Player Matchup

Ullr
Ullr
After89794
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
Quese_D_Champ
Erlang Shen
Level 108
God Stats
19W - 22L
1,523 SR
Queue Stats
563W - 506L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
WreckitRicky-_-
Gilgamesh
Level 105
God Stats
23W - 19L
1,535 SR
Queue Stats
522W - 492L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
jspoon18
Nu Wa
Level 58
God Stats
176W - 170L
1,288 SR
Queue Stats
216W - 232L
1,311 Elo+
Party 2
Da Ji
Da Ji
r-dot84
Da Ji
Level 44
God Stats
0W - 8L
1,094 SR
Queue Stats
76W - 91L
1,356 Elo+
Party 2
Team Averages
Level 70
1,388 SR
1,360 Elo+

VS

Team Averages
Level 70
1,550 SR
1,324 Elo+
Arachne
Arachne
DaemonDrew
Arachne
Level 137
God Stats
2W - 2L
1,840 SR
Queue Stats
139W - 103L
1,539 Elo+
Solo
Hades
Hades
MiLiTeY
Hades
Level 47
God Stats
1W - 1L
1,353 SR
Queue Stats
23W - 34L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RamaaP99
Morgan Le Fay
Level 71
God Stats
5W - 6L
1,533 SR
Queue Stats
23W - 33L
1,274 Elo+
Party 1
Ymir
Ymir
badaugury
Ymir
Level 65
God Stats
3W - 2L
1,552 SR
Queue Stats
27W - 48L
1,272 Elo+
Party 1
Artemis
Artemis
jonedlp
Artemis
Level 28
God Stats
6W - 8L
1,473 SR
Queue Stats
24W - 34L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
8,368
322
3,051
5,219
1,452
Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Quese_D_Champ
Erlang Shen
19
9 / 9 / 4
13,015
501
15,620
34,913
21,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
WreckitRicky-_-
Gilgamesh
17
3 / 8 / 7
11,427
440
13,720
23,212
18,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
jspoon18
Nu Wa
18
3 / 6 / 10
12,208
470
20,038
17,511
5,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
r-dot84
Da Ji
18
6 / 9 / 8
12,424
478
13,169
21,916
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaemonDrew
Arachne
20
14 / 2 / 7
15,295
588
26,967
28,443
21,517
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
MiLiTeY
Hades
16
4 / 7 / 7
11,399
438
12,527
19,963
10,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
RamaaP99
Morgan Le Fay
18
9 / 8 / 12
12,496
481
14,458
20,899
9,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
2 / 1 / 18
12,165
468
8,041
21,821
26,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Artemis
jonedlp
Artemis
16
4 / 5 / 13
11,304
435
11,836
14,030
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
22
Kills
33
33
Deaths
23
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Arachne
DaemonDrew
Arachne
14
2
7
8.75
W
Hades
MiLiTeY
Hades
4
7
7
1.07
L
Erlang Shen
Quese_D_Champ
Erlang Shen
9
9
4
1.22
W
Morgan Le Fay
RamaaP99
Morgan Le Fay
9
8
12
1.88
L
Gilgamesh
WreckitRicky-_-
Gilgamesh
3
8
7
0.81
W
Ymir
2
1
18
11
W
Artemis
jonedlp
Artemis
4
5
13
2.1
L
Nu Wa
jspoon18
Nu Wa
3
6
10
1.33
L
Da Ji
r-dot84
Da Ji
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,598
Damage
73,829
102,771
Taken
105,156
57,821
Mitigated
73,603
28,151
Healing
28,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
908
0
40
5,219
1,452
0
1,620
3,599
0
19,033
W
Arachne
DaemonDrew
Arachne
26,967
19,672
0
14,807
28,443
21,517
3,457
5,143
23,300
0
150,437
W
Hades
MiLiTeY
Hades
12,527
151
1,628
3,811
19,963
10,753
866
6,412
13,551
54,867
0
L
Erlang Shen
Quese_D_Champ
Erlang Shen
15,620
6,677
0
11,231
34,913
21,493
0
10,914
23,999
0
70,116
W
Morgan Le Fay
RamaaP99
Morgan Le Fay
14,458
1,461
404
3,746
20,899
9,420
1,328
3,484
17,415
74,071
0
L
Gilgamesh
WreckitRicky-_-
Gilgamesh
13,720
1,904
519
5,860
23,212
18,929
0
9,532
13,680
0
73,559
W
Ymir
8,041
922
0
4,184
21,821
26,003
601
4,607
17,214
44,160
0
W
Artemis
jonedlp
Artemis
11,836
9,280
0
0
14,030
5,910
3,363
4,826
9,204
0
43,695
L
Nu Wa
jspoon18
Nu Wa
20,038
2,810
513
5,994
17,511
5,575
0
7,891
9,620
76,564
0
L
Da Ji
r-dot84
Da Ji
13,169
4,697
0
3,994
21,916
10,372
0
6,152
15,764
0
74,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
62,659
453
Minions Killed
441
0
Camps Cleared
0
1,809,824
Distance Traveled
2,361,839
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,368
322
39
2
0
212,607
1
W
Arachne
15,295
588
155
6
0
526,736
5
W
Hades
11,399
438
86
3
0
439,874
0
L
Erlang Shen
13,015
501
108
4
0
389,563
7
W
Morgan Le Fay
12,496
481
85
3
0
461,205
0
L
Gilgamesh
11,427
440
104
4
0
438,228
3
W
Ymir
12,165
468
54
2
0
482,062
1
W
Artemis
11,304
435
61
2
0
451,962
0
L
Nu Wa
12,208
470
103
4
0
371,602
5
L
Da Ji
12,424
478
99
4
0
397,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role