Player Matchup

Scylla
Scylla
AphroditeThighs
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,729 Elo+
Party 1
Tiamat
Tiamat
SharpWater
Tiamat
Level 6
God Stats
4W - 2L
1,784 SR
Queue Stats
17W - 6L
1,701 Elo+
Party 1
Ymir
Ymir
TheWitcher2049
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,656 Elo+
Solo
Kumbhakarna
Kumbhakarna
deathpresent
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,729 Elo+
Party 1
Vamana
Vamana
nolloreputo
Vamana
Level 25
God Stats
8W - 7L
1,602 SR
Queue Stats
67W - 71L
1,467 Elo+
Solo
Team Averages
Level 10
1,577 SR
1,656 Elo+

VS

Team Averages
Level 35
1,544 SR
1,600 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Nosinz
Janus
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 49L
1,708 Elo+
Solo
Bacchus
Bacchus
UnseenPoro
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,488 Elo+
Solo
Artemis
Artemis
longstickgoboom
Artemis
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 41L
1,558 Elo+
Party 2
Hera
Hera
Úzui
Hera
Level 15
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 1L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
11,938
1,085
18,152
12,688
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
SharpWater
Tiamat
17
2 / 5 / 6
10,607
964
9,636
13,715
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 4
9,253
841
1,816
12,470
6,459
Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
deathpresent
Kumbhakarna
16
0 / 7 / 5
9,723
884
4,648
16,940
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
15
5 / 1 / 1
10,411
946
6,419
8,964
5,372
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

145

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 3 / 11
10,329
939
12,379
9,201
3,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Nosinz
Janus
17
8 / 1 / 8
11,663
1,060
9,097
6,895
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
UnseenPoro
Bacchus
18
0 / 4 / 20
10,606
964
9,918
13,907
18,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 3 / 13
11,719
1,065
17,579
9,761
2,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Úzui
Hera
17
4 / 1 / 9
10,298
936
7,995
4,408
1,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
12
Kills
24
24
Deaths
12
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
11
3.17
L
5
4
3
1.63
W
Janus
Nosinz
Janus
8
1
8
12
L
Tiamat
SharpWater
Tiamat
2
5
6
1
L
0
7
4
0.29
W
Bacchus
UnseenPoro
Bacchus
0
4
20
2.5
L
Kumbhakarna
deathpresent
Kumbhakarna
0
7
5
0.36
W
8
3
13
4.83
L
Vamana
5
1
1
5.5
W
Hera
Úzui
Hera
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
56,968
64,777
Taken
44,172
36,773
Mitigated
27,911
4,717
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,379
6,431
0
250
9,201
3,024
0
6,121
2,908
0
22,931
L
18,152
2,449
0
433
12,688
4,296
0
6,409
6,195
49,498
0
W
Janus
Nosinz
Janus
9,097
351
0
147
6,895
2,226
0
3,831
2,948
41,974
0
L
Tiamat
SharpWater
Tiamat
9,636
298
1
1,388
13,715
5,964
0
4,133
9,567
34,430
0
L
1,816
427
0
250
12,470
6,459
0
6,277
6,117
6,813
0
W
Bacchus
UnseenPoro
Bacchus
9,918
2,227
0
379
13,907
18,622
0
12,089
1,510
18,780
0
L
Kumbhakarna
deathpresent
Kumbhakarna
4,648
488
0
458
16,940
14,682
0
6,435
10,439
11,965
0
W
17,579
10,181
0
0
9,761
2,783
0
8,361
1,180
0
27,863
L
Vamana
6,419
3,349
0
2,187
8,964
5,372
0
3,459
5,449
0
14,441
W
Hera
Úzui
Hera
7,995
1,612
128
692
4,408
1,256
0
2,932
1,374
24,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
54,615
149
Minions Killed
198
6
Camps Cleared
7
963,594
Distance Traveled
975,327
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,329
939
18
2
0
186,452
1
L
Scylla
11,938
1,085
67
6
2
216,092
0
W
Janus
11,663
1,060
100
9
1
219,453
1
L
Tiamat
10,607
964
46
4
2
188,479
0
L
Ymir
9,253
841
8
1
0
153,655
1
W
Bacchus
10,606
964
20
2
3
186,011
2
L
Kumbhakarna
9,723
884
14
1
1
194,231
0
W
Artemis
11,719
1,065
23
2
3
205,865
0
L
Vamana
10,411
946
14
1
1
211,137
4
W
Hera
10,298
936
37
3
0
177,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role