Player Matchup

Olorun
Olorun
GhostShadow14
Olorun
Level 21
God Stats
8W - 10L
1,492 SR
Queue Stats
71W - 76L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
Itz_R-T_Darck
Jormungandr
Level 25
God Stats
12W - 5L
1,716 SR
Queue Stats
114W - 108L
1,450 Elo+
Party 1
Susano
Susano
Scout9102896
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,824 Elo+
Solo
Fenrir
Fenrir
pikettdeoro
Fenrir
Level 25
God Stats
14W - 10L
1,626 SR
Queue Stats
81W - 76L
1,441 Elo+
Party 1
Zeus
Zeus
telurio69
Zeus
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 19L
1,506 Elo+
Party 1
Team Averages
Level 19
1,567 SR
1,528 Elo+

VS

Team Averages
Level 18
1,629 SR
1,471 Elo+
Anubis
Anubis
IShotYouF1rst
Anubis
Level 26
God Stats
19W - 9L
1,649 SR
Queue Stats
214W - 194L
1,511 Elo+
Solo
Athena
Athena
ProHALOKiller
Athena
Level 28
God Stats
2W - 2L
1,708 SR
Queue Stats
65W - 69L
1,461 Elo+
Solo
Bakasura
Bakasura
SheeneClimmings
Bakasura
Level 4
God Stats
2W - 1L
1,651 SR
Queue Stats
2W - 4L
1,600 Elo+
Party 2
Artemis
Artemis
TourSyndrome
Artemis
Level 4
God Stats
2W - 3L
1,475 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
VoltFailure
Kukulkan
Level 29
God Stats
2W - 0L
1,664 SR
Queue Stats
9W - 16L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
11,692
1,063
14,762
16,572
4,933
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Itz_R-T_Darck
Jormungandr
18
4 / 11 / 13
11,296
1,027
11,831
30,947
30,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
17
1 / 4 / 10
9,982
907
2,516
6,513
1,813
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
8 / 10 / 11
12,335
1,121
17,396
22,352
10,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
5 / 13 / 10
11,131
1,012
16,940
22,957
5,492
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 10
15,071
1,370
30,278
14,077
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 23
12,564
1,142
10,594
17,741
22,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
19
1 / 11 / 19
11,158
1,014
7,802
17,054
6,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
TourSyndrome
Artemis
20
10 / 4 / 20
13,265
1,206
26,173
11,298
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VoltFailure
Kukulkan
19
8 / 3 / 20
13,077
1,189
15,830
11,583
4,340
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
135
23
Kills
43
43
Deaths
23
56
Assists
92
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
W
19
2
10
12
L
Jormungandr
Itz_R-T_Darck
Jormungandr
4
11
13
0.95
W
5
3
23
5.5
L
Susano
1
4
10
1.5
W
Bakasura
1
11
19
0.95
W
Artemis
TourSyndrome
Artemis
10
4
20
5
W
Kukulkan
VoltFailure
Kukulkan
8
3
20
6
L
Fenrir
8
10
11
1.35
L
Zeus
5
13
10
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,445
Damage
90,677
99,341
Taken
71,753
52,956
Mitigated
44,378
3,924
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,762
7,919
554
2,017
16,572
4,933
0
8,889
7,416
30,561
0
W
30,278
1,482
0
7,512
14,077
6,645
0
8,087
5,990
65,468
0
L
Jormungandr
Itz_R-T_Darck
Jormungandr
11,831
2,428
0
0
30,947
30,629
0
16,177
14,373
35,824
0
W
10,594
2,736
0
990
17,741
22,297
0
10,348
7,393
16,823
0
L
Susano
2,516
256
0
78
6,513
1,813
0
4,518
1,869
0
6,080
W
Bakasura
7,802
5,704
0
440
17,054
6,922
0
11,512
5,542
0
12,988
W
Artemis
TourSyndrome
Artemis
26,173
18,230
0
1,997
11,298
4,174
0
7,492
3,806
0
43,959
W
Kukulkan
VoltFailure
Kukulkan
15,830
3,531
0
536
11,583
4,340
0
6,094
5,489
32,740
0
L
Fenrir
17,396
5,698
0
990
22,352
10,089
0
11,083
10,783
0
26,198
L
Zeus
16,940
3,895
0
285
22,957
5,492
0
14,857
7,509
46,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,436
Gold Earned
65,135
132
Minions Killed
197
3
Camps Cleared
5
869,361
Distance Traveled
997,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,692
1,063
21
2
1
173,586
0
W
Anubis
15,071
1,370
82
7
2
190,599
0
L
Jormungandr
11,296
1,027
33
3
0
185,006
0
W
Athena
12,564
1,142
18
2
1
215,830
0
L
Susano
9,982
907
2
0
1
110,212
0
W
Bakasura
11,158
1,014
25
2
0
191,982
0
W
Artemis
13,265
1,206
24
2
0
199,948
0
W
Kukulkan
13,077
1,189
48
4
2
199,476
4
L
Fenrir
12,335
1,121
15
1
0
228,110
0
L
Zeus
11,131
1,012
61
6
1
172,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role