Player Matchup

Artemis
Artemis
MISHARY_XX
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,370 Elo+
Solo
Danzaburou
Danzaburou
MrMedicTheFirst
Danzaburou
Level 29
God Stats
14W - 4L
1,761 SR
Queue Stats
51W - 34L
1,696 Elo+
Party 1
Agni
Agni
Snappy546
Agni
Level 28
God Stats
34W - 22L
1,615 SR
Queue Stats
127W - 109L
1,526 Elo+
Solo
Sobek
Sobek
Vogonbush1
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,790 Elo+
Party 1
Bellona
Bellona
zfran16
Bellona
Level 15
God Stats
13W - 12L
1,502 SR
Queue Stats
67W - 65L
1,541 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,585 Elo+

VS

Team Averages
Level 19
1,450 SR
1,446 Elo+
Cthulhu
Cthulhu
APPA766
Cthulhu
Level 14
God Stats
1W - 2L
1,156 SR
Queue Stats
30W - 34L
1,572 Elo+
Party 2
Set
Set
FuelGTFrost
Set
Level 22
God Stats
16W - 16L
1,410 SR
Queue Stats
32W - 38L
1,354 Elo+
Party 2
Chaac
Chaac
SirNikola11
Chaac
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 51L
1,350 Elo+
Party 2
Rama
Rama
dablickey
Rama
Level 16
God Stats
9W - 8L
1,667 SR
Queue Stats
105W - 76L
1,591 Elo+
Solo
Poseidon
Poseidon
eth18046
Poseidon
Level 22
God Stats
9W - 7L
1,519 SR
Queue Stats
49W - 60L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MISHARY_XX
Artemis
13
0 / 5 / 3
8,782
439
3,158
10,883
3,901
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MrMedicTheFirst
Danzaburou
20
18 / 1 / 3
13,419
671
21,355
13,172
5,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
19
8 / 2 / 3
12,033
602
19,060
9,147
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
16
2 / 0 / 17
11,691
585
6,479
13,137
12,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
zfran16
Bellona
16
3 / 4 / 3
10,778
539
8,665
15,714
8,887
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APPA766
Cthulhu
14
1 / 4 / 4
8,977
449
6,109
17,082
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 3
8,845
442
6,421
13,671
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 9 / 1
7,904
395
7,670
17,238
6,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
3 / 8 / 1
10,302
515
7,170
15,836
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
eth18046
Poseidon
16
4 / 5 / 1
9,680
484
10,182
13,901
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
31
Kills
12
12
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
APPA766
Cthulhu
1
4
4
0.75
L
2
6
3
0.58
W
Artemis
MISHARY_XX
Artemis
0
5
3
0.3
W
Danzaburou
MrMedicTheFirst
Danzaburou
18
1
3
19.5
L
2
9
1
0.28
W
Agni
8
2
3
4.75
W
Sobek
2
0
17
10.5
L
Rama
3
8
1
0.44
L
Poseidon
eth18046
Poseidon
4
5
1
0.9
W
Bellona
zfran16
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,717
Damage
37,552
62,053
Taken
77,728
34,674
Mitigated
40,108
13,032
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
APPA766
Cthulhu
6,109
1,139
48
2,452
17,082
17,080
0
2,896
14,165
44,525
0
L
6,421
2,996
0
2,452
13,671
8,141
0
5,021
8,650
0
57,336
W
Artemis
MISHARY_XX
Artemis
3,158
2,151
0
0
10,883
3,901
950
3,682
7,201
0
47,751
W
Danzaburou
MrMedicTheFirst
Danzaburou
21,355
13,851
0
6,478
13,172
5,911
5,157
2,314
10,858
0
124,139
L
7,670
2,477
34
5,261
17,238
6,006
0
6,926
10,312
0
24,674
W
Agni
19,060
1,569
198
664
9,147
3,491
0
3,052
6,095
91,038
0
W
Sobek
6,479
719
0
2,888
13,137
12,484
855
2,033
11,104
21,790
0
L
Rama
7,170
3,996
0
3,944
15,836
4,882
918
3,523
12,265
0
76,692
L
Poseidon
eth18046
Poseidon
10,182
1,698
106
2,312
13,901
3,999
620
8,603
5,298
70,062
0
W
Bellona
zfran16
Bellona
8,665
3,375
0
2,804
15,714
8,887
75
5,558
10,156
8,072
56,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,703
Gold Earned
45,708
570
Minions Killed
462
0
Camps Cleared
0
1,859,367
Distance Traveled
1,787,265
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,977
449
90
5
0
362,000
0
L
Set
8,845
442
87
4
0
359,650
3
W
Artemis
8,782
439
85
4
0
324,719
0
W
Danzaburou
13,419
671
177
9
0
379,807
3
L
Chaac
7,904
395
31
2
0
370,144
1
W
Agni
12,033
602
144
7
0
387,811
1
W
Sobek
11,691
585
27
1
0
381,421
3
L
Rama
10,302
515
135
7
0
311,792
2
L
Poseidon
9,680
484
119
6
0
383,679
3
W
Bellona
10,778
539
137
7
0
385,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role