Player Matchup

Hercules
Hercules
CleetusBrown
Hercules
Level 24
God Stats
2W - 0L
1,676 SR
Queue Stats
60W - 17L
1,788 Elo+
Party 1
Set
Set
Famillion
Set
Level 47
God Stats
13W - 4L
1,689 SR
Queue Stats
214W - 187L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
Krothradomix
Aphrodite
Level 131
God Stats
5W - 3L
1,593 SR
Queue Stats
234W - 210L
1,642 Elo+
Party 1
Izanami
Izanami
leathodarkness
Izanami
Level 58
God Stats
10W - 8L
1,854 SR
Queue Stats
103W - 96L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
symspider
Baron Samedi
Level 106
God Stats
14W - 1L
1,568 SR
Queue Stats
21W - 15L
1,388 Elo+
Party 1
Team Averages
Level 73
1,676 SR
1,572 Elo+

VS

Team Averages
Level 57
1,433 SR
1,495 Elo+
Ymir
Ymir
CuBrit jr
Ymir
Level 25
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 4L
1,478 Elo+
Party 2
Persephone
Persephone
HowlinHusky
Persephone
Level 60
God Stats
1W - 2L
1,769 SR
Queue Stats
100W - 100L
1,441 Elo+
Party 2
Apollo
Apollo
Koyodi
Apollo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,540 Elo+
Party 2
Hercules
Hercules
Kracklo
Hercules
Level 85
God Stats
0W - 5L
1,336 SR
Queue Stats
10W - 17L
1,496 Elo+
Party 2
Bakasura
Bakasura
Krakodile
Bakasura
Level 108
God Stats
1W - 4L
1,332 SR
Queue Stats
81W - 60L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CleetusBrown
Hercules
12
4 / 0 / 0
7,266
727
4,181
4,618
2,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
4 / 2 / 1
6,144
614
4,628
6,120
3,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Krothradomix
Aphrodite
9
0 / 3 / 2
5,518
552
2,581
6,799
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 1 / 6
5,921
592
3,587
4,667
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
symspider
Baron Samedi
10
6 / 1 / 3
6,218
622
5,762
3,528
1,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 5 / 1
3,960
396
36
5,656
2,434
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
HowlinHusky
Persephone
10
5 / 2 / 0
6,465
647
7,434
5,659
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Koyodi
Apollo
7
1 / 4 / 1
4,618
462
2,124
6,196
1,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kracklo
Hercules
7
0 / 5 / 0
4,264
426
1,479
7,881
4,736
Bakasura
Krakodile
Bakasura
8
1 / 2 / 1
5,269
527
2,181
5,996
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
7
7
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
CleetusBrown
Hercules
4
0
0
4
L
Ymir
0
5
1
0.1
W
4
2
1
2.25
L
Persephone
HowlinHusky
Persephone
5
2
0
2.5
L
Apollo
Koyodi
Apollo
1
4
1
0.38
L
Hercules
Kracklo
Hercules
0
5
0
0
L
Bakasura
Krakodile
Bakasura
1
2
1
0.75
W
Aphrodite
Krothradomix
Aphrodite
0
3
2
0.33
W
4
1
6
7
W
Baron Samedi
symspider
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
13,254
25,732
Taken
31,388
9,827
Mitigated
11,853
13,384
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CleetusBrown
Hercules
4,181
2,206
0
2,614
4,618
2,038
725
0
4,618
0
39,101
L
Ymir
36
0
158
229
5,656
2,434
96
3,516
2,140
2,596
0
W
4,628
2,108
0
1,798
6,120
3,097
0
1,862
4,060
0
24,685
L
Persephone
HowlinHusky
Persephone
7,434
415
0
1,246
5,659
1,708
34
1,278
4,379
31,164
0
L
Apollo
Koyodi
Apollo
2,124
1,257
0
1,536
6,196
1,240
224
2,430
3,766
0
21,260
L
Hercules
Kracklo
Hercules
1,479
335
0
1,137
7,881
4,736
0
539
7,342
0
12,152
L
Bakasura
Krakodile
Bakasura
2,181
1,540
0
3,170
5,996
1,735
0
580
5,416
0
17,454
W
Aphrodite
Krothradomix
Aphrodite
2,581
88
1,261
4,232
6,799
2,267
0
4,627
1,902
27,186
0
W
3,587
3,153
0
1,621
4,667
1,218
1,460
553
3,992
0
22,022
W
Baron Samedi
symspider
Baron Samedi
5,762
462
431
1,427
3,528
1,207
1,262
0
3,453
20,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
24,576
263
Minions Killed
193
0
Camps Cleared
0
993,370
Distance Traveled
910,357
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,266
727
89
9
0
201,366
4
L
Ymir
3,960
396
9
1
0
170,687
0
W
Set
6,144
614
45
5
0
224,814
2
L
Persephone
6,465
647
68
7
0
182,399
2
L
Apollo
4,618
462
29
3
0
196,795
1
L
Hercules
4,264
426
31
3
0
181,116
2
L
Bakasura
5,269
527
56
6
0
179,360
1
W
Aphrodite
5,518
552
56
6
0
203,629
0
W
Izanami
5,921
592
44
4
0
179,462
2
W
Baron Samedi
6,218
622
29
3
0
184,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role