
52
3
0
365,536
0
L
Mercury
10,435
522
102
5
0
347,188
0
W
Ra
11,908
595
152
8
0
385,246
5
L
Medusa
8,113
406
83
4
0
290,033
0
L
Erlang Shen
9,759
488
110
6
0
378,451
5
L
Poseidon
8,425
421
81
4
0
326,678
2
W
Fenrir
12,115
606
125
6
0
418,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role