Player Matchup

King Arthur
King Arthur
FX Elevenn
King Arthur
Level 22
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 2
Hel
Hel
Fx Cozianha
Hel
Level 103
God Stats
8W - 5L
1,712 SR
Queue Stats
389W - 335L
1,549 Elo+
Party 2
Yemoja
Yemoja
Oxelfer
Yemoja
Level 27
God Stats
43W - 38L
1,325 SR
Queue Stats
176W - 178L
1,449 Elo+
Party 3
Bastet
Bastet
douglinhaix
Bastet
Level 122
God Stats
2W - 5L
1,380 SR
Queue Stats
199W - 203L
1,453 Elo+
Party 3
Medusa
Medusa
marifede1234
Medusa
Level 37
God Stats
18W - 11L
1,629 SR
Queue Stats
62W - 78L
1,327 Elo+
Solo
Team Averages
Level 62
1,467 SR
1,427 Elo+

VS

Team Averages
Level 82
1,570 SR
1,486 Elo+
Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Jonny Japa
Ah Puch
Level 125
God Stats
4W - 1L
1,603 SR
Queue Stats
74W - 73L
1,481 Elo+
Party 1
Cupid
Cupid
RogerBoladao
Cupid
Level 28
God Stats
22W - 13L
1,697 SR
Queue Stats
34W - 28L
1,453 Elo+
Party 1
Da Ji
Da Ji
Yago HLM
Da Ji
Level 129
God Stats
5W - 4L
1,549 SR
Queue Stats
482W - 492L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FX Elevenn
King Arthur
7
0 / 1 / 0
4,066
678
1,852
3,657
1,502
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
0 / 1 / 0
3,277
546
315
1,470
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Oxelfer
Yemoja
6
1 / 1 / 0
3,841
640
2,033
2,559
734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
7
0 / 1 / 0
3,819
637
619
3,615
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
5
0 / 1 / 1
3,412
569
2,055
3,791
964
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 0
4,131
689
2,020
4,199
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
 
Ymir
6
0 / 0 / 2
3,719
620
2,226
3,470
1,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Jonny Japa
Ah Puch
6
1 / 1 / 1
3,730
622
1,102
1,694
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 0
3,386
564
844
1,416
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Yago HLM
Da Ji
7
3 / 0 / 0
4,379
730
1,528
3,182
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
W
Ymir
 
Ymir
0
0
2
1
L
King Arthur
FX Elevenn
King Arthur
0
1
0
0
L
0
1
0
0
W
Ah Puch
Jonny Japa
Ah Puch
1
1
1
1.5
L
Yemoja
Oxelfer
Yemoja
1
1
0
1
W
0
0
0
0
W
Da Ji
Yago HLM
Da Ji
3
0
0
3
L
Bastet
0
1
0
0
L
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,874
Damage
7,720
15,092
Taken
13,961
4,224
Mitigated
5,070
5,598
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,020
321
0
2,686
4,199
1,828
0
0
4,199
0
20,778
W
Ymir
 
Ymir
2,226
630
0
1,420
3,470
1,597
0
1,193
2,277
10,150
0
L
King Arthur
FX Elevenn
King Arthur
1,852
153
0
1,267
3,657
1,502
0
0
3,657
0
20,408
L
315
41
116
665
1,470
272
0
0
1,470
8,776
0
W
Ah Puch
Jonny Japa
Ah Puch
1,102
0
0
471
1,694
470
0
568
1,126
13,804
0
L
Yemoja
Oxelfer
Yemoja
2,033
744
560
572
2,559
734
21
1,321
1,238
5,929
0
W
844
557
0
310
1,416
294
24
300
1,116
0
7,395
W
Da Ji
Yago HLM
Da Ji
1,528
570
0
1,594
3,182
881
0
287
2,895
0
13,239
L
Bastet
619
55
0
1,618
3,615
752
0
218
3,397
0
14,944
L
Medusa
2,055
1,093
0
800
3,791
964
144
1,789
2,002
0
12,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
19,345
147
Minions Killed
142
0
Camps Cleared
0
523,366
Distance Traveled
590,353
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,131
689
52
9
0
110,840
3
W
Ymir
3,719
620
12
2
0
123,774
1
L
King Arthur
4,066
678
48
8
0
130,408
0
L
Hel
3,277
546
27
5
0
62,613
0
W
Ah Puch
3,730
622
28
5
0
103,934
0
L
Yemoja
3,841
640
8
1
0
93,341
0
W
Cupid
3,386
564
23
4
0
115,312
1
W
Da Ji
4,379
730
27
5
0
136,493
1
L
Bastet
3,819
637
41
7
0
132,671
0
L
Medusa
3,412
569
23
4
0
104,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role