Player Matchup

Cthulhu
Cthulhu
EvilCrayfish117
Cthulhu
Level 87
God Stats
2W - 0L
1,635 SR
Queue Stats
44W - 36L
1,460 Elo+
Party 1
Ares
Ares
ItchyBunny43440
Ares
Level 26
God Stats
18W - 9L
1,727 SR
Queue Stats
219W - 215L
1,523 Elo+
Party 2
Anubis
Anubis
KloudX3
Anubis
Level 14
God Stats
17W - 17L
1,447 SR
Queue Stats
81W - 102L
1,360 Elo+
Solo
Skadi
Skadi
alex_golden307
Skadi
Level 4
God Stats
2W - 2L
1,679 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hethsarvey
Tsukuyomi
Level 7
God Stats
12W - 9L
1,423 SR
Queue Stats
130W - 133L
1,305 Elo+
Party 2
Team Averages
Level 28
1,582 SR
1,400 Elo+

VS

Team Averages
Level 16
1,455 SR
1,342 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bisonfan0306
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,281 Elo+
Solo
Sol
Sol
Feyked2641
Sol
Level 14
God Stats
2W - 2L
1,459 SR
Queue Stats
75W - 67L
1,335 Elo+
Solo
Merlin
Merlin
HartLessCity860
Merlin
Level 27
God Stats
43W - 53L
1,450 SR
Queue Stats
44W - 57L
1,374 Elo+
Solo
Neith
Neith
TaDoe60
Neith
Level 4
God Stats
0W - 2L
1,366 SR
Queue Stats
1W - 2L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 13
12,449
1,037
24,952
14,721
8,521
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 11
12,727
1,061
17,713
16,242
16,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
KloudX3
Anubis
18
3 / 3 / 8
11,267
939
7,063
7,019
6,108
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 2 / 9
10,686
891
10,496
8,376
3,491
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
hethsarvey
Tsukuyomi
18
5 / 3 / 13
12,062
1,005
21,806
14,385
6,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

289

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 3 / 8
10,708
892
2,032
17,593
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
16
2 / 6 / 5
10,111
843
7,592
12,413
4,758
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 7
11,260
938
15,878
15,480
5,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 7 / 4
10,398
867
8,609
18,490
6,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
TaDoe60
Neith
16
4 / 4 / 4
10,865
905
17,290
21,546
7,684
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
24
Kills
12
12
Deaths
24
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
8
1.33
L
Susano
2
6
5
0.75
W
7
2
13
6.75
L
4
4
7
1.88
L
2
7
4
0.57
W
7
2
11
6.25
W
Anubis
KloudX3
Anubis
3
3
8
2.33
L
Neith
TaDoe60
Neith
4
4
4
1.5
W
2
2
9
3.25
W
Tsukuyomi
hethsarvey
Tsukuyomi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,030
Damage
51,401
60,743
Taken
85,522
41,253
Mitigated
35,875
8,487
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,032
1,201
11,272
3,650
17,593
11,309
0
11,618
5,975
3,426
0
L
Susano
7,592
2,223
0
12
12,413
4,758
0
5,956
6,457
0
17,272
W
24,952
2,697
1,188
133
14,721
8,521
0
6,806
7,915
46,179
0
L
15,878
7,525
0
5,375
15,480
5,330
0
8,697
6,783
33,234
0
L
8,609
235
0
486
18,490
6,794
0
9,637
8,853
22,728
0
W
17,713
893
871
918
16,242
16,431
0
5,935
10,307
21,771
0
W
Anubis
KloudX3
Anubis
7,063
116
0
306
7,019
6,108
0
2,801
4,089
29,588
0
L
Neith
TaDoe60
Neith
17,290
8,769
506
2,663
21,546
7,684
0
13,820
7,726
0
28,846
W
10,496
4,035
0
0
8,376
3,491
0
3,247
5,129
0
22,045
W
Tsukuyomi
hethsarvey
Tsukuyomi
21,806
5,702
217
4,854
14,385
6,702
0
7,601
6,784
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
53,342
171
Minions Killed
122
1
Camps Cleared
2
1,087,996
Distance Traveled
868,808
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,708
892
6
1
0
200,300
0
L
Susano
10,111
843
10
1
0
138,877
1
W
Cthulhu
12,449
1,037
51
4
0
208,260
0
L
Sol
11,260
938
48
4
2
153,911
0
L
Merlin
10,398
867
26
2
0
205,421
1
W
Ares
12,727
1,061
1
0
0
247,360
0
W
Anubis
11,267
939
66
6
1
148,487
0
L
Neith
10,865
905
32
3
0
170,299
0
W
Skadi
10,686
891
24
2
0
222,176
0
W
Tsukuyomi
12,062
1,005
29
2
0
261,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role